Civilization Fanatics Center

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Civilization Fanatics Center
CFC screenshot.png
Web address CivFanatics.com
Commercial? No
Type of site Forum, Fansite
Registration Yes
Available language(s) English
Owner "Thunderfall"
Created by "Thunderfall"
Launched 1998
Alexa rank positive decrease 20,513 (April 2014)[1]

Civilization Fanatics Center (abbreviated CFC and CivFanatics) is a fan website for the Civilization series of computer and video games published by a variety of companies (depending on the game), including Atari, Firaxis, and MicroProse. It is owned and operated by user Thunderfall, who founded it in 2000.

History[edit]

In 1998, CivFanatics was created as a small personal homepage hosted by GeoCities. The host was changed to XOOM in 1999. The old site title was Civilization Fanatics' Page, and was part of the Thunderfall Impressions site. After the site was moved to Strategy Gaming Online in March 2000, the site's name was changed to Civilization Fanatics' Center. The current form of the CFC website took shape after the move to Strategy Game Online, as server resources were no longer an issue, thus being able to offer bulletin boards and file downloads.[2] The forum initially catered to players of Civilization and Civilization II, while later on experiencing the first big influx of new members just prior to and during the release of Civilization III.[citation needed] Subsequent influxes have arrived due to the releases of Civilization IV and Civilization IV: Beyond the Sword.

The site experiences a friendly rivalry with Apolyton. These two sites are the largest Civilization fan sites on the internet.[citation needed]

Fame[edit]

As one of the largest Civilization websites, it is mentioned on the main Civilization IV site[3] and Civilization V site.[4] It was voted second best fan website of 2005 at Voodoo Extreme.[5] A nod is made to Civilization Fanatics Center in Civilization 3 and Civilization IV, where the last Viking city name is "Thunderfall", the name of the site's administrator.[citation needed] Both the Civilization Fanatics Center and Apolyton are mentioned in detail by Civ4 lead designer Soren Johnson in the book Chronicles of Civilization as part of Sid Meier's Civilization Chronicles.[citation needed]

Games[edit]

CFC currently mainly supports the fan communities of the following computer games:

Also the following fan communities are present to a certain degree:

Forums[edit]

Forum structure[edit]

The forum is split into seven main groups, each containing individual forums. Each of these subforums may contain further subforums.

The Civilization subforums were created to facilitate conversations about MicroProse's and Firaxis' games Civilization I, II, III, IV and V. Each game has its own subforum group which includes subforums for strategy, ideas and suggestions, creation and customization, multiplayer, and demo games. Along with the forums for the Civilization games are subforums for other games like Galactic Civilizations II, Sid Meier's Pirates!, Rise of Nations and Sid Meier's Alpha Centauri.

The Colosseum section contains subforums for topics not covered in other sections of the forum. It includes Off Topic, home to almost a third of all posts at the forum. It is a place where people go to discuss non-Civilization related topics. These topics range from 'light' such as "favorite music style" to 'very heavy' like "Should abortion be legal?" The majority of the topics are either news-items, religious discussions, political discussions, or general interest topics. The Colosseum section also includes subforums for World History, Arts and Entertainment, Computer Talk, Sports Talk, Humor and Jokes, and Science and Technology.

There are two other subforum sections; The CivFanatics group is home to the subforum for site feedback and the discussion of front page news. Site feedback allows active member feedback regarding CFC. Forums in the Project & Mod Development are hidden. The forums here consist of mods in the Private Beta Version stage, where only the specific mod-development teams can go to work on their mods away from public criticism and outside ideas. Private forums allow teams the ability to formulate his or her mods without being constantly bombarded with questions and unsolicited help. However, some mods are developed in public, most of which are for Civilization IV.

Other activities[edit]

All Other Games[edit]

All Other Games is a section of CFC which allows people to play games such as Mafia and its popular variant Night of the Werewolves, in which participants try to eliminate hidden enemies while systematically being hunted. Other popular games are progression games in which participants use the previous post to add something to the game (e.g. beat the pic above you, Good Wish, Bad Wish.) One recent addition to this Forum is the Rise from Medieval Kingdoms game (or RfMK) introduced by Splime (a CFC Member). Affectionately called Lazy-NES by its participants, in RfMK, players control a kingdom with an economy and army, and engage in warfare and trade with other players. Lastly, In a tradition started by Chandrasekhar (another CFC Member), a whole new range of games has developed, using his game Snakes and Foxes. In Snakes and Foxes, participants fight each other in specialized arenas, and bet money on the outcome. For a while, War at CivFanatics was extremely popular until present time because it has gotten out of hand.

Game of the Month[edit]

The "Game Of the Month" (or GOTM) was a concept first started in February 2001, for Civilization II - the Civilization II GOTM. The idea behind this concept is for a number of players to play a game, all using a common starting save file. Players then compare their results and discuss strategies. The competition has now been extended to Civilization III GOTM and Civilization IV GOTM, and most recently to a Civilization (original) GOTM. Medals are given to the highest scorers and awards are given to the fastest finishers for specific victory conditions.[6]

Succession games[edit]

Succession games are games played by a team of several players, often with some variant. Each player plays about 10 turns at a time, with discussion between sets. These are commonly played for Civ III and Civ IV. The game of the month and succession game ideas have been combined in Civ III and Civ IV Succession Games of the Month.[6]

Democracy games[edit]

The first democracy game (played in Civ II) started in December 2001, just after the release of Sid Meier's Civilization III. CFC has hosted seven Civ III democracy games ("demogames" or "DG"). A Civ IV democracy game began in January 2006.

CFC has participated with its own team in the Civilization III: Play the World Multisite Democracy game (MSDG) and the Civilization III: Conquests Intersite Democracy Game (ISDG). The MSDG consisted of eight teams in a straight fight for the crown, and the ISDG consisted of 2 semifinals of 5 teams, with the first 2 teams eliminated from the semifinal eliminated from the competition. CFC was placed fifth in the overall positioning in the MSDG after the game was abandoned, and was eliminated in the second semifinal in the ISDG finishing fourth in the game of five. The opponents were teams from other Civilization fan websites, as well as a team formed by Firaxis, the creators of the game. CFC also participates in a 14 fansite Civilization IV Intersite Democracy Game. Due to the number of participating teams there are 2 semi-finals of 7 fansites. The game itself is hosted by a different Civilization fansite: Evolution games.

In addition to competing against other teams, CFC also hosts a Multi-Team Demogame (MTDG) which hosts democracy games with all the teams consisting of CFC members. There is one for Civ III and one for Civ IV.[6]

The first Civ 3 MTDG finished with MIA, playing as the Greeks, being victorious.

Hall of Fame[edit]

Through all the releases of Civilization, players have been able to track their conquests, exploits, and wins in a personal hall of fame screen. CFC Halls of Fame (HOF) extend on this principle, where single player games are ranked in tables against one another. This started with the II High Score HOF. III HOF originally started as a high score table, but was later enlarged to include tables for each victory condition and mapsize.

Modding community[edit]

Modding refers to the art of making modifications for a game. This can involve a change of gamerules, adding new unit, making scenarios or anything else that changes the game. Due to the XML, which acts like a giant database of everything in the game, Python, a scripting language, and the release of most of the game source (the SDK), Civilization IV is incredibly moddable — something which is being exploited to the full by the modding community.

Downloads database[edit]

CivFanatics also has a downloads database where modders can put their files. There are categories for each Civilization version, which are then split into subcategories. As of December 2012, the downloads database has over 18,000 files.

References[edit]

  1. ^ "Civfanatics.com Site Info". Alexa Internet. Retrieved 2014-04-01. 
  2. ^ "About CivFanatics". 2006-10-28. Retrieved 2006-11-02. 
  3. ^ "Civilization IV". Retrieved 2006-11-01. 
  4. ^ "Civilization V". Retrieved 2010-06-30. 
  5. ^ Howarth, Robert 'Apache' (2005-12-19). "2005 VE3D PC Game of the Year Awards". Voodoo Extreme. Retrieved 2006-11-01. 
  6. ^ a b c Johnson, Soren (2006-10-16). "One Civ, Many Worlds". Chronicles of Civilization. 2K Games. Retrieved 2006-11-06. 

External links[edit]