Design tool

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The pencil is one of the most basic graphic design tools.

Design tools are objects, media, or computer programs, which can be used to design. They may influence the process of production, expression and perception of design ideas[1] and therefore need to be applied skillfully.[2]

Objects[edit]

New ideas can come by way of experimenting with tools and methods. Some designers explore ideas using pencil and paper.[3] Others use many different mark-making tools and resources from computers to sculpture as a means of inspiring creativity. Traditionally, objects like pencil, compass, ruler, drawing triangle have been considered design tools and have been used to characterize design and designers.[4][5]

Media[edit]

Table of visual and verbal design tools, Christian Gänshirt 2014.

The appropriate development and presentation tools can substantially change how an audience perceives a project. The media used for design can be divided in two categories, visual and verbal.[6] Conventionally, in areas like architecture, industrial design, or graphic design, visual media are considered more important than verbal media. In other areas like engineering, the use of verbal design media may be prevalent.

Visual[edit]

Visual design tools are, for example, gesture, sketch, drawing, scale model, perspective drawing, photograph, film, video.

Verbal[edit]

Verbal design tools are, for example, metaphor, description, discussion, critique, theory, algorithm, calculation, program.

Computer programs[edit]

Computer programs have many functions which can be discussed in terms of design tools. One of the most widely used design tools is computer-aided design (CAD) software like Autodesk Inventor, DSS SolidWorks, or Pro Engineer which enables designers to create 3D models, 2D drawings, and schematics of their designs. CAD together with Digital Mockup (DMU) and CAE software such as finite element method analysis or analytic element method allows to create models of designs that can be analyzed without having to make expensive and time-consuming physical prototypes.

There is some debate whether computers enhance the creative process of design.[7] Rapid production from the computer allows many designers to explore multiple ideas quickly with more detail than what could be achieved by traditional hand-rendering or paste-up on paper, moving the designer through the creative process more quickly.[8] However, being faced with limitless choices does not help isolate the best design solution and can lead to endless iterations with no clear design outcome. A designer may use sketches to explore multiple or complex ideas quickly[9] without the distractions and complications of software.

See also[edit]

Bibliography[edit]

References[edit]

  1. ^ Jane Anderson: Architectural Design, Basics Architecture 03, Lausanne, AVA academia, 2011, ISBN 978-2-940411-26-9, p. 40
  2. ^ Christof Ehrlich: The Construction of the Idea and its Tools, in: Design - Creativity and Materialization. Cottbus, 1999, ISSN 1434-0984.
  3. ^ Milton Glaser Draws & Lectures. retrieved 31-01-2011
  4. ^ Gänshirt, C.: Six Tools for Design, in: Design - Creativity and Materialization. Cottbus, 1999, ISSN 1434-0984.
  5. ^ Elke Krasny: The Making of Architecture, Graz, 2011, at: http://www.elkekrasny.at/en/archives/tag/architektur-beginnt-im-kopf-the-making-of-architecture
  6. ^ Gänshirt, C.: Tools for Ideas. An Introduction to Architectural Design. Basel, Boston, Berlin: Birkhäuser, 2007, ISBN 978-3-7643-7577-5, p. 81
  7. ^ Designtalkboard.com, topic 1030 and Designtalkboard.com, topic 1141. retrieved 3-18-2007
  8. ^ Jann Lawrence Pollard and Jerry James Little, Creative Computer Tools for Artists: Using Software to Develop Drawings and Paintings, November 2001 Introduction
  9. ^ Jacci Howard Bear, desktoppub.about.com Retrieved 3-19-2008