|Location||Walt Disney World Resort, Lake Buena Vista, Florida, USA|
|Theme||"Indoor Interactive Theme Park"|
|Operated by||The Walt Disney Company|
|Opened||June 19, 1998|
DisneyQuest is an "indoor interactive theme park" located in Downtown Disney at the Walt Disney World Resort in Florida. It is housed in a five-story, windowless building. Guests enter the first-floor lobby and are transported via a "magic" elevator to the third floor atrium at the start of their visit. Guests can expect to enter a large arcade complete with eight attractions inside.
The DisneyQuest project was designed as a way for the Disney brand to reach populations that may not have the chance to travel to its various theme park destinations. It was meant to target large cities and urban areas. Had the project continued, Disney had plans to construct locations in many major cities in the United States, like Philadelphia.
The second DisneyQuest was built and opened in Chicago, but it was permanently closed on September 4, 2001 due to low attendance. After the failure of DisneyQuest Chicago, the DisneyQuest project was officially brought to an end. Construction that had begun on a DisneyQuest in Philadelphia, at the former site of Gimbels Department Store, was scrapped, and a DisneyQuest at Disneyland Resort in California never proceeded past the planning stage. Disney announced another location to be built in downtown Toronto (at the Dundas Square inside the new high tech mall Metropolis), but the project was also cancelled.
After the closure of the Chicago location, Disney Regional Entertainment turned over control of the remaining location to Walt Disney World operations.
Despite the failed attempts outside of the Disney theme parks, the DisneyQuest location in Downtown Disney is still open and thriving. Most of its attendance comes from rainy days or popular holidays, but DisneyQuest remains a clutch in many families' vacations to Walt Disney World.
The locations were to be similar in layout and attractions. This was so the various locations could contribute financially to new attraction designs (which cost in the range of several million USD), thereby reducing the cost that each location has to foot itself.
The attractions at DisneyQuest are of a modular design, so that they could be easily replaced and updated. Originally, the idea was that no attraction would ever go unchanged for more than two or three years. However, after the Chicago location and the DisneyQuest project overall were closed, the one location in Florida has not been significantly changed.
The only time an attraction has been changed out was in preparation for the opening of DisneyQuest Chicago. An attraction based on the Disney version of Hercules was replaced with Pirates of the Caribbean: Battle for Buccaneer Gold.
The design was intended to be a futuristic Disney park. With all the virtual reality rides and high-tec video games, it seemed fitting. Of course, the design had to incorporate Disney characters and themes, so you can find those as well. The Wonderland Cafe serves as the home for the Cheshire Cat from Alice in Wonderland. The Aladdin-themed ride has the Genie decorating the entranceway.
Since this building is fifteen years old, hosts hundreds of people daily, and is a lower-profit attraction, it does have its flaws. There are plenty of dings and scratches to be found in the building. This is due to the low budget given to Disney Quest by the corporation, so they can't put money towards fixing these mistakes. However, there are rumors that a huge makeover in the next year or two will take place in the outdated building (paint jobs, recarpeting, etc.). Hopefully, that will provide the much needed facelift for this attraction.
The Genie from Aladdin is an unofficial mascot of DisneyQuest. Upon entering at ground level, one is brought by an elevator (here called a "cybrolator," containing a short & humorous animation of Genie welcoming you and lampooning the airline industry) up to the center of the third floor (the "Ventureport"), where one's visit begins.* This feature of the cybrolator has since been taken out, due to safety issues. He is also heard on the end-of-day closing announcements. When a game or attraction is down, a sign reading "The Genie has spotted a technical problem..." is displayed.
- Pirates of the Caribbean: Battle for Buccaneer Gold: Man a pirate ship and destroy other ships, sea monsters, and fortresses to collect gold. One player captains the ship by steering and controlling the throttle, while up to four gunners control the cannons to destroy other ships.
- Virtual Jungle Cruise: Paddle an inflatable raft (with real paddles) as you make your way down a prehistoric river, avoiding dinosaurs and occasionally getting sprayed with water. It is based on, Jungle Cruise.
- CyberSpace Mountain: Guests design a roller coaster on a design kiosk, then sit in a pitch-and-roll simulator and ride it. Guests may also ride pre-built coasters. It is hosted by Bill Nye the Science Guy, who instead refers to himself as "Bill Nye the Coaster Guy". It is based on the ride, Space Mountain.
- Aladdin's Magic Carpet Ride: Players wear a head-mounted display as they ride a magic carpet through Agrabah, collecting gems to find The Genie, who has been hidden away in the Cave of Wonders.
- Animation Academy: Regular sessions throughout the day teach how to draw characters, with lightpens on computer screens. Guests can purchase a printout afterward.
- Sid's Create-a-Toy: A program featuring the evil Sid character from Toy Story that allows one to custom design a toy out of parts of other toys, and then buy it later.
- Living Easels: An interactive touch screen program where guests can place various images onto several selectable backgrounds. A full-color printout of a guest's design may be purchased.
- Radio Disney Song Maker: Where you can create your own song, and then buy it later.
- Mighty Ducks Pinball Slam: Players "become" a pinball in a gigantic projected pinball game; by rocking their "duck" back and forth, up to twelve players at a time control their corresponding pinball on the screen, attempting to collect the most points.
- Buzz Lightyear's AstroBlaster: Players board bumper cars and attempt to navigate over foam balls ("asteroids") on the floor. By doing so, the asteroids will be sucked up into the cabin where players can then load them into a cannon and shoot at the other cars. If hit in the correct spot, one's car may spin around uncontrollably for ten seconds. Usually there are two players to a car; however, it is possible for one person to pilot and shoot at the same time.
- Fix-It Felix Jr: Seven Fix-It Felix Jr. cabinets (from Wreck-It Ralph) can be found on this floor as well. These cabinets were placed in movie theaters to promote Wreck-It Ralph. Two more of these cabinets can be found on other floors.[where?]
- Ride the Comix 4: Players wear an HMD to "enter the comic book world." Players battle with super villains by using a laser sword. Up to six players can be on a team at a time. As of early 2011, Ride the Comix 4 has been "overtaken by villains" and is in service only on days where the building is near capacity. However, guests can still play Ride the Comix on the 5th floor directly above.
- Ride the Comix 5: Players wear an HMD to "enter the comic book world." Players battle with super villains by using a laser sword. Up to six players can be on a team at a time. (This attraction is identical on both the 4th and 5th floor)
- Invasion! An ExtraTERRORestrial Alien Encounter: Four players ride inside a rescue vehicle to save astronauts: one player drives, the other three shoot enemy aliens. Based on the former Magic Kingdom attraction, ExtraTERRORestrial Alien Encounter.
- The corkscrew "Cave of Wonders Slide", 150 feet (46m) long, took guests from the third floor to the first. It was closed in DisneyQuest's first year of operation.
- In "Treasure of the Incas", players could drive small remote-control toy trucks through a maze in search of treasure. Along a wall were stations with a steering wheel and a video screen by which to drive the truck; the floor of the room was clear plastic through which friends could see the trucks driving around so that they could shout directions to the driver. This attraction was plagued by interference from emerging technologies such as cell phones, and was finally closed after one of the vehicles caught fire. The clear flooring and mazes could still be seen near the Virtual Jungle Cruise area, adjacent to the Safari hunting games until 2007 when the floor was recovered and new games moved to the area. This area is now entirely jungle themed and is home to a number of Let's Go Jungle!: Lost on the Island of Spice arcade machines.
- At "Magic Mirrors", once located on the second floor in the Create Zone, guests could take a picture of themselves and then edit their faces to appear like cartoons. The attraction closed in 2005 and has since been converted to seating.
- "Hercules In The Underworld" was a team game where 6 guests would each control their own character from Disney's Hercules with a joystick. The object of the game was to collect lightning bolts and defeat Hades. This attraction was replaced with "Pirates of the Caribbean: Battle for Buccaneer Gold".
- Classic arcade games such as Pac-Man, Ms. Pac-Man, Asteroids, TRON, BurgerTime, Zaxxon, Pengo, Kangaroo, Berzerk, Donkey Kong (in all its iterations), Joust, Robotron: 2084, Star Wars: The Empire Strikes Back, Marble Madness, Moon Patrol, Spy Hunter, Asteroids Deluxe, Centipede, Millipede, Q*Bert, Missile Command, Frogger, Arkanoid, Mario Bros., Dig Dug, Mr. Do!, Gorf, Galaga, and others.
- Arcade games from the 1990s and 2000s such as an eight-player linked Sega Daytona USA (which has been recently replaced with EA Sports/Global VR's NASCAR Racing), a four-player linked San Francisco Rush 2049, a four-player linked Sega OutRun 2, two Pump It Up dance games (Fiesta and NX2), Dance Dance Revolution SuperNOVA 2, several Guitar Hero Arcade games, a number of fighting games such as Tekken 5, Marvel vs. Capcom 2, and the arcade edition of Soulcalibur. There were many more games, such as two Sega Crazy Taxi machines, 6 Sega Sea Hawk machines, one Sega Star Wars Trilogy Arcade sit-down machine, double two-player linked Mario Kart Arcade GP cabinets, several sports arcade games including Sega Air Trix, Virtua Tennis, Sega World Series Baseball, Bowl-O-Rama, Sega Marine Fishing, F&F Super Bikes, an extremely rare Sega Flash Beat, two Fruit Ninjas, and many others.
- Skeeball, "shoot-the-hoops", air hockey, and other games of skill.
- Upcoming games from DisneyQuest are the 4-player Wangan Midnight Maximum Tune 3 DX+, a single deluxe Motor Raid cabinet and a Dance Dance Revolution Solo 4th Mix cabinet.
DisneyQuest features two quick-service restaurants, both of which are included on any meal plan that has quick-service meals. On the fourth floor, the Wonderland Cafe features desserts, drinks, and grab-and-go food items. On the fifth floor, food is served at Food Quest, which offers burgers, chicken, wraps and sandwiches, pizza, and salads.
As of fall 2008, alcohol is served on the fourth floor in the Wonderland Cafe area. This includes a small selection of wines and beers.
Both of the Cheesecake Factory restaurants were closed at the end of May 2008 after the Cheesecake factory's contract expired. The restaurants were reopened in June 2008 as Food Quest, Disney owned and operated quick service outlets, which are still there as of 2014.
Except for prize-play (claw) machines and photo booths, all games and attractions inside DisneyQuest are included after admission is paid, usually USD 26 - 36. Depending on daily attendance levels, late-night tickets are sometimes sold for half-price two hours prior to closing each night.
When DisneyQuest was first opened it had a lower admission fee but each attraction and game required a player to swipe a card to pay "credits" for it, and the card could be "recharged" by putting it and some money into a recharging station, similar to Dave & Buster's gaming restaurants. Within a few years this was changed to a single flat fee for entry, and the cards and readers were no longer used. The card readers continued to be used for a few years as means to insert credits (the card readers were set to free mode, and pressing the green "OK" button would insert a credit), but as new games moved in and old ones were retired, the card readers began to vanish as the machines were simply set to free play within the games themselves and, while a few can still be found, they are incredibly scarce today, and have all been disabled completely.
One section of the fourth floor, called "Midway on the Moon," was devoted to redemption games. These games were not included in the admission cost of DisneyQuest, and still used the swipe cards even after the rest of the facility switched to free-play. Players could exchange tickets won at these games of skill for various prizes. However, in late 2005, the games were converted to free play and no longer dispense tickets.
Certain attractions have souvenirs available for purchase in the second floor Guest Gallery. Cyberspace Mountain has an available video of the created roller coaster, with footage of the guests riding the attraction.
- Gunts, Edward (10 December 1998). "Disney to build Philadelphia theme park 'DisneyQuest' to be centerpiece of Market St. Development". The Baltimore Sun. Retrieved 18 July 2013.
- Yee, Kevin. "Stagnation at DisneyQuest". MiceChat. Retrieved 18 July 2013.
- "WDW History.com". WDW. 2013.
- "DisneyQuest". WDWHistory.com. Retrieved March 4, 2007.