Dennis the Menace (video game)

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This article is about the video game. For other uses, see Dennis the Menace (disambiguation).
Dennis the Menace
Dennis the Menace
Super NES cover art
Developer(s) Ocean Software
Publisher(s) Ocean Software
Series Dennis the Menace
Platform(s) Super NES
Game Boy
Amiga
Release date(s) SNES
  • NA December, 1993
Game Boy[1]
Genre(s) 2D Platformer, Action
Mode(s) Single-player
Distribution Cartridge
Floppy disk

Dennis the Menace (known simply as Dennis in Europe) is a multiplatform video game based on the 1993 movie of the same name. The object in all versions of the game is to defeat a burglar who managed to find Dennis' town via the local railroad connection. Stages include Mr. Wilson's house, the great outdoors, a boiler room, and eventually the big boss battle with the burglar himself.

The game was brought to wide attention in 2013 with the play through of the game on the web series Game Grumps.[3]

Gameplay[edit]

General gameplay[edit]

Dennis Mitchell has a big adventure on his hands, as Switchblade Sam (the burglar who got defeated by Dennis in the film) is back and steals Mr. Wilson's coin collection, and also kidnaps Dennis' friends Joey and Margaret!

The player has to go to travel and fight his way through the adventure of a lifetime in order to save his two best friends. The player has to go through Mr. Wilson's house in order to get his slingshot, water pistol, and pea shooter along with five large coins. Dennis must collect all of these items without getting spotted by Mr. Wilson. The next level is at the park to find the five coins. At the end of the Park level, players have to fight Betty Sue (a weird looking girl who is swinging on the swingset). Only the pea shooter weapon is permitted for this battle. Defeating Betty Sue will make her start swinging full speed, with the chains on the swingset starting to break. Betty Sue will scream and bounce away. The player will then go to a boiler room and fight The Crazed Coach. Finally the woods at the end of that level the player will fight Switchblade Sam.

If the player manages to find both of his friends along with Mr. Wilson's entire coin collection, he will have won the game.

Health bars[edit]

Health is represented by hearts, located at the top-right of the screen. If touched by an enemy, one heart will disappear. Each touch by an enemy removes one heart (as well as temporarily stunning Dennis). Once all of the hearts are gone, the player must restart the level (but retains all main coins found). Restoring health is a matter of finding the pieces of candy located throughout the levels. Each piece of candy restores 100% of Dennis' health.

Time[edit]

Time is an important factor in Dennis the Menace. There is a clock, located in the top-middle of the screen, that starts at 999 seconds (16.7 minutes) and counts backwards down to zero seconds. Once the clock is at zero seconds, there is an immediate and automatic game over screen, which completely eradicates all work done on a level. The amount of time taken during a level, even after Dennis loses a life, remains the same (if the time is at 456 seconds, and Dennis loses a life, he will restart the level with 456 seconds).

References[edit]

  1. ^ "Release date". GameSpot. Retrieved 2008-04-28. 
  2. ^ "Release date". GameSpot. Retrieved 2008-04-28. 
  3. ^ Aziz, Hamza (2013-08-09). "Mr. Wilson was TERRIFYING in the Dennis the Menace game". Destructoid. Retrieved 2014-07-04.