Crank Storyboard Suite

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Crank Storyboard Suite
Initial release May 14, 2010
Stable release 3.2 / November 20, 2013; 10 months ago (2013-11-20)
Development status Active
Operating system Cross-platform
Type GUI Designer / Runtime
License Commercial
Website http://www.cranksoftware.com/products/crank_storyboard_suite.php

Crank Storyboard Suite is an Eclipse-based graphical user interface builder called Storyboard Designer and a target runtime called Storyboard Engine.[1] The Designer allows UI developers to easily prototype the look and feel of a product and then directly move it to the embedded target for development where it runs on the Engine. The Engine which is optimized for different CPU/OS/Renderer combinations can be run on a variety of different targets.

History and development[edit]

Crank Software began in 2007. The first version of Storyboard Suite was released in November 2009. This version contains an Eclipse based User Interface development tool and a runtime engine for the target system. It has been under active development since with releases every few months.

Platforms[edit]

Storyboard Engine is released for the following platforms[2]

  • Linux/fbdev – Storyboard Engine for Linux using the framebuffer device for rendering
  • Linux/SDL – Storyboard Engine for Linux using SDL for rendering
  • Linux/DirectFB – Storyboard Engine for Linux using DirectFB for rendering
  • Linux/OpenVG 1.x – Storyboard Engine for Linux using OpenVG for rendering, this is based on the Beagleboard reference design
  • Linux/OpenGL ES 2.0 - Storyboard Engine for Linux using OpenGL ES for rendering
  • Windows/OpenGL 1.x - Storyboard Engine for Windows using OpenGL 1.x for rendering
  • Windows/win32 - Storyboard Engine for the Windows desktop
  • MacOS/OpenGL - Storyboard Engine for Mac using OpenGL for rendering
  • QNX/AGTDK – Storyboard Engine for QNX using the advanced graphics TDK for rendering
  • QNX/SDL – Storyboard Engine for QNX using SDL for rendering
  • WindowsCE – Storyboard Engine for Windows CE using GDI for rendering
  • WindowsCE/OpenGL ES 2.0 - Storyboard Engine for Windows CE using OpenGL ES for rendering
  • Android/OpenGL ES 2.0 - Storyboard Engine for Android using OpenGL ES 2.0 for rendering
  • iOS/OpenGL ES 2.0 - Storyboard Engine for iOS using OpenGL ES 2.0 for rendering

Storyboard Engine supports the following architectures[3]

  • Linux X86
  • Linux ARMLE
  • Linux SHLE
  • QNX X86
  • QNX ARMLE
  • QNX SHLE
  • QNX PPCBE
  • Windows CE X86
  • Windows CE ARMLE
  • Windows X86
  • MacOS X86
  • iOS ARMLE
  • Android ARMLE

Storyboard Designer supports the following hosts

  • Windows (XP, Vista, 7, 8) - Eclipse-based IDE
  • Linux (Ubuntu 9.x, 10.x, 11.x, and 12.x) - Eclipse-based IDE
  • OS X (Lion, Mountain Lion, Mavericks) - Eclipse-based IDE

References[edit]