As a definition or specification, coinduction describes how an object may be "observed", "broken down" or "destructed" into simpler objects. As a proof technique, it may be used to show that an equation is satisfied by all possible implementations of such a specification.
To generate and manipulate codata, one typically uses corecursive functions, in conjunction with lazy evaluation. Informally, rather than defining a function by pattern-matching on each of the inductive constructors, one defines each of the "destructors" or "observers" over the function result.
In programming, the co-logic paradigm (Co-LP for brevity) "is a natural generalization of logic programming and coinductive logic programming, which in turn generalizes other extensions of logic programming, such as infinite trees, lazy predicates, and concurrent communicating predicates. Co-LP has applications to rational trees, verifying infinitary properties, lazy evaluation, concurrent LP, model checking, bisimilarity proofs, etc." Experimental implementations of Co-LP are available from U.T.Dallas  and in Logtalk (for examples see ) and SWI-Prolog.
- Davide Sangiorgi. "On the Origins of Bisimulation and Coinduction".
- Coinduction — short introduction
- "A Tutorial on Co-induction and Functional Programming". CiteSeerX: 10
.1 .1 .37 .3914. — mathematically oriented description
- A Tutorial on (Co)Algebras and (Co)Induction (alternate link) — describes induction and coinduction simultaneously
- Co-Logic Programming: Extending Logic Programming with Coinduction — describes the co-logic programming paradigm
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