Disgaea (series)

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Disgaea

Disgaea English series logo
Genre(s) Tactical role-playing game
Developer(s) Nippon Ichi
Publisher(s) Nippon Ichi
Spinoffs Prinny: Can I Really Be the Hero?

Disgaea is a series of tactical role-playing games made by Nippon Ichi.

Contents

[edit] Overview

[edit] Common gameplay elements

The Disgaea games are known for their complex gameplay, level cap of 9999, and other elements that are odd for an RPG.

Each Disgaea game consists of a number of missions that the player undertakes from a central hub. In the hub, the player can manage equipment and team members, heal their party, and other functions. When the player is prepared, they can then travel to the next available mission as well as replay any mission they have already completed. Missions are usually arranged in a number of chapters with cutscenes before and after to advance the plot.

Each mission requires the player to complete an objective, typically defeating all the enemy forces. The mission takes place on a grid-based board with spaces at various heights. The player and the computer alternate turns. During the player's turn, they can summon members of their party from a starting point, up to a maximum number. Each characters once on the board can move and then perform an action, including melee attacks and special abilities. Once a character has performed an action, they may no longer move that turn. The player can move as many characters as desired and plan their actions at a time, then issuing an "Execute" command to carry out those actions. If the player has characters that can still move and perform actions at this time, they can do so, otherwise, they will end their turn. The computer opponents then perform their actions. When the player successfully completes a mission, they are given bonus items based on their overall bonus score, which is earned through combo attacks and other features of the game.

The player can arrange to have allies next to each other to fight a foe with a chance to launch a combo attack, which can do more damage and boost the mission's scoring meter. Players can also have characters lift and throw other characters or objects on the level for various effects: for example, a character can throw another character to an empty space as to allow that second character to move farther than if on foot, or certain monsters(called Prinnies) can be thrown at others to cause explosive damage. It is possible for characters to pick up a character that is already carrying another character, and so forth, allowing for one character to move within a single turn to the far side of the map. However, any character that is still carrying another character at the end of the turn will take damage.

Across some boards are glowing colored spaces and special objects called "Geo Symbols". When these are placed on a colored field, they impart a bonus or penalty to all battle participants on the same colored field; such bonuses can also stack if multiple Geo Symbols are on the same field. A character can destroy a Geo Symbol which will cause all the field spaces it affects to cause some damage to the characters on them as they turn to another color determined by the destroyed Geo Symbol. It is possible to arrange a chain of these effects, each chain increasing the amount of damaged earned and increasing the bonus score for the mission. As with characters, Geo Symbols can also be lifted and thrown as to affect the board's bonuses.

In addition to maintaining their party at the central hub, the player can recruit new characters to the party based on experience each character earned in battle, or, with enough experience, attempt to offer the features of the central hub, such as having better weapon or armor at the stores. This itself involves convincing creatures to agree to such changes, and it is possible to initiate combat in the same manner as the missions to convince the creature to see otherwise. There is also an Item World gateway; here, the player can select any item in the party's inventory and enter it. The Item World for an item is randomly generated but depends on a number of factors based on the item itself such as its rarity or power. By descending through the Item World, each level similar to one of the main missions featuring a random map and a number of creatures as well as an exit portal to the next level, the player can improve the abilities of the item as well as free Guardians that live in the item. These Guardians impart certain benefits to the item, such as increased in attack or defense values, and once they are freed, they can be moved between items freely.

The game can be played through multiple times, as each game features multiple endings. However, each time, the player's party, with all characters, items, and abilities, are carried over. This allows the player to develop extremely powerful characters, approaching the maximum character level of 9999 through repeated playthroughs.

[edit] Setting

Prinnies are common servants and enemies in the series. They resemble small pouch-wearing penguins with disproportionately small bat wings and two peg legs for feet. Their personalities are upbeat, and they frequently use the word "dood" (as an interjection - they constantly end their sentences with "-ssu" in the Japanese dialogue). Prinnies use machetes as their primary weapons, and occasionally bombs taken from their pouches. They can also summon a gigantic energy beam from a skull, known as the "Pringer Beam". There are five basic ranks of prinnies, each being a different color. The ranks are similar to a hierarchy starting with Privates, and continuing onto Captains, Generals, Kings, and Gods. The Prinny God also acts as the leader of Prinny land.

They are created when a human who has led a worthless life or committed a mortal sin in life dies, leading to the soul being sewn into the body of a Prinny. After being reborn, they serve as maids and domestic servants in Celestia, where their good deeds lead to their reincarnation, or as servants and slaves in the Netherworld, where they obtain money towards their reincarnation, often under lords who treat them horribly for little pay. Prinnies explode when thrown due to the human soul being unstable, and thus, a jostling, such as being tossed, will cause them to do as such. Prinnies are also mass produced with demon souls, which leaves them stable.

[edit] Recurring characters

  • Laharl (ラハール Rahaaru?) is the son of King Krichevskoy, who plans on becoming overlord after his father's death. He is incredibly arrogant, and he always tries to prove that he is the strongest demon in the Netherworld. He becomes physically sick when hearing optimistic sayings, especially "love", and when he sees women with sexy bodies. Voiced by: Kaori Mizuhashi (Japanese), Barbara Goodson (English)
  • Etna is the leader of the Prinny squad, and one of the few vassals who remain in the Overlord's Castle after King Krichevskoy's death. She serves Laharl, though in a very sarcastic and insincere manner. She is very abusive toward the Prinny Squad, often using excessive violence and fear to keep them in line. Voiced by: Tomoe Hanba (Japanese), Amanda Winn-Lee (English)
  • Flonne (フロン Furon?) is an Angel Trainee sent on a mission to assassinate Overlord Krichevskoy. After learning that her target is already deceased, she becomes determined to follow Laharl and determine if demons truly are incapable of love. She is very innocent and naive, though she is deeply devoted to Seraph Lamington and the concept of spreading love to others. She is obsessed with tokusatsu series. Voiced by: Yuko Sasamoto (Japanese), Sandy Fox (English)
  • Baal is a legendary overlord that appears as a recurring boss through out the different games. Known as the Lord of Terror, he is a collection of evil souls that can transfer into other bodies when defeated. He often appears in a towering, monstrous form, in the form of an extremely strong Prinny, known as the "Uber Prinny", and in the form of an Eringa, a mushroom shaped monster.
  • The Prism Rangers are a troupe of gag characters heavily inspired by the protagonists of the Super Sentai/Power Rangers universes. Each of the members are named after the colors of the rainbow with the word Prism preceding it, with their leading being "Prism Red." The Prism Rangers tend to be portrayed as weak, having been taken down in one shot or being unable to do the slightest bit of damage to their opponent.
  • Priere is the main character of La Pucelle: Tactics. She appears in the Disgaea series as an overlord of the Alternate Netherworld.
  • Marjoly is the antagonist of the Marl Kingdom series. She is a malevolent and very conceited witch, who rules in Beauty Castle.
  • Asagi is a character meant to be the main character in a future Nippon Ichi title, though it is rumored to have been scrapped. She constantly attempts to become the star of other games. She is voiced by Chiwa Saito.
  • Pleinair ( プレネール Purenēru?) a mascot character for the artist and character designer of the series, Takehito Harada. She makes various appearances throughout the series. She is typically portrayed as a petite, blue-haired girl with red eyes, wearing a red ribbon, a white dress, white stockings, and sometimes glasses. She is often accompanied by a stuffed rabbit named "Usagi-san" and a stuffed shark named "Same-san."

[edit] Media

[edit] Main games

Game Original release date
Japan North America PAL region
Disgaea: Hour of Darkness January 30, 2003 August 27, 2003 May 28, 2004
Notes:
Disgaea: Afternoon of Darkness November 30, 2006 October 30, 2007 December 14, 2007
Notes:
Disgaea DS June 26, 2008 September 23, 2008 April 3, 2009
Notes:
  • Re-release of Disgaea: Hour of Darkness for Nintendo DS
Disgaea 2: Cursed Memories February 23, 2006 August 29, 2006 November 3, 2006 (EU)
October 27, 2006 (AUS)
Notes:
Disgaea 2: Dark Hero Days March 26, 2009
Notes:
Disgaea 3: Absence of Justice January 31, 2008 August 26, 2008 February 20, 2009
Notes:

[edit] Spin-off titles

Game Original release date
Japan North America PAL region
Mugen Keitai Disgaea N/A N/A
Notes:
  • Mobile phone game
  • Only released in Japan
Makai Kingdom: Chronicles of the Sacred Tome March 17, 2005 July 26, 2005 October 25, 2005
Notes:
  • An alternate game of the Disgaea series set in a different Netherworld for PlayStation 2
Prinny: Can I Really Be the Hero? November 20, 2008 February 17, 2009 TBA
Notes:

[edit] Anime

[edit] Merchandise

NIS America sells Prinny plushies.[2]

[edit] Development

[edit] Reception

The Disgaea series has been received positively by reviewers, particularly praising the amount of content, solid battle system and humor while criticizing the large learning curve and dated graphics. The highest score was received by Disgaea Portable or Disgaea: Hour of Darkness, at a score of 87% at Gamerankings and Metacritic. The lowest score received was Disgaea 3, about 78% at Gamerankings and Metacritic. Most reviewers say that Disgaea 3 received a lower score than its predecessors Disgaea and Disgaea 2 because there was little improvement to the graphics over its predecessors, despite being on the Playstation 3 while its predecessors are on the Playstation 2 platform. It is worth noting, however, that reviewers have praised the new innovations to the battle system and have often stated that it is the best of the trilogy, despite the lower scores.

[edit] References

  1. ^ "Yep, Disgaea 2 coming to PSP http://playstation.joystiq.com/2008/12/28/yep-disgaea-2-is-coming-to-the-psp/
  2. ^ "PlayStation: The Official Magazine Holiday Gift Guide '08," PlayStation: The Official Magazine 13 (Holiday 2008): 37.
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