Darksiders: Wrath of War

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Darksiders: Wrath of War

Developer(s) Vigil Games
Publisher(s) THQ
Designer(s) Haydn Dalton (lead designer)
Joe Madureira (creative director)
Platform(s) PlayStation 3, Xbox 360
Release date(s) January 1, 2010[1]
Genre(s) Action-adventure role-playing game
Mode(s) Single-player, multiplayer[citation needed]
Rating(s) ESRB: Rating Pending (RP)
PEGI: 16+[2]
Media Blu-ray Disc, DVD

Darksiders: Wrath of War is a video game being developed by Vigil Games. The game takes its inspiration from the apocalypse and battle of armageddon described in the Book of Revelation, with the player taking the role of "War", one of the four horsemen of the apocalypse.

Contents

[edit] Story

The player takes on the role as War, one of the four legendary Horsemen of the apocalypse; the apocalypse has just taken place prematurely, and the world destroyed, and War finds himself tasked to find out who was behind this; caught in a battle between angels and demons, he has lost much of his power, and must find out where the other horsemen are, and who misled them into starting the final battle.[3]

[edit] Gameplay

Darksiders is primarily a combat action game, with weapons such as giant swords and miniguns available. War also regains his powers throughout the game, and has his own mount, a horse called Ruin.[3]

The powers and horse which War must regain play an important role in the game as they enable him to access areas of the world which would otherwise be closed to him.[4] A wrath meter similar to the musou gauge in the Dynasty Warriors series fills up as War fights and gives access to powered-up and special moves.[5]

Action takes place both underground where puzzles play a large role, and above ground in which free roaming is allowed.[3]

Although early impressions have led journalists to compare the game to God of War and Devil May Cry due to its strong combination of combo based sword combat and guns,[6] designer Joe Madureira has likened it to The Legend of Zelda series.


[edit] Characters

War is the protagonist of Darksiders: Wrath of War. He is one of the Four horsemen of the Apocalypse and has been summoned to earth in response to the final battle between Heaven and Hell. After the epic battle has ended, with Hell the victor, War is accused of starting Armageddon early and as a result has been stripped of his powers. As a penance for his alleged crime, he must walk the desolate earth forever. War, instead, sees this as an opportunity to clear his name and ventures off in search of those responsible. He is voiced by Liam O'Brien.


This file is a candidate for speedy deletion. It may be deleted after Saturday, 18 July 2009.

Ruin is War's trusted horse. Ruin accompanies War in battle through-out the game. War can ride Ruin through the open-world of Darksiders, although, it is not available at the beginning of the game.

The Charred Council is a group of mediators between Heaven and Hell that hold War responsible for the events of the Apocalypse beginning early and the ultimate destruction of earth. They strip War of his powers and banish him to earth.

The Watcher is a guide/warden over War. The Charred Council do not trust War so they instruct The Watcher, voiced by Mark Hamill, to follow War on his journey. He directs War to accomplish certain tasks that need to be achieved in order to progress through the game.

Strife is a fellow Horseman of the Apocalypse. His whereabouts are unknown.

Fury is a fellow Horseman of the Apocalypse. Her whereabouts are unknown.

Death is a fellow Horseman of the Apocalypse.He wields a scythe and a black robe and has a skeletal physique,he is also known as "the grim reaper".His whereabouts are unknown.

[edit] References

[edit] External links

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