D0g
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D0g (also known as D0G, DØg or just Dog) is a fictional character in the Half-Life series of video games, first introduced in Half-Life 2 in 2004. D0g is a hulking robot owned by Alyx Vance whose father, Eli, built to both celebrate and protect his daughter; Alyx subsequently upgraded the robot into its current form. His character provides comic relief during the series; his battle sequences are often comically exaggerated, such as taking on small enemy squads by throwing cars and trucks at them. His appearance as the first character seen in Half Life 2: Episode One was influenced by positive fan reception.[1]
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[edit] Character design
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Half-Life 2: Raising the Bar states that D0g's design underwent "relatively few changes" from his very first concept sketch; Valve artists were inspired by "classic movie robots," citing Robby the Robot from Forbidden Planet.
[edit] In video games
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D0g's role in Half-Life 2 is to aid the player in tutorials—in particular, training in the use of the gravity gun—and lifting heavy objects the player cannot manipulate with the gravity gun.
[edit] Reception
D0g was positively received as one of the best robot and sidekick characters in video gaming. In 2010, NOW Gamer included him among the the 10 greatest video game robots, commenting: "He doesn’t speak, or even have a face, yet he has about a million billion times the personality of your average game character."[2] In 2011, UGO.com ranked D0g as the ninth best robot in video games.[3] That same year, Fandomania included him among the five most memorable video game robots,[4] and Joystick Division ranked him as the sixth-top robot in video game history, adding: "The unique and varied characters of Half-Life 2 make up a large part of its greatness, and D0G is right in the thick of it."[5]
In 2008, he was one of the 64 characters selected for GameSpot's poll All-Time Greatest Game Sidekick, but lost in the first round to Otacon (Metal Gear Solid).[6] That same year, GamesRadar ranked him as the gaming's best canine companion ("What’s better than a dog? A giant robot dog!"), calling him "the Jesus Christ of in-game dogs."[7] In 2010 Cracked.com included him on the list of six video game sidekicks "faster, stronger, more talented or just plain cooler than the actual hero," adding: "why didn't they just program Dog to carry out the mission, rather than sending in Gordon with his sad little crowbar?"[8]
In 2008, The Age ranked him as 50th top Xbox character of all time ("Rather than just being functional, though, Dog manages to stick in your mind for act after act of incredible strength, agility, and bravery. He really is a man’s best friend.").[9] In 2011, PopCrunch ranked him as the 13th best artificial intelligence character in any video game, even as gameplay-wise "all the scenes he’s in aren’t actual AI fights, instead just scripted to show off his coolness".[1]
[edit] References
- ^ a b The 13 Best AI Characters in Video Games, PopCrunch, May 10th, 2011
- ^ Nick Jones, The 10 Greatest Videogame Robots, NOW Gamer, Jun 25, 2010
- ^ Marissa Meli, We Love These Video Game Robots Even Though They Can't Love Back, UGO, June 10, 2011
- ^ Ryan Whiting, 5 Most Memorable Video Game Robots, Fandomania, March 29th, 2011
- ^ James Hawkins, The Top Ten Robots In Video Game History, Joystick Division, August 25, 2011
- ^ All-Time Greatest Game Sidekick- Current Standings (GameSpot)
- ^ Tyler Nagata, The Top 7… Canine companions, GamesRadar, September 1, 2008
- ^ Jason Iannone, 6 Video Game Heroes Made Useless By Supporting Characters, Cracked.com, December 02, 2010
- ^ Gameplayer Staff, The Top 50 Xbox Characters of All Time, The Age, September 30, 2008
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