Crazy Machines

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Crazy Machines
Crazy Machines Coverart.png
Developer(s) FAKT Software
Publisher(s) Novitas Publishing
DTP Entertainment
Pepper Games
Viva Media
Distributor(s) Viva Media
Platform(s) Windows, Macintosh, Nintendo DS, iOS, Wii
Release date(s)
Genre(s) Puzzle
Mode(s) Single-player

Crazy Machines is a puzzle computer game created by a FAKT Software GmbH. Crazy Machines based many of its ideas on The Incredible Machine series of games.[1] The player is given a set of mechanical components to construct a Rube Goldberg-style or Heath Robinson-style intricate machine to solve a goal and advance to the next puzzle in the game.

An iOS version of the game was released in 2009.[2]

Gameplay[edit]

In the game, players build imaginative machines that turn cranks, rotate gears, pull levers, and more to build a unique contraption. The player can solve more than 200 challenging puzzles and experiment with gears, robots, explosives, and more in a virtual lab. The game uses a physics engine to simulate various in-game variables such as air pressure, electricity, gravity, and particle effects.

See also[edit]

References[edit]

  1. ^ Schiffler, A. New Game Physics: Added Value for Transdisciplinary Teams - Appendix, Crazy Machines, 11 March 2012, Ph.D. Theses, University of Plymouth, UK. Retrieved 23 Feb 2015.
  2. ^ dtp entertainment AG, Crazy Machines: Award-winning physics puzzle is now available for iPhone and iPod Touch, Press Release, 23 Apr 2009. Retrieved 23 Feb 2015.

External links[edit]