De Bellis Antiquitatis

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Two units of spearmen from a Phokian Greek army under DBA rules.

De Bellis Antiquitatis or DBA (English: Of the Wars of Antiquity) is a fast play set of rules for the hobby of historical miniature wargaming, particularly ancient and medieval wargaming in the period 3000 BC to 1485 AD. These rules allow entire armies to be represented by less than 50 figures. The rules also include a campaign system and over 200 army lists. DBA is produced by the Wargames Research Group and was the first game in the DBx series, which now includes De Bellis Multitudinis, De Bellis Magistrorum Militum (DBMM, a successor or alternative to DBM), Hordes of the Things (a fantasy version), and De Bellis Renationis (DBR, a Renaissance version). An online video game titled DBA Online was also created.[1][2]

Scale and Basing[edit]

Scale: Each army is composed of 12 elements (stands), with several figures fixed upon each one. The number of men represented by an element varies according to the size of the army simulated and the number of figures that it has, but at a nominal ground it would be more or less 250 for each figure. Ground scale is 1" = 100 paces for 15 mm figures or smaller, 40 mm = 100 paces for 25/28 mm figures. One turn represents 15 minutes. Can be used with 25/28 mm, 15 mm, 6 mm, or 2 mm figures.

Basing: The width of the base depends upon the scale of figures being used; the depth depends upon both figure scale and type. The number of figures per base also depends upon the figure's type. For instance, an element of 15 mm swordsmen is composed of 4 figures mounted on a 40 mm (frontage) x 15 mm (depth) base; a 15 mm elephant is mounted alone on a 40 mm x 40 mm base.

History of the Game[edit]

DBA traces its origin back to a two-page experimental set of rules by Phil Barker dubbed De Bellis Societatis Antiquorum that was demonstrated at the Society of Ancients (after whom these experimental rules were named) conferences for 1988 and 1989.[3] Many rulesets at that time (including Phil Barker's WRG series of ancients rules) had added greater and greater detail regarding weapons and armor, movement and orders. Many gamers perceived that this increased complexity came at a cost in playability. The De Bellis Societatis Antiquorum ruleset was designed as a "tonic for the jaded" with the goal of providing a fun, fast and challenging game and as an alternative to the WRG series of ancients rules. The first commercial edition of DBA was published in 1990, with Phil and Sue Barker and Richard Bodley Scott as its authors. The game has continued to evolve over the years; the most recent version was published in January 2004. Unfortunately the online version of the game has not been upgraded to fit newer versions of Windows and there are no plans on doing so.

  • DBA 1.0, 1990
  • DBA 1.1, March 1995
  • DBA 1.2, 1998 (Issued as a set of amendments)
  • DBA 1.22, 1999 (Issued as a set of amendments)
  • DBA 2.0, February 2001
  • DBA 2.1, 2003 (Issued as a set of amendments)
  • DBA 2.2, January 2004
  • DBA 2.2+ 2012 (Issued by WADBAG)
  • DBA 3.0 2014 (An official revision authorized by the original author will be published this year.)

Gameplay[edit]

Play begins with both players deploying an army. To resolve combat, dice are rolled, and modifiers are added to the rolls to determine the outcome.

External links[edit]

References[edit]

  1. ^ Cobb, Jim (2001-01-15). "DBA Online". CGOnline.com. Archived from the original on 2004-08-13. Retrieved 2011-09-02. 
  2. ^ jkdmedia. "DBA Online Review". GameZone.com. Retrieved 2011-09-02. 
  3. ^ http://reg-games.net/DBA.html