The original Puffin Books cover of Deathtrap Dungeon.
Art by Ian McCaig.
The Wizard cover of Deathtrap Dungeon.
Art by Mel Grant.
Location: Allansia, Titan
Deathtrap Dungeon is a single-player adventure gamebook written by Ian Livingstone, and illustrated by Iain McCaig. Originally published by Puffin Books in 1984, the title is the sixth gamebook in the Fighting Fantasy series. It was later republished by Wizard Books in 2002.
Down in the dark twisting labyrinth of Fang, unknown horrors await you. Devised by the devilish mind of Baron Sukumvit, the labyrinth is riddled with fiendish traps and bloodthirsty monsters, which will test your skills almost beyond the limit of endurance.
Countless adventurers before you have taken up the challenge of the Trial of Champions and walked through the carved mouth of the labyrinth, never to be seen again. Should you come out of the labyrinth alive, you will be wealthy beyond your dreams. Do YOU dare enter?
Set in the town of Fang on the continent of Allansia, the player takes the role of an adventurer who decides to enter Baron Sukumvit's "Trial of Champions" and brave "Deathtrap Dungeon". Competing against five other adventurers, the player must defeat monsters, navigate the maze of dungeons and collect certain gems, which are the key to escaping and winning the Trial.
Marcus L. Rowland reviewed Deathtrap Dungeon for the May 1984 issue of White Dwarf, rating the title 8 out of a possible 10. Rowland stated that the format of Deathtrap Dungeon was "extremely simple, and resembles the plot of many early D&D scenarios", and included an "extremely funny" trap related to food that was reminiscient of Alice in Wonderland.