Creative Computing

From Wikipedia, the free encyclopedia
Jump to: navigation, search
The front cover of the April 1980 issue of Creative Computing.
"Flip Side" of the April 1980 issue, with a parody of various computer magazines.

Creative Computing was one of the earliest magazines covering the microcomputer revolution. Published from October 1974 until December 1985, Creative Computing covered the whole spectrum of hobbyist/home/personal computing in a more accessible format than the rather technically oriented BYTE.[1] Creative Computing also published software on cassette tape and floppy disk for the popular computer systems of the time.

The magazine was founded by David H. Ahl, who sold it to Ziff-Davis in the early 1980s, but remained as Editor-in-Chief.[citation needed] Featured writers included Robert Swirsky, David Lubar, and John J. Anderson. The magazine regularly included BASIC source code for utility programs and games, which users could manually enter into their home computers.

At the end of its run, Creative Computing was attempting to refocus on business computing (as was the trend in most computer magazines of the time), but was not successful at this and ultimately ceased publication.

Ted Nelson, known for the invention of hypertext, was briefly the editor.[citation needed]

The April 1980 issue of Creative Computing contained clever parodies of all of the major computer magazines of the time.


  1. ^ "Creative Computing". The Online Books Page: Serial Archive Listings. USA: University of Pennsylvania. Retrieved 12 May 2014. 

Further reading[edit]

External links[edit]

  • Three Best of Creative Computing volumes are available at
  • The full text of most of the issues from the last three years (1983–1985) of this magazine can be found at
  • Full page scans of most issues, except the earliest three years, can be found at