Dakon (Dungeons & Dragons)

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Dakon
Dakon.JPG

In the Dungeons & Dragons fantasy role-playing game, the dakon is a monstrous humanoid. Dakon are native to the World of Greyhawk campaign setting.

A dakon is usually lawful neutral.

Publication history[edit]

The dakon first appeared in first edition Advanced Dungeons & Dragons in the original Fiend Folio (1981).[1]

The dakon appeared in second edition Advanced Dungeons & Dragons in Dragon #187 (November 1992).[2] It also received a brief entry in the Monstrous Manual under the "mammal" entry.[3]

The dakon appeared in third edition Dungeons & Dragons in the Living Greyhawk Journal #5 (March 2002).[4]

Description[edit]

Dakons are described as shaggy, intelligent apes with a reasonable grasp of language. A dakon is usually light brown in color, with green eyes and black hands.[1]

Their language is largely based on hoots, grunts, finger and hand gestures, and body postures.

Environment[edit]

Dakon are jungle dwellers.

Campaign settings[edit]

Greyhawk[edit]

Dakons most commonly appear in the Amedio Jungle.

Other publishers[edit]

The dakon appeared in the Tome of Horrors (2002) from Necromancer Games.[5]

Additional reading[edit]

References[edit]

  1. ^ a b Turnbull, Don, ed. Fiend Folio (TSR, 1981)
  2. ^ Parenti, Nick. "The Ecology of the Dakon." Dragon #187 (TSR, 1992)
  3. ^ Stewart, Doug, ed. Monstrous Manual (TSR, 1993)
  4. ^ Reynolds, Sean K. "Enchiridion of the Fiend Sage, Fifth Report." Living Greyhawk Journal #5 (Wizards of the Coast, 2001)
  5. ^ Green, Scott; Peterson, Clark (2002). Tome of Horrors. Necromancer Games. p. 59. ISBN 1-58846-112-2.