Cause of Death (game)
|Cause of Death: Can you Catch the Killer?|
Cause of Death game logo
|Series||Sister game of Surviving High School|
|Genre(s)||Interactive fiction, Visual Novel|
|Distribution||Digital distribution through in-game store and App Store|
Cause of Death: Can you Catch the Killer? (frequently shortened to Cause of Death or CoD) is a video game developed and published by EA Mobile for iOS devices on December 16, 2010. While being almost identical in gameplay, the game is intended for a more mature audience than its companion game Surviving High School, as the game revolves around crime and serial killers and their pursuit by law enforcement (and it's text depicts some rather graphic and suggestive things at times). Understandably, the suggested age on the App Store is 12+. Cause of Death is a visual novel that is divided into a series of volumes, each of which is made up of eight chapters (excluding the first and fourteenth volumes). The base game (which is free from the App Store) comes with the entire first Volume—future content must be downloaded either by "Episodes on Demand" or "Now Airing".
It was announced on the July 4th 2014 episode that the next would be the series finale.
It usually takes just over a week to write each Cause of Death chapter, and because of this grueling release schedule the writing staff often have to work late (sometimes through the night), due to not wanting to disappoint their fans, who can "get restless when an episode is late, even by a matter of hours". When the staff discover that "a fan is excited about [their] stories or appreciative of [their] work" via Tumblr reviews or a Facebook comment, it "makes a big impact in the office", as it is a validation of their hard work.
When some of the writers work on the gruesome murders that take place throughout the series, they like to become fully immersed in their research, for example filling "my cubicle walls were covered in tarot cards and books about voodoo" when writing a psychic-themed episode." As many of the CoD writers also work on Surviving High School and switch between the two projects, there is a major contrast between the lighthearted and dark tones, particularly in the earlier years of SHS, which provides a nice change of pace and variety. Though originally Cause of Death and Surviving High School were constructed in two very different ways, over time SHS was altered to reflect CoD, becoming a more plot and character driven story rather and being directed at a more adult target audience. The art style also changed to become more realistic, expressive and gritty, and the minigame-style gameplay was replaced by an interactive movie structure. There has been at least one crossover between the two games, and some characters gave from one game have family members who are only present in the other game.
Some of the choices made by the writing staff have led to backlash by the audience. In particular, the Blaise-Jeremy pairing was seen as controversial to some, arguing that it is unrealistic and unwarranted, so the writers explained the rationale behind it: "There's something significant in looking at how opposites attract. You see it in real life all the time. Nice girls date jerks. Straight-laced guys go after free-spirited girls. Sometimes we're secretly looking for that person who will push us beyond what we're comfortable with...The BlaiseBird thing is all so refreshingly simple. I think Blaise was fed up with drama and just went for something she wanted, for better or for worse. Everyone else's love life on CoD is so pained and complex, so it's nice to have a romance that is so unromantic".
Writers for the series include Winchester, Georgia, Doc, Lily, Rasputin among others. They are hired due to certain talents while they stay away from other areas. For example, in the wedding episodes between Natara and Oscar, Winchester's role consisted on planning the "wedding-themed violence" in the action scenes, while Lily did some of the more "grace[ful]" writing. The Maltara kiss at the end of the episode was a tough moment to write that went through many drafts, as it was an integral "exciting" turning-point of the series. While "originally, it was a smaller, more subdued moment, just very warm, and honest, and intimate", teammate Rasputin argued "No. People have been waiting for this for ten volumes. This moment needs to be much, much bigger", so he added "more description, way more emotion [and] a gentle rain".
The game has both a frequently-updated Facebook account and a Twitter account in order to provide information about upcoming episode and other information related to Cause of Death or Surviving High School.
The June 4th 2014 episode (V16C4) announced the game is ending soon, and the ending to V16C6 (released on July 4th 2014) stated that the next episode would be the series finale.
Written in second-person (where the player plays from the perspective of characters), Cause of Death is a Visual Novel with major elements of Interactive Fiction and classic Choose Your Own Adventure books. The game is focused on storytelling, with a character's dialogue (or narrative dialogue) appearing above background images which shift to fit the location. Tapping the screen moves the text forward, and eventually, the player must make decisions to say or do something—these are shown with multiple options on the screen, and the player must select one.
Most but not all decisions will grant the player Detective Points if the correct choice is made. During action scenes or important conversations, failing a certain number of decisions will result in the player failing or dying; when this happens, the game will show a non-canon death/failure sequence (some of which are actually quite detailed) before the player gets a Game Over, requiring a revert to the last checkpoint or a replay of the chapter. If the player got 80-100 out of 100 Det. Points, they will get a bonus scene (Volume 1 needed 500-600 Det. Points for all 6 chapters together and had only 1 bonus scene at the end if this was met). These bonus scenes "are usually just short scenes which show something about the story you wouldn’t have seen otherwise. It isn’t vital that you see them all, but it does give you a sense of achievement when you manage it".
The game is "packed with mystery and suspense", and is "aimed at adults, due to the graphic nature of the plot and occasional sexual references". It is "a bit like the “Choose Your Own Adventure” books, but on the iPhone".
Episodic Content System
The distinction between EA's visual novels from others is the fact that the game releases new content periodically. There are 2 ways to do this; Now Airing and Episodes on Demand. Every other Wednesday, a new episode is released (at a price) on the Episodes on Demand section (be it a chapter of a volume, an interlude or a side story or premium content pack); the 2nd next Wednesday from then, that piece of content will be released on Now Airing and can be purchased for free. However, only 1 piece of content downloaded for free from Now Airing can stay on a device at once. During the fourth season BrightHub reasoned "If you want a particular volume to play over again, I strongly recommend waiting until it has ended so you can purchase the bundle for $3.99, rather than eight individual episodes at $0.99 each."
From December 2010 to July 2011, episodes were released weekly on Fridays; on July 14, 2011 the Facebook page announced that it would start to release content weekly on Mondays. However, from September 2013 to April 21, 2014 the game moved to a bi-weekly schedule on Mondays; but since then, episodes come out on a biweekly Wednesday status.
The developers have had excessive problems maintaining the release schedule since mid-2013, and it can be presumed that this is a reason for the game's end.
Cause of Death has a plot inspired by crime scene investigation television shows and is based upon solving murder mysteries. Other prominent themes include friendship, love, trust, morality and criminology. The story takes place mostly in San Francisco, although some cases (including most of Volume 15's) take place in other areas. Most protagonists are members of the SFPD (including FBI Agent Natara Williams), whilst the antagonists are serial killers; a plurality of whom have unique MO's, victimologies, motivations and backstories (predominately of tragedy or abuse). Organized, financial and political crimes have all been featured at some point, and crimes that are correlative to the protagonists themselves also play a role in the game's storyline. In earlier seasons (particularly the first), the game's storyline had a stronger focus on criminals and crimes rather than characters. However, as the game has progressed, the SFPD members and their character development have became a much more prominent focus.
Volume 1 is available for free in the base game. The remaining volumes are available to purchase as a set at various prices. All volumes up to 15 are available as a set; the current Volume 16 is releasing individually-purchased episode's as of now.
The length date's listed here are in relation to their release on Episodes on Demand.
|Volume No.||Volume Title||Summary||Length||Status|
|1.||The Maskmaker||Natara Williams, FBI Agent, and Mal Fallon, SFPD Detective, pair up to defeat The Maskmaker, a horrifying serial killer plastering plaster on his victim's faces.||December 2010 (6 chapters, released at once)||Complete|
|2.||The Connoisseur||The unanswered questions the first volume's conclusion left are looked into.||December 2010 – February 2011||Complete|
|3.||The Hunters||Killers all over the city, most notably madmen treating humans like big game, are searched for.||February 2011 – April 2011||Complete|
|4.||Zero||Largely based on the Zodiac Killer, a killer dormant for 4 decades sprawls back to murder.||April 2011 – June 2011||Complete|
|5.||Hand of Justice||A bloodthirsty vigilante, with a surprising secret identity, becomes the next manhunt's target.||June 2011 – August 2011||Complete|
|6.||Mad Stranger||Perhaps the most elaborate killer yet engages the city in a chess-like game of murder.||September 2011 – October 2011||Complete|
|7.||The Ladykiller||The team is determined to apprehend a man drowning women in bathtubs.||November 2011 – January 2012||Complete|
|8.||The Kraken||Warfare, with grave costs to the SFPD, is waged onto the city by a murderous cult.||February 2012 – April 2012||Complete|
|9.||Livewire||As the events of the previous volume take tolls on the team, they search for an electrocution-based murderer.||April 2012 – June 2012||Complete|
|10.||Nightmare||As one of the team member's wedding day accelerates towards them, a spawn of drugs inducing murderous activity is released onto the city.||July 2012 – September 2012||Complete|
|11.||The Salazars||When one of their main agents go's missing, the team literally must look far and wide to find and save him.||September 2012 – November 2012||Complete|
|12.||The Boogeyman||Mal and Natara's relationship hits a few patches as they hunt down the killer of abusive parents.||December 2012 – February 2013||Complete|
|13.||Spinerette||As an overall conspiracy regarding a great evil and a shocking murder is unraveled, bodies pile up as venomous spiders are unleashed.||March 2013 – April 2013||Complete|
|14.||The Firstborn||The most devastating and destructive of all killers faced is confronted by both the old and a new team.||May 2013 – August 2013 (9 chapters)||Complete|
|15.||The Cleaners||Now an international agency, a series of murders in London are investigated by the team.||September 2013 – February 2014||Complete|
|16.||Untitled||A profoundly puzzling serial killer in Japan is investigated.||March 2014 – Present||Ongoing|
Aside from Volumes, the game also offers the following content:
- Side Stories: In between each volume is a side story, which usually revolves around a side, recurring or secondary character to the game.
- Premium Content: Generally released in between or during a volume. Premium Content almost always have absolutely no decision-making, allowing the player to read at their own pace. Occasionally consists of multiple stories and is sometimes released as an On Demand exclusive.
- Interludes: Volumes from the ninth onwards (excluding Volume 12) have an interlude released between 2 of their chapters (usually the 4th and 5th).
Cause of Death, across its many volumes, features a vast and wide range of main, recurring and minor characters. The main protagonists of the series are Mal Fallon and Natara Williams, an SFPD detective and an FBI Special Agent respectively. Other protagonists throughout the game include Detectives Jeremy Redbird, Blaise Corso and Ken Greene, lab techs Kai Kalaba and Amy Chen, and commanders Charles Anders and Maria Yeong (and a handful of other recurring officers). The main antagonists of the game are the serial killers and members of organized crime who put the safety of the protagonists and/or the city at risk. Witnesses, victims and neutral characters are also found.
Cause of Death has received almost universal acclaim, albeit in most cases whole only the first episode was reviewed so it may not be representative of the series as a whole.
Brad Gallaway of GameCritics.com said "Cause of Death: Volume 1—The Maskmaker isn't the sort of thing that I'd want to play all the time or for long stretches", and described it as a "little morsel of romance-flavored cotton candy". Dave Walsh of Five Star Apps said "If you’re a big CSI or crime-genre fan I would say you definitely need to download this game when you have the chance", and rated it 5 stars out of 5. TapScape gave the game a rating of 8/10, and said "Cause of Death is a great app for those who love pulp fiction and crime dramas like CSI and Criminal Minds. Though interactivity is limited, the scenarios are strong enough to make up for it." Chris Hall of 148 Apps gave the series a rating of 4.5 out of 5 stars, saying "While it probably won’t be of much interest to those who aren’t interested in reading, Cause of Death is definitely the best interactive novel that I’ve come across in the App Store. It’s fairly smart, flows nicely, and most importantly, is fun. App Unwrapper gave the game 5/5 stars, writing "The story is creepy and satisfying, with enough twists to keep you guessing till the end. If you’re a fan of horror or suspense stories, you won’t want to miss this one." Andrew Webster of Gamezebo said "Cause of Death: Can You Catch the Killer? is as heart pounding as any thriller on TV, even if it is essentially a text based adventure. The actual interactivity is quite limited, but the game is so well written and finely tuned that it doesn’t matter. It also features a great episodic structure that hopefully means we’ll still be playing Cause of Death for some time to come", and gave the game 4 out of 5 stars. Gamers Sphere gave the gave 8.5 out of 10, writing "The game’s believable characters and well-written dialogue kept me extremely interested in the story, and the plot itself is clever and enjoyable. I felt like some of the quick-time events were unnecessary, but they are definitely not a deal breaker." iFanzine wrote that the game was "An intelligently written and gripping thriller powered by well implemented interactive elements, impressive production values and the gloss of a big-budget TV show. In short, a must-read game".
Giving the first four seasons 4/5 stars, BrightHub said the game is "for people with a passion for gritty storylines and fast paced action." It added "The free weekly downloads are great...if you enjoy the game, but don’t want to pay anything for it" and "if you don’t mind paying, the previous volumes are archived in the game so you can catch up if you want to." Praising the writing, the site said "The storylines are incredible. With each new volume, you can never quite predict what is going to happen next. There is some clever writing in this game, and in spite of the serious nature of the crimes, there is also a lot of humor throughout." It also praised the quality of character development by writing "The characters in Cause of Death have been created very carefully. Each has their own backstory, which is slowly revealed during game play, but it isn’t invasive enough to interfere with the murder mystery aspect. Most of the time it is quite subtle". Negative aspects included no alert when new episodes are released, in-game ads, and occasional download problems. it concluded "It's very easy to play", "there is excellent replay value", and "It is probably best to avoid it if you are easily scared".
- "Cause of Death (iOS)". GameSpot. Retrieved 2011-10-21.
- "Writer Chat!: Weddings, Maltara, and Late Nights". Writerchat.blogspot.com.au. 2012-09-12. Retrieved 2014-05-25.
- "Writer Chat!: Murder, Mystery, and Romance". Writerchat.blogspot.com.au. 2012-08-27. Retrieved 2014-05-25.
- "Writer Chat!: October 2012". Writerchat.blogspot.com.au. Retrieved 2014-05-25.
- "Cause of Death". Facebook. Retrieved 2014-05-25.
- "Cause of Death (@CauseofDeathEA) op Twitter". Twitter.com. Retrieved 2014-05-25.
- [dead link]
- "Cause of Death for iPhone Review at Tapscape". Tapscape.com. Retrieved 2014-05-25.
- "Cause of Death Review » 148Apps » iPhone, iPad, and iPod touch App Reviews and News". 148Apps. 2010-12-17. Retrieved 2014-05-25.
- "Cause of Death: Game Review: Play both the victim and the hero in this interactive murder mystery! « Adventure « App Unwrapper". Appunwrapper.com. Retrieved 2014-05-25.
- "CAUSE OF DEATH: Can You Catch The Killer? Review". Gamezebo. 2010-12-23. Retrieved 2014-05-25.
- "Cause of Death Mobile Game Review". Gamers Sphere. Retrieved 2014-05-25.
- "Cause of Death Review". iFanzine.com. 2010-12-21. Retrieved 2014-05-25.