Dan Curry
|
|
This biographical article needs additional citations for verification. It includes attribution to IMDb, which may not be a reliable source for biographical information. Please help by adding additional, reliable sources for verification. Contentious material about living persons that is unsourced or poorly sourced must be removed immediately, especially if potentially libelous or harmful. (September 2011) |
Dan Curry is a visual effects producer and supervisor, as well as a main title designer in the film and television industry. He is most famous for his work on Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager (for which he also designed the title sequence), and Enterprise.[1] His work on these series has earned him seven Emmy awards.
Starting on TNG, Curry used his experience as a martial artist to develop a fighting style for the fictional alien race known as the Klingons. He designed several Klingon hand-to-hand combat weapons, including the Sword of Kahless, the mek'leth, and - most notably - the bat'leth.
Curry has also designed many memorable title sequences for feature films including Top Gun, Big Trouble in Little China, and ¡Three Amigos!. He currently works as visual effects supervisor on the television series Chuck.
Curry attended Middlebury College in Vermont and graduate school at Humboldt State University in California.[2]
[edit] References
- ^ Star Trek - Dan Curry Interview, Retrieved September 8, 2011
- ^ Vesage By Daniel Wade, Visual Effects Society (2005)
[edit] External links
- Dan Curry's Official Website
- Biography of Dan Curry
- Dan Curry at the Internet Movie Database
- Interview with Dan Curry (Aug 2006)
| This Star Trek article is a stub. You can help Wikipedia by expanding it. |