Charlie's Angels (video game)

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Charlie's Angels
Charlie's Angels Coverart.png
Developer(s) Neko Entertainment
Publisher(s) Ubisoft
Platform(s) PlayStation 2, GameCube
Release date(s) PlayStation 2[1]
  • EU July 4, 2003
GameCube[2]
  • NA July 9, 2003
  • EU July 18, 2003
Genre(s) Beat 'em up
Mode(s) Single-player
Distribution DVD, Nintendo optical disc

Charlie's Angels is a beat 'em up video game that was developed by Neko Entertainment and published by Ubisoft. It was first released for the Sony PlayStation 2, but it was only released in Europe on July 4, 2003.[1] It was later released for the Nintendo GameCube in North America on July 9, 2003 and in Europe on July 18, 2003.[2] The game features the voice talents of film stars such as Cameron Diaz, Lucy Liu and Drew Barrymore. The game is based on the first and second film.

The game follows the continuing adventures of private investigators Alex (Lucy Liu), Dylan (Drew Barrymore) and Natalie (Cameron Diaz) as they attempt to solve the mystery of a series of missing national monuments. The heroines do not use firearms but can utilize blunt weapons and certain environmental objects.

The game is notable for being panned by critics and has been regarded as one of the worst video games ever made.

Gameplay[edit]

Based in the 3D beat 'em up realm, the game begins on a beach beauty pageant runway. Wearing swimsuits, Natalie and Alex must each individually fight their way from the beach through the community and warehouses to the docks. Joined there by Dylan, the three continue to each fight their way through a series of enemy locations (ships, islands, monasteries, etc.).

The gameplay is very simple, and involves fighting groups of enemies while progressing through the levels. Simply by performing combos, using weapons or fighting barehanded to defeat the enemies, the player could progress through the game. While the player is engaged in a fight, movement to another area is impossible, as invisible walls will block your way. It also featured an option to switch from playing one Angel to another. However, this option is not available during a fight, and it is not required to complete the game. Occasionally, one Angel must perform a task such as pressing a switch, pulling a lever, or accessing a computer so that another Angel is allowed to progress. Most levels end when all of the Angels have completed their current objective.

Additionally, unlockables such as trailers and photographs from the movie Charlie's Angels: Full Throttle can be unlocked by collecting items such as Movies Reels and Memory Sticks, which are hidden in each level.

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 23.74%[3]
Metacritic 23/100[4]

Charlie's Angels was universally panned by critics. It received an average score of 23.74% at GameRankings, based on an aggregate of 23 reviews[3] and an average score of 23/100 at Metacritic, based on an aggregate of 42 reviews.[4] On GameRankings, the GameCube version of the game holds the lowest score on the site.[citation needed] GamesRadar ranked it as the 50th worst game ever made. The staff commented that the game was even worse than the movie it was based on.[5]

See also[edit]

References[edit]

  1. ^ a b "Charlie's Angels Release Information for PlayStation 2". GameFAQs. Retrieved June 17, 2013. 
  2. ^ a b "Charlie's Angels Release Information for GameCube". GameFAQs. Retrieved June 17, 2013. 
  3. ^ a b "Charlie's Angels". GameRankings. Retrieved June 17, 2013. 
  4. ^ a b "Charlie's Angels". Metacritic. Retrieved June 17, 2013. 
  5. ^ "The 50 worst games of all time". GamesRadar. 2013-04-15. Retrieved 2013-12-05.