|Developer(s)||Working As Intended|
Dawntide is an open world MMOG being developed by Working as Intended, an independent studio based in Copenhagen, Denmark, and is currently in the Open Beta phase of development. It uses the Gamebryo engine from Emergent Game Technologies and CEGUI for UI. It features a free-form advancement system.
The official launch date was October 1, 2011. On March 2, 2012 the developer announced on the game website that development is temporarily suspended due to financial issues.
In Cieve, the world of Dawntide, players are the driving element and the builders of a new civilization. "They can create their own cities, even forming nations with their own realistic societies. Factions have the opportunity to create and enforce their own laws and establish government, as well as giving other players the opportunity to break those laws and overthrow those governments – at their own risk."
Features, implemented or otherwise, include: a free-form skill progression system, fully player-buildable towns, four playable races, full loot PvP, an interdependent crafting system, and a sailing and exploration mechanic.
- Reahard, Jef (October 28, 2011). "Some Assembly Required: An early look at Dawntide". Joystiq. AOL. Retrieved January 4, 2015.
- "Dawntide to Launch October 1st". Ten Ton Hammer. July 28, 2011. Retrieved January 4, 2015.