Cold War (video game)

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Cold War
Cold War PC game cover.jpg
Developer(s) Mindware Studios
Publisher(s) DreamCatcher Games
Linux Game Publishing (Linux)
Runesoft (Mac OS X)
Engine MENG
Platform(s) Microsoft Windows, Xbox, Linux, Mac OS X
Release date(s) September 27, 2005
Genre(s) Stealth
Mode(s) Single-player
Rating(s) ESRB: T
USK: ab 16
Media CD, DVD
System requirements Microsoft Windows

Linux

Mac OS X

Input methods Keyboard and mouse, Gamepad

Cold War is a video game developed by Czech developer Mindware Studios and published by DreamCatcher Games (Linux Game Publishing for Linux). The game is similar to the Splinter Cell series of games in that it uses a stealth-action system of gameplay. The game distinguishes itself by adding an invention system where the player can use seemingly useless objects to create tools and weapons. Also, the story of the game centers around a civilian reporter, so no extremely acrobatic moves are available to the player. Another aspect of the game is that the player can take many different approaches to winning the game. The game was released in North America for Microsoft Windows and Xbox on September 27, 2005. The Linux version was released on August 4, 2006.

Contents

[edit] Story

Matthew Carter

Cold War takes place in 1986 and follows the story of a freelance journalist Matthew Carter who finds himself in the midst of an international conspiracy that aims to control the U.S.S.R.

Twelve hours after arriving in Moscow in hopes of gathering material for a Pulitzer Prize winning story he finds himself thrown into KGB's political prison and framed for an attempted murder of the president.

Using only recovered weapons and improvised gadgets, he must now evade or overcome elite Soviet forces and defeat the conspiracy before he is sent to a Siberian prison camp or killed.

[edit] Critical response

Cold War received mixed reviews on the Windows platform, mostly because it was regarded as a Splinter Cell clone, with many reviewers overlooking substantial differences in the two games' overall design and gameplay.

The console response has ranged from being somewhat mediocre to abysmal in criticizing elements such as the storyline, AI, and its somewhat light approach to stealth in comparison to the Splinter Cell or Metal Gear series. Its crafting system, however, has met with general praise for its innovative use within the game.

[edit] Notes

[edit] External links


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