Centurion: Defender of Rome

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Centurion: Defender of Rome
Centurion: Defender of Rome

PC cover art of Centurion: Defender of Rome
Developer(s) Bits of Magic
Publisher(s) Electronic Arts
Designer(s) Kellyn Beck
Platform(s) PC DOS, Amiga, Mega Drive
Release date(s) 1990-1991
Genre(s) Turn-based strategy, real-time strategy, action
Mode(s) Single player
Distribution Floppy disks, ROM cartridge

Centurion: Defender of Rome is a turn-based strategy video game with real-time battle sequences, designed by Kellyn Beck and Bits of Magic and published by Electronic Arts. Originally released on the DOS platform for the PC in 1990, the game was later ported to the Amiga and the Mega Drive (Sega Genesis) in 1991. Centurion shares much of the concept and feel with Beck's earlier game Defender of the Crown (1987) and might be regarded as its spiritual sequel.

Story[edit]

The game begins in Ancient Rome in the year 275 BC, placing the player in the sandals of a centurion in the Roman army, at first leading a single legion. The player's ultimate goal is to become a Caesar through a mix of successful military conquests and internal politics of "Bread and Circuses".

Gameplay[edit]

The bulk of the game involve turn-based strategic planning and management on the world map and the real-time battles (with on-demand pauses to give orders to formations) against various enemies of the Roman Empire, such as the Celts, Carthaginians and Parthians. Centurion also featured other "side-show" activities, such as gladiatorial combat (the player's duties involve financing the ludi events), chariot racing in the Circus Maximus, and naval battles. There is also some diplomacy (it is even possible to seduce the queen Cleopatra after forming an alliance with Egypt).[1]

Development[edit]

The game's designer, Kellyn Beck, was also the creator of several Cinemaware games and Centurion was similar in look to those games, featuring "cinematic" graphics, animation and sound effects. His inspiration for the game came from watching the films Ben Hur and Spartacus and the game's working title was Caesar.[2] The team Bits of Magic, who co-designed and programmed the game, included Nicky Robinson.

Reception[edit]

The PC version of Centurion received 3 out of 5 stars in Dragon.[3] Other magazines, however, usually gave the game better reviews, with scores mostly in the range of 75-90%.[4] Computer Gaming World gave it three-plus stars out of five in 1990. The magazine praised the VGA graphics and audio, and said that as a game as opposed to an accurate historical simulation, Centurion "succeeds admirably ... those who liked those old gladiator movies" would enjoy it.[5][6] In 1993 the magazine gave the game two-plus stars, describing it as a "graphical tour de force—a historical tour de face".[7]

See also[edit]

References[edit]

  1. ^ https://www.youtube.com/watch?v=jZkS-FT8vV0
  2. ^ Computer Gaming World 55 (January 1989), p.14
  3. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (November 1990). "The Role of Computers". Dragon (163): 47–50. 
  4. ^ The game's review chart at Amiga Magazine Rack
  5. ^ Brooks, M. Evan (September 1990). "A Funny Game Happened on the Way to the Forum / Electronic Arts' Centurion: Defender of Rome". Computer Gaming World. p. 43. Retrieved 16 November 2013. 
  6. ^ Brooks, M. Evan (October 1990). "Computer Strategy and Wargames: Pre-20th Century". Computer Gaming World. p. 11. Retrieved 16 November 2013. 
  7. ^ Brooks, M. Evan (1993-06). "An Annotated Listing of Pre-20th Century Wargames". Computer Gaming World. p. 136. Retrieved 7 July 2014. 

External links[edit]