Dissidia: Final Fantasy
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| Dissidia: Final Fantasy | |
|---|---|
Reversable cover of the NA/EU/AUS version of Dissidia: Final Fantasy |
|
| Developer(s) | Square Enix |
| Publisher(s) | Square Enix |
| Artist(s) | Tetsuya Nomura Yoshitaka Amano |
| Composer(s) | Takeharu Ishimoto |
| Series | Final Fantasy |
| Platform(s) | PlayStation Portable |
| Release date(s) | JP December 18, 2008 NA August 25, 2009[1] EU September 4, 2009[2] AUS September 3, 2009[3] |
| Genre(s) | Action role-playing game Fighting game |
| Mode(s) | Single-player, two-player |
| Rating(s) | CERO: C ESRB: T OFLC: PG PEGI: 12 |
| Media | UMD, Download |
Dissidia: Final Fantasy (ディシディア ファイナルファンタジー Dishidia Fainaru Fantajī) is an action RPG/fighting game developed and published by Square Enix for the PlayStation Portable as part of the campaign of the Final Fantasy series 20th anniversary. Information on the game was first released during the "Square Enix Party" event of May 2008. The game features characters from different Final Fantasy games and centers around a great conflict between the heroes and villains, as the god of discord, Chaos, tries to wrest control of their worlds from the forces of good. It was released in Japan on December 18, 2008, in North America on August 25, 2009, in Australia on September 3, 2009 and in Europe on September 4, 2009. It was then re-released as an international version in Japan, based on the North American port, as Dissidia Final Fantasy: Universal Tuning, on November 1, 2009.[4] Dissidia was well-received commercially and critically, with positive reviews and sales of over 1 million copies worldwide.
Contents |
[edit] Gameplay
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Dissidia: Final Fantasy's genre has been described as "dramatic progressive action" and its graphics are in three dimensions. It has wireless one-on-one multiplayer and fights revolving around the use of individual special skills of characters to do damage to opponents. Players can also customize their characters with equipment.[5]
Character movement is fully functional within the three-dimensional field map. Characters are able to perform special maneuvers using the environment, similar to the Reaction Command feature of Kingdom Hearts II. Traps with a variety of ill effects can be found throughout the arena.
Similar to many fighting games, the aim is for the player to reduce their opponent’s HP to zero. A character's offensive (and, to a lesser extent, defensive) power is shown in numerical form called BRV or "Bravery Points". Both characters start out with a set amount of BRV, and each must steal BRV from their opponent by attacking them with the basic "BRV attack" to add it to their own total and gain the upper hand. Players can then use the "HP attack" to cause direct damage to their opponent; HP damage is equal to the player's current amount of Bravery. However, once an HP attack is used, the character's own BRV is reduced to 0 and then slowly recovers to its starting amount. A character whose BRV total has been depleted (past 0 BRV and into the negatives) is forced into "Break mode", where, aside from not being able to cause HP damage, all attacks made against them cause critical damage and the opponent gets all of the BRV in the "Bravery Pool" (a number that can be seen at the bottom of the screen), massively boosting their BRV amount.
One main feature of the combat system is the "EX Gauge", which can be filled in a variety of ways, such as inflicting damage on opponents, taking damage from opponents, and obtaining EX cores scattered around the field of play. Once the EX Gauge is filled, the character can enter their "EX Mode", significantly increasing their power and enabling new attacks, including the "EX Burst", an unavoidable special attack similar to the Limit Break mechanic seen in many games in the series. The player on the offense charges up the attack by following the on-screen instructions, while the player on the defense can reduce the amount of damage taken by continuously pressing the circle button.
In a gameplay mode exclusive to Western releases, the Arcade mode converts the game in a traditional fighting game, with all RPG elements removed and characters' abilities being stripped down to the basics to balance the playing field. The Arcade mode puts the player against a random gauntlet of five characters; beating arcade mode will reward the player with special items that can be used in story mode. All characters, including villains, are playable in Arcade mode; for example, Golbez and Sephiroth are avaliable for use in this mode from the start, but they still need to be bought via the PP Catalog for use in other modes.[6]
[edit] Plot
The story revolves around two gods—Cosmos, the goddess of harmony, and Chaos, the god of discord—who have been locked in eternal conflict, summoning several warriors to battle in a never-ending cycle of death and rebirth until the balance tipped in favor of Chaos. As the war seems to be nearing its end, the ten warriors of Cosmos band together to strike back at Chaos's minions and restore harmony.[7]
Cosmos gives the ten warriors the task of retrieving the ten crystals that will help them defeat Chaos. They each set out on a journey called a "Destiny Odyssey," where their respective stories are told and interlink with one another. During their "Destiny Odysseys," the heroes encounter their personal villains opposing them and defeat them through epiphanies that help them obtain their crystals.
Following the "Destiny Odysseys" is the "Shade Impulse," where all ten warriors are in possession of their crystals, but arrive too late to save Cosmos, who is apparently killed by Chaos. The heroes begin to fade away, but are saved by the power of the crystals, allowing the heroes to strike back against the villains and defeat Chaos once and for all. In the end, the warriors return to their respective worlds, allowing harmony to reign under Cosmos, who somehow survived Chaos's attack and has a new-found sense of faith in the future.
[edit] Characters
The game unites both protagonists and antagonists from installments of the main Final Fantasy series, their stories narrated by the first Final Fantasy game's Cid of the Lufaine (voiced by Bunta Sugawara in the Japanese version, and Rodger Parsons in the English version). Other than the gods and their champions, the player also deals with crystal-like dopplegangers called Manikins. The game has an overarching storyline that requires playing through all of the characters to complete. The game contains twenty-two total playable characters: eleven heroes and eleven villains, one of each representing Final Fantasy through Final Fantasy X, and two secret characters: a heroine representing Final Fantasy XI, and a villain representing Final Fantasy XII. Initially, only the ten main heroes will be playable in all gameplay modes; the ten main villains are playable in Arcade mode, but must still be unlocked for access in all other gameplay modes. All characters' lip movements are in-sync with spoken dialogue in both Japanese and English. Interestingly, in all Western releases of the game, no matter what language the game text may be in, the audio is always in English, with subtitles in the player's native language; there are no voices in any other language.
Characters' equipment can be customized, and they can gain EXP and gil from battles.[8]
Many of the characters can transform into different forms, mostly as part of their EX Modes. For example, Sephiroth from Final Fantasy VII transforms into his One-Winged Angel form as seen in Final Fantasy VII Advent Children when entering EX Mode, where as Cecil from Final Fantasy IV can switch between his Dark Knight and Paladin forms at any time.[9] All characters have an alternate costume; examples include a design for the Onion Knight that makes him resemble Luneth from the Nintendo DS version of Final Fantasy III[10], Terra with her original green hair as she appeared in her original game, Cloud in his Final Fantasy VII: Advent Children outfit and Squall's SeeD uniform as seen in Final Fantasy VIII.[11]
Summons are accessible using Summon Stones. There are forty different summons, each with a different effect on Bravery Points.[12]
| Hero | Original game | Japanese Voice actor | English Voice actor |
|---|---|---|---|
| Warrior of Light | Final Fantasy | Toshihiko Seki | Grant George |
| Firion | Final Fantasy II | Hikaru Midorikawa | Johnny Yong Bosch |
| Onion Knight | Final Fantasy III | Jun Fukuyama | Aaron Spann |
| Cecil Harvey | Final Fantasy IV | Shizuma Hodoshima | Yuri Lowenthal |
| Bartz Klauser | Final Fantasy V | Sōichirō Hoshi | Jason Spisak |
| Terra Branford | Final Fantasy VI | Yukari Fukui | Natalie Lander |
| Cloud Strife | Final Fantasy VII | Takahiro Sakurai | Steve Burton |
| Squall Leonheart | Final Fantasy VIII | Hideo Ishikawa | Doug Erholtz |
| Zidane Tribal | Final Fantasy IX | Romi Park | Bryce Papenbrook |
| Tidus | Final Fantasy X | Masakazu Morita | James Arnold Taylor |
| Shantotto | Final Fantasy XI | Megumi Hayashibara | Candi Milo |
| Cosmos | Dissidia: Final Fantasy | Sumi Shimamoto | Kathleen McInerney |
| Villain | Original game | Japanese Voice actor | English Voice actor |
|---|---|---|---|
| Garland | Final Fantasy | Kenji Utsumi | Christopher Sabat |
| The Emperor | Final Fantasy II | Kenyu Horiuchi | Christopher Corey Smith |
| Cloud of Darkness | Final Fantasy III | Masako Ikeda | Laura Bailey |
| Golbez | Final Fantasy IV | Takeshi Kaga | Peter Beckman |
| Exdeath | Final Fantasy V | Tarō Ishida | Gerald C. Rivers |
| Kefka Palazzo | Final Fantasy VI | Shigeru Chiba | Dave Wittenberg |
| Sephiroth | Final Fantasy VII | Toshiyuki Morikawa | George Newbern |
| Ultimecia | Final Fantasy VIII | Atsuko Tanaka | Tasia Valenza |
| Kuja | Final Fantasy IX | Akira Ishida | JD Cullum |
| Jecht | Final Fantasy X | Masuo Amada | Gregg Berger |
| Gabranth | Final Fantasy XII | Akio Ohtsuka | Keith Ferguson |
| Chaos | Dissidia: Final Fantasy | Norio Wakamoto | Keith David |
[edit] Development
On April 6, 2007, Square Enix filed for United States trademark registration of "DISSIDIA"; the mark's relation to Final Fantasy was omitted.[13][14] Some sites speculated this was an edition of Fabula Nova Crystallis Final Fantasy XIII.[15][16] The title was connected with Final Fantasy when Square Enix introduced Dissidia: Final Fantasy on May 8, 2007 with an official Japanese website. The game was produced by Yoshinori Kitase and directed by Yousuke Shiokawa[17] and features music by Takeharu Ishimoto. Takeshi Nozue being the movie director.[18]
Tetsuya Nomura is responsible for the character designs, which retain much of the look and style of Yoshitaka Amano's illustrations.[19][20] Nomura comments to the Japanese gaming magazine Famitsu that Tidus is designed to look younger than he was in Final Fantasy X to "match the design touch of the rest of the Dissidia" cast.[21] Jecht was chosen instead of Seymour to be the villain representing Final Fantasy X because Seymour has little in-game interaction with Tidus, whereas Jecht, as Tidus' father, would prove much more suitable.
On May 8, for its western localization, director Takeshi Arakawa and producer Yoshinori Kitase announced that the release date for the Western world would be August 25, 2009 (starting in North America), and that it will include a number of tweaks, including re-adjustments in gameplay, new gameplay events, an arcade gameplay mode, a shortened tutorial, new moves for playable characters, and extra cutscenes featuring cameos from several other characters from the main characters' original games that do not appear in the Japanese version.[22]
On May 14, SCEA announced a Dissidia: Final Fantasy-themed PSP bundle. This includes a "Mystic Silver" PSP system, a copy of Dissidia: Final Fantasy, a 2GB memory stick, and a copy of Final Fantasy VII Advent Children. It was also released on August 25, 2009.[23]
For the Dissidia: Final Fantasy US release, Gamestop released the game with two additional covers for anyone who reserved it before it came out.[24]
On August 24, 2009, it was announced that there will be an international version of the game. Named Dissidia Final Fantasy: Universal Tuning, this revision of the game will be a direct port of the North American version of the game, retaining all the extra features added, and was released in Japan on November 1, 2009. Both English and Japanese voices are available in battle, with the player deciding which language the characters will speak.[4]
[edit] Audio
The Dissidia: Final Fantasy Original Soundtrack was released on December 24, 2008,[25] and is available in both regular and special editions, similar to the game itself. The main theme of the game is "The Messenger" by Your Favorite Enemies. In one interview with the developers, it was stated that the game contains twice the amount of dialogue featured in Crisis Core: Final Fantasy VII.[8]
The tracks "Cosmos" and "Chaos - Last Battle 1" are also performed by Your Favorite Enemies. "The Messenger" is the main theme song of the game, with lyrics from both "Cosmos" and "Chaos - Last Battle 1." "Cosmos" features female vocals, while "Chaos" is dominated by male vocals. In YFE's documentary on the conception of the songs for Dissidia, lyricist and vocalist Alex Foster admitted that the lyrics have no direct connection to themes of the game; rather, he left it up to the listeners to interpret the lyrics based on their own thoughts and ideas.[26] Other tracks are often remixes done by Ishimoto of past Final Fantasy music originally composed by Nobuo Uematsu.
For the North American release of Dissidia Final Fantasy, Amazon.com offered a 10-track soundtrack sampler disc with pre-orders.
Tracklist
| Disc 1 | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| # | Title | Japanese title | Length | ||||||
| 1. | ""DISSIDIA -opening-" from DISSIDIA FINAL FANTASY" | 「DISSIDIA -opening-」from DISSIDIA FINAL FANTASY | 5:34 | ||||||
| 2. | ""Prelude -menu-" from DISSIDIA FINAL FANTASY" | 「プレリュード -menu-」from DISSIDIA FINAL FANTASY | 3:00 | ||||||
| 3. | ""DISSIDIA -menu-" from DISSIDIA FINAL FANTASY" | 「DISSIDIA -menu-」from DISSIDIA FINAL FANTASY | 1:24 | ||||||
| 4. | ""Keeping the Peace" from DISSIDIA FINAL FANTASY" | 「守るべき秩序」from DISSIDIA FINAL FANTASY | 2:26 | ||||||
| 5. | ""Cosmos" from DISSIDIA FINAL FANTASY" | 「Cosmos」from DISSIDIA FINAL FANTASY | 6:09 | ||||||
| 6. | ""Victory Fanfare -Cosmos-" from DISSIDIA FINAL FANTASY" | 「勝利ファンファーレ -Cosmos-」from DISSIDIA FINAL FANTASY | 1:13 | ||||||
| 7. | ""Main Theme -arrange-" from FINAL FANTASY I" | 「メインテーマ -arrange-」from FINAL FANTASY I | 1:29 | ||||||
| 8. | ""Battle -arrange-" from FINAL FANTASY I" | 「戦闘シーン -arrange-」from FINAL FANTASY I | 3:33 | ||||||
| 9. | ""Dungeon -arrange-" from FINAL FANTASY I" | 「ダンジョン -arrange-」from FINAL FANTASY I | 2:27 | ||||||
| 10. | ""Main Theme -arrange-" from FINAL FANTASY II" | 「メインテーマ -arrange-」from FINAL FANTASY II | 1:56 | ||||||
| 11. | ""Battle Theme 1 -arrange-" from FINAL FANTASY II" | 「戦闘シーン1 -arrange-」from FINAL FANTASY II | 3:44 | ||||||
| 12. | ""Battle Theme 2 -arrange-" from FINAL FANTASY II" | 「戦闘シーン2 -arrange-」from FINAL FANTASY II | 2:53 | ||||||
| 13. | ""Warriors of Light" from DISSIDIA FINAL FANTASY" | 「光の戦士達」from DISSIDIA FINAL FANTASY | 0:35 | ||||||
| 14. | ""Eternal Wind -arrange-" from FINAL FANTASY III" | 「悠久の風 -arrange-」from FINAL FANTASY III | 2:23 | ||||||
| 15. | ""Battle 2 -arrange-" from FINAL FANTASY III" | 「バトル2 -arrange-」from FINAL FANTASY III | 3:02 | ||||||
| 16. | ""This Is the Last Battle -arrange-" from FINAL FANTASY III" | 「最後の死闘 -arrange-」from FINAL FANTASY III | 1:59 | ||||||
| 17. | ""Battle Preparations" from DISSIDIA FINAL FANTASY" | 「臨戦」from DISSIDIA FINAL FANTASY | 1:48 | ||||||
| 18. | ""Main Theme of Final Fantasy IV -arrange-" from FINAL FANTASY IV" | 「ファイナルファンタジーIV メインテーマ -arrange-」from FINAL FANTASY IV | 2:40 | ||||||
| 19. | ""Battle with the Four Fiends -arrange-" from FINAL FANTASY IV" | 「ゴルベーザ四天王とのバトル -arrange-」from FINAL FANTASY IV | 3:12 | ||||||
| 20. | ""Battle 2 -arrange-" from FINAL FANTASY IV" | 「バトル2 -arrange-」from FINAL FANTASY IV | 2:26 | ||||||
| 21. | ""Victory Fanfare -Chaos-" from DISSIDIA FINAL FANTASY" | 「勝利ファンファーレ -Chaos-」from DISSIDIA FINAL FANTASY | 1:20 | ||||||
| 22. | ""Four Hearts -arrange-" from FINAL FANTASY V" | 「4つの心 -arrange-」from FINAL FANTASY V | 1:50 | ||||||
| 23. | ""Battle at the Big Bridge -arrange-" from FINAL FANTASY V" | 「ビッグブリッヂの死闘 -arrange-」from FINAL FANTASY V | 2:29 | ||||||
| 24. | ""Battle 1 -arrange-" from FINAL FANTASY V" | 「バトル1 -arrange-」from FINAL FANTASY V | 1:15 | ||||||
| 25. | ""At Presentiment's Edge" from DISSIDIA FINAL FANTASY" | 「思惑の果て」from DISSIDIA FINAL FANTASY | 3:12 | ||||||
| 26. | ""Terra's Theme -arrange-" from FINAL FANTASY VI" | 「ティナのテーマ -arrange-」from FINAL FANTASY VI | 1:06 | ||||||
| 27. | ""The Decisive Battle -arrange-" from FINAL FANTASY VI" | 「決戦 -arrange-」from FINAL FANTASY VI | 1:57 | ||||||
| 28. | ""Battle to the Death -arrange-" from FINAL FANTASY VI" | 「死闘 -arrange-」from FINAL FANTASY VI | 2:29 | ||||||
| 29. | ""The Quickening" from DISSIDIA FINAL FANTASY" | 「胎動」from DISSIDIA FINAL FANTASY | 1:59 | ||||||
| 30. | ""The Troops' Advance" from DISSIDIA FINAL FANTASY" | 「進軍」from DISSIDIA FINAL FANTASY | 2:34 | ||||||
| Disc 2 | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| # | Title | Japanese title | Length | ||||||
| 1. | ""Main Theme of Final Fantasy VII -arrange-" from FINAL FANTASY VII" | 「F.F.VII メインテーマ -arrange-」from FINAL FANTASY VII | 2:21 | ||||||
| 2. | ""One-Winged Angel -orchestra version-" from FINAL FANTASY VII" | 「片翼の天使 -orchestra version-」from FINAL FANTASY VII | 4:26 | ||||||
| 3. | ""Fight On! -arrange-" from FINAL FANTASY VII" | 「更に闘う者達 -arrange-」from FINAL FANTASY VII | 3:07 | ||||||
| 4. | ""A Brief Respite" from DISSIDIA FINAL FANTASY" | 「一時の安息」from DISSIDIA FINAL FANTASY | 0:54 | ||||||
| 5. | ""Blue Fields -arrange-" from FINAL FANTASY VIII" | 「Blue Fields -arrange-」from FINAL FANTASY VIII | 2:15 | ||||||
| 6. | ""Don't Be Afraid -arrange-" from FINAL FANTASY VIII" | 「Don't be Afraid -arrange-」from FINAL FANTASY VIII | 2:55 | ||||||
| 7. | ""The Extreme -original-" from FINAL FANTASY VIII" | 「The Extreme -original-」from FINAL FANTASY VIII | 4:19 | ||||||
| 8. | ""Defeat Fanfare" from DISSIDIA FINAL FANTASY" | 「敗北ファンファーレ」from DISSIDIA FINAL FANTASY | 0:51 | ||||||
| 9. | ""Over the Hill -arrange-" from FINAL FANTASY IX" | 「あの丘を越えて-arrange-」from FINAL FANTASY IX | 2:37 | ||||||
| 10. | ""Battle 1 -arrange-" from FINAL FANTASY IX" | 「Battle 1 -arrange-」from FINAL FANTASY IX | 3:15 | ||||||
| 11. | ""Battle 2 -original-" from FINAL FANTASY IX" | 「Battle 2 -original-」from FINAL FANTASY IX | 3:58 | ||||||
| 12. | ""Mambo de Chocobo -original-" from FINAL FANTASY V" | 「マンボ de チョコボ -original-」from FINAL FANTASY V | 1:11 | ||||||
| 13. | ""Movement in Green -arrange-" from FINAL FANTASY X" | 「萌動 -arrange-」from FINAL FANTASY X | 2:10 | ||||||
| 14. | ""Otherworld -original-" from FINAL FANTASY X" | 「Otherworld -original-」from FINAL FANTASY X | 3:14 | ||||||
| 15. | ""Battle Theme -original-" from FINAL FANTASY X" | 「ノーマルバトル -original-」from FINAL FANTASY X | 3:11 | ||||||
| 16. | ""Victory Fanfare -original-" from FINAL FANTASY V" | 「勝利のファンファーレ -original-」from FINAL FANTASY V | 0:44 | ||||||
| 17. | ""The Federation of Windurst -original-" from FINAL FANTASY XI" | 「The Federation of Windurst -original-」from FINAL FANTASY XI | 2:54 | ||||||
| 18. | ""Battle in the Dungeon #2 -original-" from FINAL FANTASY XI" | 「Battle in the Dungeon #2 -original-」from FINAL FANTASY XI | 1:32 | ||||||
| 19. | ""Theme of the Empire -original-" from FINAL FANTASY XII" | 「帝国のテーマ -original-」from FINAL FANTASY XII | 3:56 | ||||||
| 20. | ""Boss Battle -original-" from FINAL FANTASY XII" | 「Boss Battle -original-」from FINAL FANTASY XII | 3:25 | ||||||
| 21. | ""Answer" from DISSIDIA FINAL FANTASY" | 「Answer」from DISSIDIA FINAL FANTASY | 1:53 | ||||||
| 22. | ""Chaos -Last Battle 1-" from DISSIDIA FINAL FANTASY" | 「Chaos -Last Battle 1-」from DISSIDIA FINAL FANTASY | 5:41 | ||||||
| 23. | ""FINAL FANTASY" from DISSIDIA FINAL FANTASY" | 「FINAL FANTASY」from DISSIDIA FINAL FANTASY | 2:13 | ||||||
| 24. | ""DISSIDIA -ending-" from DISSIDIA FINAL FANTASY" | 「DISSIDIA -ending-」from DISSIDIA FINAL FANTASY | 8:41 | ||||||
| 25. | "THE MESSENGER (Bonus Track)" | THE MESSENGER (Bonus Track) | 4:13 | ||||||
[edit] Merchandise
Studio BentStuff published the Dissidia Final Fantasy Ultimania α as the initial reference guide for the game. Released on December 4, 2008, this book became part of the Ultimania series, which includes the Kingdom Hearts Ultimania α.[27]
Suntory Ltd. also collaborated with Square Enix to create the "Dissidia: Final Fantasy Potion" drinks which were released on December 9, 2008 in Japan to promote the game's release.
Square Enix is releasing a line of Trading Arts figures in early 2009 with Series 1 containing Cloud Strife, Squall Leonhart, Zidane Tribal, Tidus, and the Warrior of Light.
Best Buy has announced that when the game is released, a desktop calendar will be available for anyone who purchases the game.
[edit] Reception
| Reception | |
|---|---|
| Aggregate scores | |
| Aggregator | Score |
| GameRankings | 81% [28] |
| GameStats | 8.6/10 [29] |
| Metacritic | 80/100 [30] |
| Review scores | |
| Publication | Score |
| 1UP.com | A-[31] |
| Eurogamer | 8/10[32] |
| Game Informer | 6.5/10 |
| GameSpot | 8.5/10[33] |
| GameSpy | |
| GamesTM | 8/10[32] |
| GameTrailers | 8.7/10[34] |
| IGN | 8.9/10[35] |
| X-Play | |
With individual scores of 9/9/10/8, the game received an overall rating of 36/40 points from Japanese gaming magazine Famitsu, earning the game a place in its "Best Picks of This Week" feature as well as its "Platinum Hall of Fame." The game's battle system was described as fast paced and exhilarating, with simple controls capable of producing battles like those found in Final Fantasy VII: Advent Children, though it was noted that the action can become difficult to follow when things get hectic and that some of the more technical aspects of the game can be hard to grasp. Also cited were extensive character customization options befitting a Final Fantasy title, and a leveling system that allows the game's difficulty to scale with the strength of the character. The game was also praised for its story and cutscenes, with one reviewer noting that the history was "exacting".[37] The game scored 90/95/85/85 on Dengeki PlayStation. RandomNPC called the game "one of the few must-have games for the PSP.[38]"
As of August 17, 2009, Dissidia: Final Fantasy has sold 910,000 copies in Japan,[39] making it the fourth best-selling game for the PSP in Japan.[40] It was the 12th best-selling game in Japan in 2008, selling 660,262 copies.[41] In the United States, Dissidia debuted at the 7th place of the August 2009 charts with 130,000 copies, despite only four days of availability.[42]
[edit] References
- ^ "Dissidia: Final Fantasy North American Release Confirmed". Final Fantasy Union. http://www.finalfantasyunion.com/news/dissidia-final-fantasy-north-american-release-confirmed--394.html. Retrieved 2009-05-14.
- ^ "Dissidia Final Fantasy (PSP)". Amazon.co.uk. 2009-07-16. http://www.amazon.co.uk/Square-Enix-Dissidia-Final-Fantasy/dp/B002AB41IE/ref=sr_1_4?ie=UTF8&s=videogames&qid=1245370202&sr=8-4. Retrieved 2009-08-10.
- ^ title=Dissidia: Final Fantasy confirmed for Australia - Sony PSP Video Game News - PAL Gaming Network
- ^ a b Dissidia: Universal Tuning Announced for Japan - Final Fantasy Republic
- ^ IGN Staff (2007-05-09). "Dissidia : Dissidia Battle System Revealed". IGN.com. http://psp.ign.com/articles/788/788768p1.html. Retrieved 2007-05-16.
- ^ RPGamer - Dissidia: Final Fantasy - Contestant Breakdown - Arcade Mode
- ^ Yahoo! (2008-12-18). "DISSIDIA FINAL FANTASY Announced for Mid-Year 2009 Release in North America.". http://biz.yahoo.com/prnews/081218/lath040.html?.v=101. Retrieved 2008-12-18.
- ^ a b Dissidia: Final Fantasy interview via Forever Fantasy[dead link]
- ^ Cecil scan via Gamekyo
- ^ Onion Knight -Luneth ver.- scan via Gamekyo
- ^ http://www.imdb.com/title/tt1371119/
- ^ Summons Confirmed For Dissidia: Final Fantasy
- ^ "Trademark Electronic Search System (Tess)". United States Patent and Trademark Office. United States Department Of Commerce. 2009-03-03. http://tess2.uspto.gov/bin/gate.exe?f=searchss&state=1v5hvm.1.1. Retrieved 2009-03-03. To find the Dissidia trademark, type "dissidia" in the search field and click "Submit Query".
- ^ "Dissidia Trademark - Latest Status Info". United States Patent and Trademark Office. Trademark Applications and Registrations Retrieval (TARR). 2009-03-03. http://tarr.uspto.gov/servlet/tarr?regser=serial&entry=77150431. Retrieved 2009-03-03.
- ^ Nero (2007-05-08). "New Final Fantasy XIII Title; Final Fantasy Dissidia XIII? UPDATE". FinalFantasyVersus XIII.net. http://finalfantasyversusxiii.net/post/new-final-fantasy-xiii-title--final-fantasy-dissidia-xiii--update.html. Retrieved 2007-05-08.[dead link]
- ^ KujaFFman (2007-05-08). "Square Enix dépose le nom Dissidia" (in French). Final Fantasy World. http://www.ffworld.com/?rub=news&page=voir&id=719. Retrieved 2007-05-08.
- ^ producer (Yoshinori Kitase) & director (Yousuke Shiokawa). Interview. Feature: Final Fantasy Dissidia interview translation. June 1, 2007. Retrieved on 2009-01-06.
- ^ Jeriaska (2007-06-30). "Square Haven: Dissidia Final Fantasy profile page". Square Haven. http://www.squarehaven.com/games/psp/dissidia-ff/. Retrieved 2007-06-01.
- ^ KujaFFman (2007-05-09). "Dissidia : Images et informations !" (in French). Final Fantasy World. http://www.ffworld.com/?rub=news&page=voir&id=758. Retrieved 2007-05-09.
- ^ GameSpot Staff (2007-05-12). "Final Fantasy XIII, Dissidia rock Square Enix Party". GameSpot. CNET Networks. http://www.gamespot.com/news/6170645.html. Retrieved 2007-05-12.
- ^ Gifford, Kevin (2008-06-18). "New Final Fantasy: Dissidia Details". http://www.1up.com/do/newsStory?cId=3168296.
- ^ New Characters In Western Dissidia, Amongst Other Additions - News - Final Fantasy Union
- ^ "New Limited Edition DISSIDIA FINAL FANTASY PSP Entertainment Pack". PlayStation.Blog. 2009-05-14. http://blog.us.playstation.com/2009/05/14/new-limited-edition-dissidia-final-fantasy-psp-entertainment-pack/. Retrieved 2009-05-14.
- ^ North America Dissidia Purchase Incentives
- ^ Final Fantasy Union (2008-11-05). "Dissidia: Final Fantasy Soundtrack Release Date Confirmed". FinalFantasyUnion.com. http://www.finalfantasyunion.com/news/dissidia-final-fantasy-soundtrack-release-date-confirmed--49.html. Retrieved 2008-11-05.
- ^ "Your Favorite Enemies Episode 73: We Are "Final Fantasy: Dissidia" Part 4 of 8". myspace.com. February 4, 2009. http://www.myspace.com/yourfavoriteenemies. Retrieved 2009-02-04.
- ^ "「ディシディア ファイナルファンタジー アルティマニアα」 大判サイズで12月4日に発売!". bent.co.jp. November 20, 2008. http://www.bent.co.jp/main/news/20081120.htm.
- ^ "Dissidia Final Fantasy at Game Rankings". Game Rankings. http://www.gamerankings.com/psp/939394-dissidia-final-fantasy/index.html. Retrieved 2009-09-09.
- ^ "Dissidia Final Fantasy at GameStats". GameStats. http://www.gamestats.com/objects/904/904962/articles.html#reviews. Retrieved 2009-09-01.
- ^ "Dissidia Final Fantasy at Metacritic". Metacritic. http://www.metacritic.com/games/platforms/psp/dissidiafinalfantasy. Retrieved 2009-09-09.
- ^ Barnholt, Ray (2009-08-19). "Dissidia Final Fantasy Review for the PSP from 1UP.com". 1UP.com. http://www.1up.com/do/reviewPage?cId=3175648. Retrieved 2009-08-19.
- ^ a b "Dissidia: Final Fantasy Critic Reviews for PSP". GameSpot. 2009-08-20. http://www.gamespot.com/psp/action/dissidiafinalfantasy/review.html?mode=web. Retrieved 2009-08-21.
- ^ VanOrd, Kevin (2009-08-20). "Dissidia: Final Fantasy Review for PSP". GameSpot. http://www.gamespot.com/psp/action/dissidiafinalfantasy/review.html?tag=topslot;img;3. Retrieved 2009-08-20.
- ^ "Dissidia: Final Fantasy Video Game, Review HD". GameTrailers. 2009-08-20. http://www.gametrailers.com/video/review-hd-dissidia-final/54673. Retrieved 2009-08-20.
- ^ Clements, Ryan (2009-08-14). "IGN: Dissidia Final Fantasy Review". IGN. http://psp.ign.com/articles/101/1014058p1.html. Retrieved 2009-08-15.
- ^ Padilla, Raymond (2009-08-19). "Dissidia Final Fantasy review". XPlay. http://g4tv.com/games/psp/57140/Dissidia-Final-Fantasy/review/. Retrieved 2009-08-25.
- ^ http://thelifestream.net/final-fantasy-vii/1371/dissidia-famitsu-reviews/
- ^ http://randomnpc.com/2009/09/20/dissidia-final-fantasy-staff-review/
- ^ "Results Briefing: Fiscal Year ended May 31, 2009". Square Enix. 2009-05-19. http://www.square-enix.com/eng/pdf/news/20090525_01en.pdf. Retrieved 2009-07-30.
- ^ "Sony PSP Japanese Ranking". Japan Game Charts. 2008-10-03. http://www.japan-gamecharts.com/psp.php. Retrieved 2008-10-12.
- ^ "2008 top 100". Kyoto.zaq.ne.jp. http://www.kyoto.zaq.ne.jp/dkbkq103/yso/top100/2008.htm. Retrieved 2009-01-21.
- ^ "NPD: US game industry slips 16% in August, PS3 sales nearly double". GameSpot. 2009-09-10. http://www.gamespot.com/news/6217140.html. Retrieved 2009-09-10.
[edit] External links
- Official North American website
- Official Japanese website
- Official UK website
- Official "Universal Tuning" website
- Dissidia: Final Fantasy at the Final Fantasy Wiki (Wikia)
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