Concerto Gate

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Concerto Gate
Concerto Gate.png
Developer(s) Square Enix, Ponsbic
Publisher(s)
Composer(s) Hiroki Kikuta
Kenji Ito
Platform(s) Microsoft Windows
Release date(s)
  • JP April 2007 (open beta)
  • NA July 2008 (closed beta)
Genre(s) MMORPG
Mode(s) Multiplayer

Concerto Gate (コンチェルトゲート Koncheruto Gēto?) is a massively multiplayer online role-playing game developed by Ponsbic and Square Enix. The game was released in Japan in 2007, and a planned North American release was cancelled after a beta release in July 2008.

Gameplay[edit]

The battle style is a mixture of a turn-based and real-time, similar to the Final Fantasy series' ATB system, and enemies are found as random encounters.[1] Combat takes place on a ten square grid, choosing a combination of physical attacks and ranged spells.[2]

The game allows players to shape the landscape of the world, creating mountains and forests over a timespan of weeks, letting players uncover dungeons and exploring the world using the "terra-generating" system.[3][4] The world is persistent, and consequences of mining and deforestation have to be managed.[5]

Plot[edit]

Set in the kingdom of Fahren, legend states that a hero will save the world.[4]

Development[edit]

It is the sequel to Cross Gate, a Japanese MMORPG from 2001.[3] The game was developed by Square Enix and Ponsbic, published by Gamescampus, and run by OnNet USA.[6] Yousuke Saito was the executive producer, having previously worked on Star Ocean: Till the End of Time.[7] The game shares the "super deformed" character style common in manga comics.[8]

The game was released in Japan in 2007 after a January beta test with 10,000 people, ending in April and launching in May.[7] In October 2007, Square Enix announced that OnNet would publish the game in North America, doing a public beta in the first half of 2008, with release in December 2008.[9] It was beta tested through North American publisher OnNet with 5,000 people from July 1st to the July 14th of 2008.[10][3] In 2007 a release for China was in development.[11]

Music[edit]

The music for the game was composed by Hiroki Kikuta, and the theme song by Kenji Ito.[12] It is made up of orchestral music with Italian names for all the tracks, reminiscent of the traditional use of Italian words to describe a musical pieces mood.[12] Since it was make in conjunction with Ito, Kikuta found it difficult to write the last two songs to complete the album and tie it together musically.[12] One song that required a lot of effort, "Overture", became one of Kikuta's favorites.[12] The soundtrack was released as an album through Kikuta's Nostrilia label with the title Concerto: The Extraordinary World of Concerto Gate in 2008.[12] Drawing from the word "Concerto" in the title, the theme of the games music was to be "harmony among many people."[12] The album cover used was a painting called "Spring" by Lawrence Alma-Tadema.[12]

Reception[edit]

Joystiq praised Concerto Gate for attempting to bring the excitement and frustration of the random battle system to an MMORPG.[13] In 2009, Game Campus announced that Concerto Gate and five other games would be compatible with the ONE Power-Up Game Card for video game related micro transactions.[14]

References[edit]

  1. ^ Hatfield, Daemon (October 27, 2007). "Free Squeenix MMO Headed Stateside". IGN. Retrieved March 27, 2013. 
  2. ^ Spencer (April 24, 2007). "Watch: Concerto Gate’s turn based battles". Siliconera. Retrieved March 27, 2013. 
  3. ^ a b c "Gamers Meet Square Enix for Free in Concerto Gate". IGN. July 1, 2008. Retrieved August 18, 2011. 
  4. ^ a b IGN Staff (September 4, 2008). "Concerto Gate Wallpaper". IGN. Retrieved March 27, 2013. 
  5. ^ Matt Warner (July 13, 2008). "Square Enix wraps up Concerto Gate's US closed beta". joystiq. Retrieved March 27, 2013. 
  6. ^ "Gamescampus.com Begins Closed Beta for Square Enixs Concerto Gate". GameSpot. July 1, 2008. Retrieved August 18, 2011. 
  7. ^ a b Spencer (January 24, 2007). "Introducing Square-Enix’s new online game: Concerto Gate". Siliconera. Retrieved March 28, 2013. 
  8. ^ by Akela Talamasca (January 11, 2008). "In Development: Square-Enix's Concerto Gate". joystiq. Retrieved March 27, 2013. 
  9. ^ Spencer (October 22, 2007). "Concerto Gate coming to North America in 08". Siliconera. Retrieved March 27, 2013. 
  10. ^ Mike Fahey (July 1, 2008). "OnNet Launches Concerto Gate Closed Beta". Kotaku. Retrieved March 27, 2013. 
  11. ^ Spencer (July 16, 2007). "Fantasy Earth: Zero not dead, heading to China". Siliconera. Retrieved March 27, 2013. 
  12. ^ a b c d e f g Jeriaska (August 31, 2009). "Interview: Magical Planet – The Music of Hiroki Kikuta & Yoko Shimomura". Gamasutra. Retrieved September 1, 2009. 
  13. ^ Akela Talamasca (January 22, 2008). "An argument for random battles". joystiq. Retrieved March 27, 2013. 
  14. ^ IGN Staff (October 8, 2009). "GamesCampus Now Accepting One Power-Up Game Card". IGN. Retrieved March 27, 2013. 

External links[edit]