Dino Crisis 2
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|Dino Crisis 2|
|Developer(s)||Capcom Production Studio 4|
JP 20000913September 13, 2000
NA 20000929September 29, 2000
EU 20001124November 24, 2000
JP April 13, 2011 (PSN)
NA April 19, 2011 (PSN)
August 20, 2002
Dino Crisis 2 (ディノ クライシス2 Dino Kuraishisu Tsū ) is an action-adventure video game for the PlayStation and Microsoft Windows developed by Capcom Production Studio 4 published by Capcom in Japan and North America and Virgin Interactive in Europe. The game is a sequel to Dino Crisis and was followed by Dino Crisis 3 in 2003.
The storyline follows the events of the previous game, where Regina is on another mission involving a facility located close to the fictional Edward City, where a major anomaly has caused the whole city to be transported back in time to the era of the dinosaurs, along with all the human inhabitants. Regina is sent on a rescue mission with her new ally Dylan Morton, who has a strange connection to the events on the island. The player switches between controlling Regina and Dylan at specific points in the game.
Dino Crisis 2 is an action-adventure game, yet the perspective changes with movement into new areas and fields of view as the game uses predetermined camera angles. The game also departs more from the survival horror of the first Dino Crisis and is more action-oriented, with more open areas, more items and less emphasis on puzzles.
As players kill dinosaurs in succession, countering attacks and avoiding damage in areas, they can earn "Extinction Points" that act as a form of in-game currency that tally up as player moves between locations. Throughout the game, the player can locate and use computer stations that act as a save point where players can save and load games. They can also spend Extinction Points on new weapons, upgrades, health packs and ammunition. There are also bandages that are used to stem bleeding. This type of injury occurs when a player takes damage from certain attacks, and it results in slow draining of the health bar.
There are two forms of weapons in the game, main and sub-weapons, meaning the player can only equip one of each at a time. Main weapons provide the most damage and are used for the majority of attacks, for example shotguns, flamethrowers and rifles whereas sub-weapons are used to get past obstacles, like the machete for cutting plant vines and the firewall gun that creates a temporary wall of fire against foes. Over the course of the game, as players switch roles between Regina and Dylan, the two have different weapons, making some passages blocked for one but accessible for the other.
Among the action-adventure gameplay are sections of on rails shooting, such as a chase where the player shoots at dinosaurs that are chasing an automatically driven vehicle and, like the previous game, several puzzles. Throughout the game, the player finds data files and documents that progress the story and give details of certain areas. Hidden "Dino Files" can also be found; these go into detail about each dinosaur in the game. Upon collecting all the available Dino Files, the player is granted unlimited ammunition for weapons on the next play through.
Upon completion of the main game, there is an unlockable mode known as Extra Crisis with two gameplay modes: "Dino Colosseum" and "Dino Duel". Colosseum is a survival mode where a chosen character with their own pre-set weapons fight off series of attacks by certain dinosaurs, the larger and more deadly being the latter. Upon completion the player is graded and awarded a trophy on how well they performed. Dino Duel is a mode that allows the player to take control of a dinosaur and battle another in the style of a fighting game. Completion of the game on harder difficulties allows more characters and dinosaurs to become available for purchase, using the final Extinction Points gathered from that play through. Dinosaurs can also be used in Dino Colosseum, however, must be unlocked by completing the game in normal or hard mode.
On May 10, 2010, After a government experiment goes awry, TRAT is selected for search and rescue. Their mission is to travel through the Time Gate, locate 1300 survivors and collect data on the Third Energy project. Key team members are soldiers Dylan Morton and David Folk. Intelligence operative Regina is brought along due to her prior experience.
Shortly after arrival by patrol ship, the team's camp is attacked by a large pack of Velociraptor. Dylan, Regina and David are the last ones standing when the raptors turn and flee as a Tyrannosaurus Rex bursts from the jungle. David saves the others with an RPG. His shot damages the Tyrannosaur's eye, leaving it permanently disfigured. The enraged dinosaur then chases Dylan and Regina off a cliff. Having survived their fall, the two characters go separate ways. Regina returns to the ship while Dylan heads into the jungle. He reaches a military facility where the one-eyed T. Rex attacks him. Fleeing to the barracks, he is shot at by unknown helmeted figures. Later, he attempts to retrieve a key card and triggers a security alert that imprisons him. Regina receives Dylan's distress call. She takes an alternate route to the facility through a poison gas zone. Along the way, after a fight with an angry Allosaurus, she catches one of the mysterious attackers. She removes the helmet, revealing a blonde teenage girl who is unable to speak. Regina leaves her handcuffed and goes to save Dylan. Back at the patrol ship, they find the engine room ransacked - apparently by the figues wearing helms. Dylan tends to the unknown girl, who halts her struggles upon seeing him.
Dylan then travels to a new part of the Research Facility to find parts for the ship. Inside, he finds a nest of Oviraptors. Having dealt with the spitters, he is about to open a locked door when a Compsognathus snatches his card key away. Dylan eventually manages to outfox the Compy, locking it in a cage and winning the card back. Inside the locked room, he discovers human containment chambers and a starter battery for the ship. He returns to find the girl gone. With the ship repaired, they travel to an offshore Third Energy facility. Regina evades attacks from Mosasaurus and Plesiosaurus in the underwater areas, and restores the reactor. Once topside, she and Dylan receive a distress call from David who has found survivors in Edward City. Following signs left by their team mate, they traverse caves filled with Inostrancevia and stumble into the Allosaurus nesting grounds before emerging next to a dying Triceratops fawn. It cries out, alerting adult Triceratops who charge Dylan and Regina while they escape in a nearby jeep before crashing into a field infested with Velociraptor. David heroically rescues them with a helicopter yet when they fly to Edward City, it is under siege by raptors. Arriving too late to save anyone, the team splits up to find the Third Energy data. Dylan engages the T-Rex with a tank before fighting another helmeted figure. The blonde girl appears to save him. She flees, but Dylan recovers something she dropped: a necklace worn by his dead sister. Regina asks about it, and Dylan explains his dark past.
Regina then heads to the Missile Silo where she finds the Third Energy data and is confronted by the persistent Tyrannosaurus Rex. Her saviour is a massive Giganotosaurus that defeats T.Rex in a brief one-sided fight. The giant dinosaur follows her inside, where it fights her - only for Regina to incinerate its head and render it briefly comatose. Although she manages to stop the silo, the beast awakens from its coma and smashes the missile to the ground with three swings of its iron-hard head. Regina and the others use the ship to escape. Dylan is attacked by an Allosaurus, but is saved by David, who pushes him into the river. David is eaten while Dylan is swept away. He awakes in an unknown area. The blonde girl returns, leading him into a large base complex. There, she plays a hologram of an army colonel who explains the truth of the disaster. Widespread time skewing was carried out in the future to study dinosaurs, with disastrous results. When it became clear dinosaurs and humans could not coexist, the military enacted the Noah's Ark Plan: they would transport the dinosaurs far into the future, before sending them back to the Cretaceous once the technology was perfected. When the gate overloaded and was destroyed, both dinosaurs and humans were stranded in the future. The helmeted attackers are children of the survivors that were brought to the safety of the Habitat Support Facility and placed in special life support chambers. These allowed for growth and learning; they taught the children how to survive among dinosaurs, losing the ability to speak. Because of the Noah's Ark Plan, they were also instructed to protect the dinosaurs. The hologram then reveals himself to be Colonel Dylan Morton, speaking in 2055. Dylan realizes that the blonde girl before him is his daughter, Paula. The hologram explains there is a basic gate they can use to go home, but it will work only once.
The self-destruct activates as Dylan is attacked by another helmeted figure. Their fight is interrupted by a Giganotosaurus and the helmeted figure is killed. After re-linking a series of satellites, Dylan triggers an orbiting laser cannon that blasts the giant dinosaur out of existence. Regina returns and they activate the gate, but a sudden earth tremor leaves Paula trapped by falling equipment. Unable to free her and with the building ready to explode, Dylan decides to stay. He begs Regina to go back alone and find a way to save them with the Third Energy data. Regina promises to return and dashes through the gate moments before the facility explodes, their fate ambiguous.
Playing the game three rounds will give three rating epilogues: one with Dylan driving a sports car through the city, one with Regina standing in front of a window in her bedroom, and one with Paula lying on a grassplain wearing her necklace.
- Dylan Morton (Gabriel Hogan) - Part of the Tactical Reconnaissance and Acquisition Team (TRAT), an off-record covert group of shady characters recruited from army special forces. They focus on subversive activities like jailbreaks and insurgency.
- Regina (Stephanie Morgenstern) - A member of Secret Operations Raid Team (SORT), Regina is the only returning cast member from Dino Crisis. She is skeptical of Dylan's abilities at the outset, calling him "Mr. Barbarian," before going it alone.
- David Fork - Another prominent TRAT member, David is a heavy weapons specialist and Dylan's friend. He is separated from the others during the opening cinematic. Daivd is boastful, loyal, and can fly a helicopter. Towards the end, he is slain and eaten by an Allosaurus.
- Paula - A recurring character. This teenage girl is part of a helmeted syndicate that is hostile towards Regina and Dylan. She appears childlike and is unable to form complete sentences. Paula shares a special connection with Dylan.
- Colonel Dylan Morton - Appearing as a hologram at the end of the game, Colonel Morton plays an important role in the story. He reveals the truth about the helmeted attackers and what went wrong with the experiment.
|Dino Crisis 2 Original Soundtrack|
|Released||September 20, 2000|
Dino Crisis 2: Original Soundtrack was composed by Sayaka Fujita and Makoto Tomozawa with a catalog number of CPCA-1046.
|3.||"Three's a Crowd"|
|8.||"Don't Let me Down"|
|10.||"Who are You"|
|14.||"Search for Survivors"|
|16.||"Research Facility Sounds"|
|18.||"Daddy Long Neck"|
|21.||"A Living Sub"|
|23.||"Chase of the Horned"|
|24.||"End of the Road"|
|25.||"Silence of Edward City"|
|28.||"For the Missile Silo"|
|29.||"Bigger Than T-REX"|
|33.||"Time to go Back"|
|34.||"Here it Goes"|
|35.||"Farewell to David"|
|43.||"Dino Crisis 2"|
|45.||"Electric Divide (Electro Mix)"|
|47.||"Extra Crisis MIXED Ver"|
|48.||"Dino Crispo MIXED Ver"|
|50.||"Theme of Dino Crisis 2"|
Dino Crisis 2 was met with mixed to positive reviews, with an average score of 80.70% based on 22 reviews for the PlayStation version and an average score of 57.33% based on 3 reviews for the PC version at GameRankings and an 86/100 based on 13 reviews for the PlayStation version at Metacritic.
In a review by GameSpot, they mentioned it was possible to argue that the first Dino Crisis just "replaced the zombies with carnivorous dinosaurs" as a Resident Evil spin-off. However they found Dino Crisis 2 "an original, enjoyable experience that can no longer be considered just another entry into the survival-horror genre", as it "avoids the stereotypes of the genre and delivers one of the most refreshing takes on the action-adventure genre to date." IGN concurred by saying it was "stripped of its slow-paced Resident Evil shell and its haunting, creepy shockeroo tricks". They particularly praised the game’s artwork and level design that "the creatures and the design are both excellent, and the jungle backgrounds, and especially the underwater environments, are simply top-notch." On the game’s sound effects, GamePro stated the "Sound is solid, with an unobtrusive musical score that blends well with gaming effects, i.e. the telltale rustle of foliage preceding a raptor's leap for your throat isn't drowned out by J-Pop."
As a survival horror however, Game Revolution felt the "arcade-like" gameplay "detracts a bit from the whole survival-horror theme". And while they praised the sequel for not over-using puzzles and key fetch objectives, "the back and forth gameplay gets tired after a while" and can make it "very easy to get distracted from the storyline and get sucked into the process of amassing an arsenal."
Like its predecessor, Dino Crisis 2 was a commercial success. The PlayStation version of game has sold 1.19 million copies worldwide.
- "Production Studio 4" (in Japanese). Capcom Co., Ltd. Archived from the original on February 6, 2005.
- CAPCOM CO., LTD., ed. (2000). Dino Crisis 2 instruction manual (PlayStation). Virgin Interactive Entertainment. p. 12.
- CAPCOM CO., LTD., ed. (2000). Dino Crisis 2 instruction manual (PlayStation). Virgin Interactive Entertainment. p. 9.
- CAPCOM CO., LTD., ed. (2000). Dino Crisis 2 instruction manual (PlayStation). Virgin Interactive Entertainment. p. 2.
- "Dino Crisis 2 Review (PS) at GameRankings". GameRankings. Retrieved 2008-08-15.
- "Dino Crisis 2 Review (PC) at GameRankings". GameRankings. Retrieved 2008-08-15.
- "Dino Crisis 2 Review (PS) at Metacritic". Metacritic. Retrieved 2008-08-15.
- プレイステーション - Dino Crisis 2 (ディノ クライシス2). Weekly Famitsu. No.915 Pt.2. Pg.17. 30 June 2006.
- "2BARRELFUGUE" (2000-11-24). "GamePro Dino Crisis 2 Review (PS)". GamePro. Archived from the original on 2011-06-07. Retrieved 2008-08-15.
- A.A. White (2000-10). "Game Revolution Dino Crisis 2 Review (PS): They just won't stay extinct.". Game Revolution. Retrieved 2008-08-15.
- Ben Stahl (2000-09-23). "GameSpot Dino Crisis 2 Review (PS)". GameSpot. Retrieved 2008-08-15.
- Doug Perry (2000-09-25). "IGN Dino Crisis 2 Review (PS): Capcom aims its dinosaur "horror" game at the action genre and comes up with a bull's eye.". IGN. Retrieved 2008-08-15.
- "CAPCOM Platinum Titles". Capcom.co.jp. Retrieved 2009-04-05.[dead link]