Child of Eden
|Child of Eden|
European cover art
|Writer(s)||Tetsuya Mizuguchi, Alexis Nolent|
|Composer(s)||Genki Rockets, Yuki Ichiki, Shogo Ohnishi|
|Release date(s)||Xbox 360
NA 14 June 2011
AUS 16 June 2011
EU 17 June 2011
JP 6 October 2011
NA 27 September 2011
AUS 29 September 2011
EU 30 September 2011
JP 6 October 2011
|Genre(s)||Rail shooter, Music game|
Child of Eden is a rhythm action game created by Tetsuya Mizuguchi, best known for Rez, developed by Q Entertainment and published by Ubisoft. The game announcement opened Ubisoft's pre-E3 2010 press conference and was one of the first titles shown with support for Xbox 360's Kinect peripheral. The game serves as a prequel to Mizuguchi's earlier game Rez and sees players shoot at various targets which produce melodic sounds upon destruction. It was developed for Xbox 360 and PlayStation 3 and is compatible with Microsoft's Kinect, PlayStation Move and standard controllers for both consoles. In April 2011, Mizuguchi announced that he had developed a unique corset peripheral for the game, which featured four controllers, all of which vibrated to the game's music. The new device is currently only available in Q Entertainment studios, and is unlikely to see a retail release.
The story of Child of Eden is revealed through the game's introduction. It focuses on a girl named Lumi who was the first human to be born in space, on 11 September 2019 aboard the International Space Station. Throughout her life, Lumi dreamt of visiting Earth, conveying her feelings into song which she sent down to the people of the planet. When she died her body was preserved and her memories and data were recorded and archived. The story moves to humanity's advancement in space exploration, and the creation of a universal wide internet system called Eden. Eden is described as a fountain from which all knowledge flows, to those who have never set foot on Earth, containing all of human history and knowledge. By the 23rd century scientists attempt to use Lumi's preserved data to create a living persona with Eden itself, in an experiment called Project Lumi. As her recompiled persona emerges and awakens into Eden, she is attacked and trapped by an unknown computer virus.
The objective of the player in Child of Eden is to save Project Lumi, which is near completion, from the virus attack. If finished, Project Lumi would reproduce a human personality in Eden, the artificial intelligence inside which Rez took place.
Comparable to Rez, the game revolves around shooting various objects that come onto the screen, which produce musical effects upon their destruction. Players choose between using a lock-on function similar to Rez's gameplay, typically for "orange" targets, or a rapid-fire function generally used for "purple" targets. Using Kinect, players can aim using their hands and clap to change weapons, though traditional controllers can also be used. Like Rez HD, players can use additional controllers to provide external vibration and during the gameplay adjusts the music to the actions and movements of the players.
The game features 5 levels, called Archives, each with a different visual theme. These are; Matrix, Evolution, Beauty, Passion, and Journey. Each Archive is replayable, changing each time depending on the player's performance and style of play in the previous run.
GameSpot awarded the game 'Best Motion Sensor Game' and 'Best Rhythm Game' of E3 2010. The title also received nominations for 'Best New IP' and 'Best Music Game' from GameTrailers. Xbox World 360 magazine gave the game an 86 out of 100, quoting "Brilliant with or without a controller, Eden could last you a lifetime".
Upon release Child of Eden was met with very positive reception. Joystiq gave the title a perfect score. Stating that "Some players may be hung up by its brevity, but its extension would have depreciated how breathtaking the rest of the game is, I don't think I'd have it any other way." IGN gave the title an 8.5 out of 10 rating, stating that it is one of the best reasons to own a Kinect and that it's a game that just makes you feel happy while you play it. Metro GameCentral gave the game a score of 9 out of 10 and chose it as the sixth best game of 2011.
According to NPD Group during the game's debut month of June Child of Eden sold 34,000 units on the Xbox 360, ranking at number 83.
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|last1=in Authors list (help)
- "Child of Eden for Xbox 360". GameRankings. Retrieved 2011-12-30.
- "Child of Eden for PlayStation 3". GameRankings. Retrieved 2011-06-23.
- "Child of Eden for Xbox 360 Reviews, Ratings, Credits, and More at Metacritic". Metacritic.com. Retrieved 2011-06-23.
- "Child of Eden for PlayStation 3 Reviews, Ratings, Credits, and More at Metacritic". Metacritic.com. Retrieved 2011-06-23.
- Edge Review
- Child of Eden Review, Child of Eden Xbox 360 Review - GameSpot.com
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- McElroy, Griffin (2011-06-14). "Review: Child of Eden". Joystiq. Retrieved 2011-06-14.
- "GameCentral Video Game Top 20 of 2011 - Games of the Year". GameCentral. Metro. 22 December 2011. Retrieved 29 December 2011.
- Splechta, Mike (29 December 2011). "GameZone's Game of the Year Awards Day 3: Genre Awards". GameZone. Retrieved 30 December 2011.
- "Best Motion Sensor Game - GameSpot's Best of E3 2010 Awards". E3.gamespot.com. Retrieved 2011-05-24.
- Posted: 29 Jun 2010 (2010-06-29). "Best Of E3 2010 Awards Video Game, Best New IP | Video Clip | Game Trailers & Videos". GameTrailers.com. Retrieved 2011-05-24.
- Posted: 1 Jul 2010 (2010-07-01). "Best Of E3 2010 Awards Video Game, Best Music Game | Video Clip | Game Trailers & Videos". GameTrailers.com. Retrieved 2011-05-24.
- "Child of Eden Review". IGN. 14 June 2011. Retrieved 26 February 2012.