Digital artifact

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A complicated grid pattern is insufficiently processed by a smartphone camera.
Garbled processing by an HTC EVO.

A digital artifact is any undesired alteration in data introduced in a digital process by an involved technique and/or technology.

Possible causes[edit]

  • Hardware malfunction: In computer graphics, visual artifacts may be generated whenever a hardware component such as the processor, memory chip, cabling) malfunctions, etc. causing data corruption. Malfunction may be caused by physical damage, overheating, insufficient voltage (sometimes due to GPU overclocking), etc. Common types of hardware artifacts are texture corruption and T-vertices in 3D graphics, and pixelization in MPEG compressed video.
  • Software malfunction: Similarly to hardware malfunction, artifacts may be caused by software issues such as bugs in the algorithms, such as decoding/encoding introducing artifacts into audio or video, or a poor pseudo-random number generator would introduce artifacts into statistical research models.
  • Compression: Controlled amounts of unwanted information may be generated as a result of the use of lossy compression techniques. One of such cases are the artifacts seen in JPEG and MPEG compression algorithms. (See compression artifacts).
  • Aliasing: Digital imprecision generated in the process of converting analog information into digital space due to the limited granularity of digital numbering space. In computer graphics, aliasing is seen as pixelation.
  • Rolling shutter, the line scanning of an object which is moving too fast for the CMOS camera to capture a unitary image.

External links[edit]