Desura

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Desura
Desura icon.png
Desura-Linux-Client.png
The Desura Linux client installing the game Dungeons of Dredmor
Developer(s) Linden Research, Inc.
Development status Active
Platform Linux, OS X, Microsoft Windows
Type Content delivery
Website www.desura.com

Desura is a digital distribution platform developed by Linden Research, Inc. for the Microsoft Windows, Linux and OS X platforms. The service distributes games and related media online, with a primary focus on small independent game developers rather than larger companies. Desura contains automated game updates, community features, and developer resources. The client allows users to create and distribute game mods as well.

Many independent developers and small companies have published their content on Desura including Frozenbyte, Frictional Games, Introversion Software, Basilisk Games, S2 Games, Linux Game Publishing, RuneSoft, Running with Scissors, Interplay Entertainment, and Double Fine Productions. Desura sells many games that were previously included in Humble Bundle initiatives, as well as numerous other commercial titles. Desura also provides several freeware and free software games.

Features[edit]

The Desura client is heavily tied to its website through the use of the Chromium Embedded Framework. Most of its services are provided through its online interface, with the exception of the game launcher, installer, and update features. This provides Desura with an interface that does not vary much from system to system.

The interface itself offers various selections based on what feature a user may want to access, with installed games being offered through the "Play" tab, games available for download or purchase being offered through the "Games" tab, user interaction and social networking features from the "Community" tab, information and features for game developers through the "Development" tab, and technical support and client settings through the "Support" tab.[1]

Desura does not impose digital rights management, and Desura employees have commented against its use in the past, recommending that content producers ship without DRM or at least use a CD Key system instead. However, Desura itself is DRM neutral, and publishers and developers may sell games that require such technologies to be used. Desura will make sure users purchasing these titles are aware of the DRM it ships with and how it works.[2]

Competitors[edit]

Desura competes in the same market as Valve Software's Steam platform. However, Scott Reismanis, the founder of DesuraNET does not consider it a competitor, but rather an attempt to address a different segment of the market.[3]

Content hosted on Desura is primarily Indie games, which are games by smaller developers who do not have enough popularity or power to negotiate deals with Steam. Desura believes that its tighter links to a dedicated community will foster better relationships between players and developers.[4]

Desura is also highly tied to the Mod DB community, as both are run by the same company. Desura therefore highlights content distribution for mods as one of its features, although this is not yet available for the Linux client.

History[edit]

The initial development on Desura had been happening in secret by DesuraNET for many years, with the project being first publicly announced on December 16, 2009.[5] Near its launch, it publicized itself by offering free keys for games to augment the purchases of the same games made through Humble Indie Bundle #2.[6] The initial Windows client was finally released to the public on December 18, 2010.[7] On July 10, 2013, Desura was bought by Linden Lab.[8]

Linux support[edit]

Development on a Linux client was announced during the Summer of 2011,[9] utilizing wxWidgets and GTK+ as the toolkit, and was introduced in a limited beta program in the Fall.[10] The client was publicly available for download and execution, but users could not log into the online service unless they were a selected beta tester.[11] On November 16, 2011 the Desura Linux client was publicly released with an initial offering of over 65 games.[12][13]

Although Desura was not the only game distribution platform available for Linux, with there being several traditional online sellers such as Tux Games, Gameolith and Wupra, as well as many Linux distributions distributing games through their package management systems, with the Ubuntu Software Center even selling commercial game titles,[14] However, the account login feature is only available to some testers, as of November the 10th, 2011 .[1]

Source release[edit]

On November 9, 2011 it was announced that Desura would be made partially free software in order to facilitate its further development. The client itself would be released under the GNU General Public License, while the server-side portion of the distribution platform would remain proprietary. The media assets and trademarks would also remain property of DesuraNET.[15] The free software release and development is handled in a manner similar to Google's Chromium project.[16] The free project, named "Desurium", was publicly made available on January 21, 2012.[17]

Acquisition by Linden Lab[edit]

Linden Lab, the makers of shared creative spaces including Second Life, Patterns, Creatorverse, on July 10, 2013 announced that Linden Lab[18] acquired Desura. The service would continue uninterrupted for current customers and the team and technology become a part of Linden Lab. After acquiring Desura, Linden Lab changed their Terms of Service to include the wording that they have future rights to use and adapt content from their virtual citizens. Speculation exists as to whether the acquisition of Desura is tied to this change in TOS.

References[edit]

  1. ^ a b "cheese talks to himself - Desura Beta". twolofbees.com. 2011-10-11. Retrieved 2011-11-07. 
  2. ^ Dawe, Liam (2011-10-03). "Interview with Keith Poole from Desura Part 2". GamingOnLinux. Retrieved 2013-05-13. 
  3. ^ McElroy, Justin \ (March 9, 2010). "ModDB presents Desura: an indie take on digital distribution". Joystiq. Retrieved March 18, 2011. 
  4. ^ Denby, Lewis (March 8, 2010). "Desura: ModDB Takes On Steam". Rock Paper Shotgun Ltd. Retrieved March 18, 2011. 
  5. ^ "Desura Interview". The Reticule. 2009-12-24. Retrieved 2011-12-30. 
  6. ^ Ransom-Wiley, James (2010-12-20). "Humble Bundle 2 adds Steam & Desura support, revenues top $1.17M". Joystiq. Retrieved 2011-12-30. 
  7. ^ Gibson, Geoff (2010-12-18). "Desura, the Indie Digital Distribution Site, is Now Open". DIYGamer. Retrieved 2011-12-30. 
  8. ^ liamdawe (July 10, 2013). "Linden Lab Makers Of Second Life Buys Out Desura". GamingOnLinux. Retrieved April 12, 2014. 
  9. ^ "Desura Linux Development - We have UI!". June 9, 2011. 
  10. ^ "Desura Linux - Beta launch". September 15, 2011. 
  11. ^ Larabel, Michael (2011-09-21). "Desura Game Platform Goes Into Beta On Linux". Phoronix. Retrieved 2011-11-07. 
  12. ^ Larabel, Michael (2011-11-17). "Desura's Public Linux Client Is Here With 65+ Games". Phoronix. Retrieved 2011-11-07.  (Desurium on GitHub)
  13. ^ Dean, Colin (2011-11-18). "Digital game distribution company Desura releases Linux client". THINKCOMPUTERS. Retrieved 2011-12-30. 
  14. ^ Zinoune, M. (2011-11-27). "Will it be Desura’s Linux client Vs USC?". Unixmen. Retrieved 2012-07-02. 
  15. ^ Larabel, Michael (2011-11-10). "Desura Game Client Is Looking To Go Open-Source". Phoronix. Retrieved 2011-11-12. 
  16. ^ "Desura games now also for Linux". The H. 2011-11-18. Retrieved 2011-12-30. 
  17. ^ Larabel, Michael (2012-01-21). "Desura Game Client Is Now Open-Source". Phoronix. Retrieved 2012-01-21. 
  18. ^ "Linden Lab Acquires Desura" (Press release). Linden Lab. July 10, 2013. Retrieved April 12, 2014. 

External links[edit]