Cavalier (Dungeons & Dragons)

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The cavalier is a playable character class in the Dungeons & Dragons fantasy role-playing game, and the related Pathfinder Roleplaying Game. A cavalier is a mounted warrior mostly in the service of good.

Publication history[edit]

Advanced Dungeons & Dragons 1st edition (1977-1988)[edit]

The cavalier was introduced by Gary Gygax in Dragon #72 (April 1983).[1] The cavalier later appears in the Advanced Dungeons and Dragons manual, Unearthed Arcana in 1985,[2] which also made the paladin a sub-class of the cavalier class. The Samurai from Oriental Adventures and Knights of Solamnia from Dragonlance Adventures were also subclasses of cavalier. The cavalier (along with the barbarian) was revised in Dragon magazine 148, as, according to the author David Howery, "the cavalier described in Unearthed Arcana is complicated to play and overly powerful."[3]

Advanced Dungeons & Dragons 2nd edition (1989-1999)[edit]

The cavalier appeared in The Complete Fighter's Handbook as a character kit,[4] and again in Player's Option: Skills & Powers.[5]

Dungeons & Dragons 3rd edition (2000-2007)[edit]

The cavalier appeared in Sword and Fist as a prestige class, and again in Complete Warrior.

Dungeons & Dragons 4th edition (2008-)[edit]

The cavalier appeared as a type of paladin in the 4th edition essentials line.

Pathfinder Roleplaying Game (2009-)[edit]

Within the Advanced Player's Guide[6] (published by Paizo Publishing in August 2010) the cavalier is an available base class in the Pathfinder Roleplaying Game, offering specialization in mounted combat, combined with tactical benefits by the use of challenges and teamwork-feats. In difference to earlier versions of cavaliers, the alignment of this character class can by of any type.

References[edit]

  1. ^ Gygax, Gary (April 1983). "The Chivalrous Cavalier". Dragon (TSR) (72): 6. 
  2. ^ Acaeum "Later AD&D Manuals"
  3. ^ Howery, David (August 1989). "The Corrected Cavalier". Dragon Magazine XIV (3): 30–33. 
  4. ^ Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 109. ISBN 0-87975-653-5. 
  5. ^ Niles, Douglas and Dale Donovan. Player's Option: Skills & Powers (TSR, 1995)
  6. ^ Official website of Paizo Publishing about the Advanced Player's Guide