Comics studies

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Comics studies is an academic field that focuses on comics and graphic novels. Although comics and graphic novels have been generally dismissed as less relevant pop culture texts, scholars in fields such as Semiotics and Composition Studies are now re-considering comics and graphic novels as complex texts deserving of serious scholarly study.

Theorizing comics[edit]

Although there have been the occasional investigation of comics as a valid art form, specifically in David Kunzle’s The Early Comic Strip; Narrative Strips and Picture Stories in the European Broadsheet from c.1450 to 1825, Gilbert SeldesThe 7 Lively Arts and Martin Sheridan’s Classic Comics and Their Creators, contemporary anglophone Comics Studies in North America can be said to have burst onto the academic scene with both Will Eisner’s Comics and Sequential Art in 1985 and Scott McCloud’s Understanding Comics in 1993. Comics studies also can trace its roots back to the work of post-structuralist semioticians such as Roland Barthes, particularly his Image—Music—Text.

More recently, analysis of comics have begun to be undertaken by cognitive scientists, the most prominent being Neil Cohn, who has used tools from linguistics to detail the theoretical structure of comics' underlying "visual language," and has also used psychological experimentation from cognitive neuroscience to test these theories in actual comprehension. This work has suggested similarities between the way that the brain processes language and the way it processes sequential images.[1]

Defining comics[edit]

Scott McCloud alt
Scott McCloud

There are many definitions of "comics". Will Eisner defined comics simply as "sequential art". Scott McCloud, using Eisner’s definition as a starting point, defines comics as "juxtaposed pictoral and other images in deliberate sequence, intended to convey information and/or to produce an aesthetic response in the viewer." Dylan Horrocks, in his essay Inventing Comics, noticing how "hostile most cartoonists are to suggestions that comics are illustrated texts", criticized McCloud’s definition for his de-emphasizing of some elements on a continuum from word-only texts to picture-only texts, such as "cultural idiom", a "publishing genre", a "set of narrative conventions", a "kind of writing that uses words and pictures", a "literary genre" and as simply "texts."[2] He asks where on that spectrum should we draw the border between comics and illustrated texts? Neil Cohn triangulates this debate, arguing that the contributions of juxtaposed images and text are only some of the many factors that go into how we define comics, which also includes aspects of their genres, cultural contexts, and the social groups that read and create them. He argues that sequential images actually constitute their own "visual language" which comics are written in (along with text), just like novels are written in English. Dylan Horrocks, Neil Cohn, and R.C. Harvey all challenge McCloud's definition, confronting McCloud to consider other texts such as children’s books, which also use sequential images and text, yet belong to a different cultural context.[2]

Composition studies[edit]

In the field of Composition Studies, an interest in comics and graphic novels is growing, partially due to the work of comics theorists but also due to Composition Studies’ growing focus on multimodality and visual rhetoric. Composition studies theorists are looking at comics as sophisticated texts, and sites of complex literacy.

Gunther Kress defines multimodality as "the use of several semiotic modes in the design of a semiotic product or event, together with the particular way in which these mode are combined"[3] or, more simply as "any text whose meanings are realized through more than one semiotic code".[4] Kristie S. Fleckenstein sees the relationship between image and text as "mutually constitutive, mutually infused"—a relationship she names "imageword". Fleckenstein sees "imageword" as offering "a double vision of writing-reading based on [the] fusion of image and word, a double vision of literacy".[5] Dale Jacobs sees the reading of comics as a form of "multimodal literacy or multiliteracy, rather than as a debased form of print literacy".[6] According to Jacobs, comics can help educators to move "toward attending to multimodal literacies" that "shift our focus from print only to multiple modalities".[7] He encourages educators to embrace a pedagogy that will give students skills to effectively negotiate these multiple modalities.

Educational institutions[edit]

Comics studies is becoming increasingly more common at academic institutions across the world. Some notable examples include: University of Florida,[8] University of Toronto at Mississauga, and University of California Santa Cruz[citation needed], among others. In Britain, growing interest in comics has led to the establishment of a centre for comics studies at the University of Dundee in Scotland.[9] Beside formal programs and degrees, it is common to see individual courses dedicated to comics and graphic novels in many educational institutions.[10]

Publications[edit]

Scholarly publications dedicated to comics studies are growing both online and in print with more on the way.[11] ImageTexT is a peer reviewed, open access journal that began in the spring of 2004 and is based at the University of Florida. There are many others in circulation, such as European Comic Art, Image and Narrative, and the International Journal of Comic Art.

Conferences[edit]

Although presentations dedicated to comics are commonplace at conferences in many fields, entire conferences dedicated to this subject are becoming more common. There have been conferences at Georgetown, Ohio State, and Bowling Green State and there is a yearly conference at University of Florida.[12] Additionally, there is an annual Michigan State University Comics Forum, which brings together academics and professionals working in the industry. The International Comics Arts Forum (ICAF), begun in 1995 at Georgetown University by Guy Spielmann and Tristan Fonlladosa, is an annual academic conference distinguished by its international focus and scholarly rigor[13] The German Gesellschaft für Comicforschung (ComFor - Society for Comics Studies) has organized yearly academic conferences since 2006.[14]

See also[edit]

References[edit]

  1. ^ Cohn, Neil. 2013. The Visual Language of Comics: Introduction to the Structure and Cognition of Sequential Images. London: Bloomsbury.
  2. ^ a b "Inventing Comics: Scott McCloud’s Definition of Comics (first published in the Comics Journal #234, June 2001) Chapter 5". Hicksville.co.nz. Retrieved 2009-11-23. 
  3. ^ Kress, Gunther and Theo Van Leeuwen (2001). Multimodal Discourse: The Modes and Media of Contemporary Communication. Arnold Publishers. p. 20. 
  4. ^ Kress, Gunther and Theo van Leeuwen (2006). Reading Images: The Grammar of Visual Design (2nd Ed ed.). Routledge. p. 177. 
  5. ^ Fleckenstein, Kristie (2003). Embodied Literacies: Imageword and a Poetics of Teaching. Southern Illinois University Press. p. 2. 
  6. ^ Jacobs, Dale. "Marvelling at The Man Called Nova: Comics as Sponsors of Multimodal Literacy". The Journal of the Conference on College Composition and Communication. 59(2): 182. 
  7. ^ Jacobs, Dale. "Marvelling at The Man Called Nova: Comics as Sponsors of Multimodal Literacy". The Journal of the Conference on College Composition and Communication. 59(2): 201. 
  8. ^ "UF | Comics Studies | Studying Comics at UF". English.ufl.edu. 2007-04-04. Retrieved 2009-11-23. 
  9. ^ "University of Dundee | Comics Studies |". Dundee.ac.uk. 2009-03-26. Retrieved 2013-10-09. 
  10. ^ "UF | Comics Studies | Teaching Comics". English.ufl.edu. 2007-04-09. Retrieved 2009-11-23. 
  11. ^ "Intellect Ltd". Intellectbooks.co.uk. Retrieved 2009-11-23. 
  12. ^ "Comics Conference". www.english.ufl.edu. 
  13. ^ "The History of ICAF". internationalcomicartsforum.org. .
  14. ^ "Gesellschaft für Comicforschung". Retrieved 2010-10-22. 

External links[edit]