Computing is any goal-oriented activity requiring, benefiting from, or creating algorithmic processes - e.g. through computers. Computing includes designing, developing and building hardware and software systems; processing, structuring, and managing various kinds of information; doing scientific research on and with computers; making computer systems behave intelligently; and creating and using communications and entertainment media. The field of computing includes computer engineering, software engineering, computer science, information systems, and information technology.
- 1 Definitions
- 2 History of computing
- 3 Computer
- 4 Sub-disciplines of computing
- 5 See also
- 6 References
- 7 External links
"In a general way, we can define computing to mean any goal-oriented activity requiring, benefiting from, or creating computers. Thus, computing includes designing and building hardware and software systems for a wide range of purposes; processing, structuring, and managing various kinds of information; doing scientific studies using computers; making computer systems behave intelligently; creating and using communications and entertainment media; finding and gathering information relevant to any particular purpose, and so on. The list is virtually endless, and the possibilities are vast."
However, Computing Curricula 2005 also recognizes that the meaning of "computing" depends on the context:
Computing also has other meanings that are more specific, based on the context in which the term is used. For example, an information systems specialist will view computing somewhat differently from a software engineer. Regardless of the context, doing computing well can be complicated and difficult. Because society needs people to do computing well, we must think of computing not only as a profession but also as a discipline.
The discipline of computing is the systematic study of algorithmic processes that describe and transform information: their theory, analysis, design, efficiency, implementation, and application. The fundamental question underlying all computing is "What can be (efficiently) automated?"
The term "computing" is also synonymous with counting and calculating. In earlier times, it was used in reference to mechanical computing machines.
History of computing
The history of computing is longer than the history of computing hardware and modern computing technology and includes the history of methods intended for pen and paper or for chalk and slate, with or without the aid of tables.
Computing is intimately tied to the representation of numbers. But long before abstractions like the number arose, there were mathematical concepts to serve the purposes of civilization. These concepts include one-to-one correspondence (the basis of counting), comparison to a standard (used for measurement), and the 3-4-5 right triangle (a device for assuring a right angle).
The earliest known tool for use in computation was the abacus, and it was thought to have been invented in Babylon circa 2400 BC. Its original style of usage was by lines drawn in sand with pebbles. Abaci, of a more modern design, are still used as calculation tools today. This was the first known computer and most advanced system of calculation known to date - preceding Greek methods by 2,000 years.
A computer is a machine that manipulates data according to a set of instructions called a computer program. The program has an executable form that the computer can use directly to execute the instructions. The same program in its human-readable source code form, enables a programmer to study and develop the algorithm. Because the instructions can be carried out in different types of computers, a single set of source instructions converts to machine instructions according to the central processing unit type.
The execution process carries out the instructions in a computer program. Instructions express the computations performed by the computer. They trigger sequences of simple actions on the executing machine. Those actions produce effects according to the semantics of the instructions.
Computer software and hardware
Computer software or just "software", is a collection of computer programs and related data that provides the instructions for telling a computer what to do and how to do it. Software refers to one or more computer programs and data held in the storage of the computer for some purposes. In other words, software is a set of programs, procedures, algorithms and its documentation concerned with the operation of a data processing system. Program software performs the function of the program it implements, either by directly providing instructions to the computer hardware or by serving as input to another piece of software. The term was coined to contrast with the old term hardware (meaning physical devices). In contrast to hardware, software "cannot be touched". Software is also sometimes used in a more narrow sense, meaning application software only.
Application software, also known as an "application" or an "app", is computer software designed to help the user to perform specific tasks. Examples include enterprise software, accounting software, office suites, graphics software and media players. Many application programs deal principally with documents. Apps may be bundled with the computer and its system software, or may be published separately. Some users are satisfied with the bundled apps and need never install one.
Application software is contrasted with system software and middleware, which manage and integrate a computer's capabilities, but typically do not directly apply them in the performance of tasks that benefit the user. The system software serves the application, which in turn serves the user.
Application software applies the power of a particular computing platform or system software to a particular purpose. Some apps such as Microsoft Office are available in versions for several different platforms; others have narrower requirements and are thus called, for example, a Geography application for Windows or an Android application for education or Linux gaming. Sometimes a new and popular application arises that only runs on one platform, increasing the desirability of that platform. This is called a killer application.
System software, or systems software, is computer software designed to operate and control the computer hardware and to provide a platform for running application software. System software includes operating systems, utility software, device drivers, window systems, and firmware. Frequently development tools such as compilers, linkers, and debuggers are classified as system software.
A computer network, often simply referred to as a network, is a collection of hardware components and computers interconnected by communication channels that allow sharing of resources and information. Where at least one process in one device is able to send/receive data to/from at least one process residing in a remote device, then the two devices are said to be in a network.
Communications protocols define the rules and data formats for exchanging information in a computer network, and provide the basis for network programming. Well-known communications protocols are Ethernet, a hardware and Link Layer standard that is ubiquitous in local area networks, and the Internet Protocol Suite, which defines a set of protocols for internetworking, i.e. for data communication between multiple networks, as well as host-to-host data transfer, and application-specific data transmission formats.
Computer networking is sometimes considered a sub-discipline of electrical engineering, telecommunications, computer science, information technology or computer engineering, since it relies upon the theoretical and practical application of these disciplines.
The Internet is a global system of interconnected computer networks that use the standard Internet protocol suite (TCP/IP) to serve billions of users that consists of millions of private, public, academic, business, and government networks, of local to global scope, that are linked by a broad array of electronic, wireless and optical networking technologies. The Internet carries an extensive range of information resources and services, such as the inter-linked hypertext documents of the World Wide Web (WWW) and the infrastructure to support email.
A user is an agent, either a human agent (end-user) or software agent, who uses a computer or network service. A user often has a user account and is identified by a username (also user name), screen name (also screenname), nickname (also nick), or handle, which derives from the identical Citizen's Band radio term.
In hacker-related terminology, users are divided into "lusers" and "power users".
In projects where the system actor is another system or a software agent, there may be no end-user. In that case, the end-users for the system is indirect end-users.
The term end-user refers to the ultimate operator of a piece of software, but it is also a concept in software engineering, referring to an abstraction of that group of end-users of computers (i.e. the expected user or target-user). The term is used to distinguish those who only operate the software from the developer of the system, who knows a programming language and uses it to create new functions for end-users.
Computer programming in general is the process of writing, testing, debugging, and maintaining the source code and documentation of computer programs. This source code is written in a programming language, which is an artificial language often more restrictive or demanding than natural languages, but easily translated by the computer. The purpose of programming is to invoke the desired behavior (customization) from the machine. The process of writing high quality source code requires knowledge of both the application's domain and the computer science domain. The highest-quality software is thus developed by a team of various domain experts, each person a specialist in some area of development. But the term programmer may apply to a range of program quality, from hacker to open source contributor to professional. And a single programmer could do most or all of the computer programming needed to generate the proof of concept to launch a new "killer" application.
A programmer, computer programmer, or coder is a person who writes computer software. The term computer programmer can refer to a specialist in one area of computer programming or to a generalist who writes code for many kinds of software. One who practices or professes a formal approach to programming may also be known as a programmer analyst. A programmer's primary computer language (C, C++, Java, Lisp, Python, Smalltalk, etc.) is often prefixed to the above titles, and those who work in a web environment often prefix their titles with web. The term programmer can be used to refer to a software developer, software engineer, computer scientist, or software analyst. However, members of these professions typically possess other software engineering skills, beyond programming; for this reason, the term programmer is sometimes considered an insulting or derogatory oversimplification of these other professions.
The computer industry is made up of all of the businesses involved in developing computer software, designing computer hardware and computer networking infrastructures, the manufacture of computer components and the provision of information technology services including system administration and maintenance.
The software industry includes businesses engaged in development, maintenance and publication of software. The industry also includes software services, such as training, documentation, and consulting.
Sub-disciplines of computing
Computer engineering is a discipline that integrates several fields of electrical engineering and computer science required to develop computer hardware and software. Computer engineers usually have training in electronic engineering (or electrical engineering), software design, and hardware-software integration instead of only software engineering or electronic engineering. Computer engineers are involved in many hardware and software aspects of computing, from the design of individual microprocessors, personal computers, and supercomputers, to circuit design. This field of engineering not only focuses on how computer systems themselves work, but also how they integrate into the larger picture.
Software engineering (SE) is the application of a systematic, disciplined, quantifiable approach to the design, development, operation, and maintenance of software, and the study of these approaches; that is, the application of engineering to software. In layman's terms, it is the act of using insights to conceive, model and scale a solution to a problem. The first reference to the term is the 1968 NATO Software Engineering Conference and was meant to provoke thought regarding the perceived "software crisis" at the time. Software development, a much used and more generic term, does not necessarily subsume the engineering paradigm. The generally accepted concepts of Software Engineering as an engineering discipline have been specified in the Guide to the Software Engineering Body of Knowledge (SWEBOK). The SWEBOK has become an internationally accepted standard ISO/IEC TR 19759:2005.
Computer science or computing science (abbreviated CS or Comp Sci) is the scientific and practical approach to computation and its applications. A computer scientist specializes in the theory of computation and the design of computational systems.
Its subfields can be divided into practical techniques for its implementation and application in computer systems and purely theoretical areas. Some, such as computational complexity theory, which studies fundamental properties of computational problems, are highly abstract, while others, such as computer graphics, emphasize real-world applications. Still others focus on the challenges in implementing computations. For example, programming language theory studies approaches to description of computations, while the study of computer programming itself investigates various aspects of the use of programming languages and complex systems, and human-computer interaction focuses on the challenges in making computers and computations useful, usable, and universally accessible to humans.
"Information systems (IS)" is the study of complementary networks of hardware and software (see information technology) that people and organizations use to collect, filter, process, create, and distribute data. The study bridges business and computer science using the theoretical foundations of information and computation to study various business models and related algorithmic processes within a computer science discipline. Computer Information System(s) (CIS) is a field studying computers and algorithmic processes, including their principles, their software and hardware designs, their applications, and their impact on society while IS emphasizes functionality over design.
Information technology (IT) is the application of computers and telecommunications equipment to store, retrieve, transmit and manipulate data, often in the context of a business or other enterprise. The term is commonly used as a synonym for computers and computer networks, but it also encompasses other information distribution technologies such as television and telephones. Several industries are associated with information technology, such as computer hardware, software, electronics, semiconductors, internet, telecom equipment, e-commerce and computer services.
A system administrator, IT systems administrator, systems administrator, or sysadmin is a person employed to maintain and operate a computer system and/or network. The duties of a system administrator are wide-ranging, and vary widely from one organization to another. Sysadmins are usually charged with installing, supporting and maintaining servers or other computer systems, and planning for and responding to service outages and other problems. Other duties may include scripting or light programming, project management for systems-related projects, supervising or training computer operators, and being the consultant for computer problems beyond the knowledge of technical support staff.
- Index of history of computing articles
- List of computer term etymologies
- Scientific computing
- Electronic data processing
- 100 Computing Lessons relating to National Curriculum in England & Wales - new curriculum for computing September 2014
- The Joint Task Force for Computing Curricula 2005. Computing Curricula 2005: The Overview Report (pdf)
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- Similar relationships apply in other fields. For example, a shopping mall does not provide the merchandise a shopper is seeking, but provides space and services for retailers that serve the shopper. A bridge may similarly support rail tracks, which support trains, allowing the trains to transport passengers.
- Computer network definition, retrieved 2011-11-12
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- Trinity College Dublin. "What is Computer System Engineering". Retrieved 2006-04-21., "Computer engineers need not only to understand how computer systems themselves work, but also how they integrate into the larger picture. Consider the car. A modern car contains many separate computer systems for controlling such things as the engine timing, the brakes and the air bags. To be able to design and implement such a car, the computer engineer needs a broad theoretical understanding of all these various subsystems & how they interact.
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- "Computer science is the study of computation." Computer Science Department, College of Saint Benedict, Saint John's University
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- CSTA Committee, Allen Tucker, et alia, A Model Curriculum for K-12 Computer Science (Final Report), (Association for Computing Machinery, Inc., 2006) Abstraction & p. 2
- Freeman, Peter; Hart, David (August 2004). "A Science of Design for Software-Intensive Systems Computer science and engineering needs an intellectually rigorous, analytical, teachable design process to ensure development of systems we all can live with". Communications of the ACM 47 (8): 19–21. doi:10.1145/1012037.1012054. ISSN 0001-0782. "Though the other components' connections to the software and their role in the overall design of the system are critical, the core consideration for a software-intensive system is the software itself, and other approaches to systematizing design have yet to solve the "software problem"—which won't be solved until software design is understood scientifically"
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- On the later more broad application of the term IT, Keary comments- "In its original application 'information technology' was appropriate to describe the convergence of technologies with application in the broad field of data storage, retrieval, processing, and dissemination. This useful conceptual term has since been converted to what purports to be concrete use, but without the reinforcement of definition...the term IT lacks substance when applied to the name of any function, discipline, or position." Anthony Ralston (2000). Encyclopedia of computer science. Nature Pub. Group. ISBN 978-1-56159-248-7. Retrieved 12 May 2013..
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- Free on-line dictionary of computing
- open-access repository of publications - Department of Computing - Imperial College London