Deliverance: Stormlord II
|Deliverance: Stormlord II|
|Designer(s)||Raffaele Cecco (8-bit), Kim Goossens and Peter Verswyvelen (16-bit)|
|Composer(s)||Bent Nielsen (Amiga)|
Deliverance: Stormlord II (also known as Deliverance: Stormlord 2, or just Deliverance in Europe) is a 1990 platform game developed and published by Hewson Consultants in 1990 for the Amstrad CPC, Commodore 64 and ZX Spectrum as a sequel to the 1989 game Stormlord. Its remake for the Amiga, Atari ST and DOS followed in 1992.
Similar to the first Stormlord game, there are fairies to free and monsters to mash all the while avoiding the platform traps. However, the game becomes more of an action sideways game. The game is divided into three levels divided into two sections each, with bosses and bonus levels in the end of each. All of the original's action-adventure gameplay elements are gone in the sequel.
The game begins after the warrior Stormlord's won over the demonic invasion in the first game. The evil Black Queen is gone, but her surviving followers combine their powers and capture all the fairies again. Now Stormlord has to rescue the fairies for the second time, fighting his way through six levels from the depths of Hell all the way to the Heaven.
The Amiga and Atari ST (1992) and Macintosh (1993) versions are different from the 8-bit ones, bearing similarity in its graphical style and gameplay to the 1991 game Gods but with better visuals than it. The final section of the game involves riding on back of an undead dragon.
The plot is also different, as Stormlord has succeeded in his mission to free The Realm's fairy guardians but failed to slay the wicked Queen Badh, who managed to escape intact to lands unknown. Eventually, after many years of peace and harmony, the witch has returned to ravish the world, this time in league with the Satan himself. Together with his many minions, Badh has again snatched the fairies and so Stormlord has to return and finish the job he originally set out to do. His task is to locate, free and then deliver the imprisoned fairies from Satan's Palace, through the Pits of Hell and the Enchanted Forest, to the devil-ridden skies of Heaven, where he can use the amassed power of the rescued fairy-folk to defeat the forces of evil once and for all.
The 16-bit version of the game was well received, including being awarded the monthly awards Gamer Gold by Amiga Computing and CU Screen Star by CU Amiga. The ZX Spectrum version was well received as well.