Combat School
| Combat School | |
|---|---|
![]() Japanese Arcade Sales Flyer. |
|
| Developer(s) | Konami |
| Publisher(s) | Konami |
| Distributor(s) | Konami, Ocean Software |
| Platform(s) | Arcade, Commodore 64, Amstrad CPC, Sinclair ZX Spectrum |
| Release date(s) | April 2, 1987 |
| Genre(s) | Track and Field |
| Rating(s) | Zzap! – 91% (for Commodore 64) |
| CPU | Z80 cpu @ 1.5 MHz M6309 cpu @ 5 MHz |
| Sound | YM-2203 audio @ 3.5 MHz uPD7759 audio @ 0.64 MHz |
| Display | Raster, 256x224 pixels (Horizontal), 128 colors |
Combat School (コンバットスクール Konbatto Sukūru, distributed in North America as Boot Camp), is a 1987 arcade game produced by Konami where the player takes control of a military recruit who is undergoing basic training at a United States Marine Corps Recruit Training also known as a boot camp.
[edit] Gameplay
The control panel consists of a trackball and two buttons with different functions depending on the event. The game can be played against a CPU-controlled opponent or a second player. Player 1 takes control of Nick, a brown-haired recruit in an orange shirt, while Player 2 is Joe, a blond-haired recruit in a blue shirt. The game system is similar to Konami's Track & Field series.
The game is composed of seven training events whom the player must complete. Upon failure to complete an event, the player must do a set number of chin ups as punishment in order to continue into the succeeding events, or it's game over. The events are as followed:
- Obstacle Course – Set in a side-scrolling segment, the player must reach the end of the stage under the alloted time before his opponent while climbing walls and clearing bars.
- Shooting Range No. 1 – The player must shoot as many targets as possible under the allotted time. If played against a second player, then the one who shoots the most targets win.
- Iron Man Race – Similar to the obstacle course, but set in a top view angle. The player must reach the goal while avoiding mines and other obstacles. Eventually the player must cross a lake by rowing a boat
- Shooting Range No. 2 – Same as the first one, but now with moving targets.
- Arm Wrestling – The two recruits are pitted against each other in a match of strength and stamina.
- Shooting Range No. 3 – The third and final shooting range stage features penalty targets.
- Fighting – The player faces against his instructor in hand-to-hand combat in the final event. If played with a second player, then the two players must fight each other.
After all seven events are cleared, the player graduates from basic training only to be sent on a mission to rescue the U.S. President from armed terrorists. The final stage consist of a single side-scrolling level where the player must fight off terrorists using the skills acquired during the course of training. This stage can only be played by one player.
[edit] External links
- Combat School at ysrnry.co.uk
- Combat School flyer
- Combat School videos at kalateur.blogspot.com
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