Digimon Adventure (video game)
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Japanese cover art
|Publisher(s)||Namco Bandai Games|
|Genre(s)||Role-playing, Dungeon crawl|
Digimon Adventure (デジモンアドベンチャー Dejimon Adobenchā?) is a 2013 video game developed by Prope and published by Namco Bandai Games for the PlayStation Portable. The story of the game is based on the first Digimon anime series of the same name. It includes dialogue with voice acting from the main voice acting team of the anime. The theme song for the anime, Butter-Fly by Kōji Wada, and the evolution song, Brave Heart by Ayumi Miyazaki are also featured. This game is part of the series' 15th Anniversary video game line-up and was released in Japan on January 13, 2013. No plans of release outside of Japan have been announced as of yet.
The story retells the story of the 1999 anime series, in which seven children; Tai (Taichi), Matt (Yamato), Sora, Izzy (Koushiro), Mimi, Joe and T.K. (Takeru), are mysteriously transported to the Digital World, where they meet monster companions known as Digimon. Using the power of the Digivice to evolve their Digimon partners into more powerful forms, Tai, his friends and their Digimon companions must work together in order to save both the Digital World and their own. The game also features the story of the film, Our War Game!, as well as original scenarios exclusive to this game.
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Initially, only seven characters and their Digimon partners are available. During the third arc, the eighth character, Hikari, becomes available. During the course of one episode, one character assumes the role of team leader and two other characters' Digimon partners join in battle. The team leader is usually not chosen. Depending on the story, no other characters can join the team leader, some characters are not available for choosing or they join the team during gameplay. Occasionally, the team leader will be able to talk to the other characters mid-episode. By choosing the right answer, the relationship level between those two characters is increased. This has multiple benefits, like an assist attack in-battle and unlocking extra episodes after the main story.
In the anime, a Digivice is a device which enables the characters' Digimon partners to evolve. In this game, the same principle applies but it has a secondary function accessed from the menu during gameplay. This function allows the player to increase the stats, add skills and abilities, etc. by equipping each Digimon with chips. Each Digimon has a uniquely-shaped panel onto which chips are placed. Chips are usually obtained as a whole but can also be synthesized with materials. In the same manner, these chips can also be disassembled back into materials.
A battle is between a maximum of six Digimon, three on each side. By default, the player controls the Digimon of the team leader and can take manual control of the other partner Digimon through the strategy menu. It has a turn-based system wherein each Digimon can use a regular attack, use special attacks, use items, guard against an attack, or attempt to run from a wild battle. The chronological order of the turns is displayed at the bottom of the screen during battle similar to the Grandia games.
There are two types of attacks: regular attacks and special attacks or skills, which consume special points (SP). The special attacks vary per Digimon and their evolutions. Sometimes if the relationship between two characters is high enough, after one character's Digimon unleashes a special attack the other character's Digimon uses a special attack as well on the same turn, not consuming any special points.
After completing a main episode unlocking the evolution, the Digimon can digivolve in-battle into their Champion, Ultimate or Mega forms. This significantly increases stats. Evolution consumes special points (SP) and doesn't use up a turn. Post-battle, the Digimon revert to their Rookie forms. Occasionally (for example during the first time a Digimon evolves mid-story), they evolve pre-battle. The evolution sequences from the anime were completely reanimated for this game, unlike the opening theme song which was only cropped to fit the 16×9 aspect ratio of a PSP screen. These sequences are only shown once during the initial evolution, but can be viewed anytime from the library.
Instead of progressive overworld gameplay, the player can select a desired episode to be played from the map. The map can be accessed by exiting the area where the player first entered it. There are main episodes which follow the anime storyline, and sub episodes not affecting the main story that usually involve exploring old areas to gather items, find Digimon, etc.
An unlockable Digital Dungeon mode has the player explore several floors of a black and green world, eventually having to battle the dungeon boss at the end. These bosses are old enemies from the main episodes. After the main story, other characters and their respective Digimon from subsequent anime series are involved here.