Concurrency pattern

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In software engineering, concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm. Examples of this class of patterns include:

See also[edit]

References[edit]

  1. ^ Douglas C. Schmidt, Michael Stal, Hans Rohnert, Frank Buschmann "Pattern-Oriented Software Architecture, Volume 2, Patterns for Concurrent and Networked Objects", Wiley, 2000
  2. ^ R. Greg Lavender, Doublas C Scmidt (1995). "Active Object". Retrieved 2010-06-17. 

External links[edit]

Recordings about concurrency patterns from Software Engineering Radio: