Dofus

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Dofus
Dofus logo
Developer(s) Ankama Games
Platform(s) Linux, Mac OS X, Windows
Release date(s) FR September 2004 [1]
INT September 2005 [2]
Latest release 2.0.0 / December 2, 2009
Genre(s) Fantasy MMORPG
Mode(s) Multiplayer
Rating(s) PEGI: 12+
Media Download
Input methods Keyboard, Mouse

Dofus is a Flash based massively multiplayer online role-playing game (MMORPG) developed and published by Ankama Games[3], a French computer game manufacturer. It is primarily a Pay to Play game, though it still offers a limited amount of free content. Its success has led to the marketing of spin-off products, such as books, art and comics. It has also led to the development of two continuations: Dofus Arena, released at the beginning of 2006, which is an alternative "tournament" version of Dofus; and Wakfu, a continuation of Dofus, which is currently in the process of beta testing. The game has attracted over ten million players worldwide [4] and is especially well-known in France.[5]


Contents

[edit] Gameplay

Dofus takes place in the 'The World of Twelve', named because there are twelve character classes which inhabit it. Players control a 2D avatar belonging to one of the character classes in a 3rd person view.

As with any other massively multiplayer online role-playing game, players gain levels by obtaining experience. As in most other MMORPGs, experience can be gained by defeating monsters and completing quests. With each level, players gain 5 characteristic points, 1 spell point and 5 life points: which can be used to improve the characteristics of a player and upgrade their spells. As a character's level advances, new spells and equipment becomes available. Players receive a special 'aura' when they reach level 100, and gain a different aura at 200. The maximum level a player can be is 200. Players may also decide to take up professions and frequently band together to undertake dungeons. Many also become part of guilds, letting them interact with others more easily.

[edit] Characters classes

There are twelve character classes in Dofus. Each class has a unique set of spells that other classes can not obtain (although some spells are shared with creatures living in Dofus).

Ecaflip's Coin 
Ecaflips have a cat-like appearance and are the gambler class - with their main theme being chance or luck. They have attacks and buffs that can be either beneficial or harmful and are seen as the versatile attacker. Weapon speciality: swords.
Sadida's Shoe 
A race of tree people that are the invoker class and offensive ranged attacker. Their spells orientate around nature and various voodoo dolls - therefore acting as a secondary summoner in Dofus. They also have a handful of AoE spells and crowd control measures making them a versatile offensive ranged attacker. Weapon speciality: staffs. Their name backwards is Adidas, which given the class is Sadida's Shoe, Makes sense
Eniripsa's Hands 
Eniripsas have a fairy / pixie appearance that differ depending on the gender of the character. They are the healer or clerics of Dofus with a range of healing and bluff spells. They are also the only class with a weapon speciality in wands. Their name might just come from Aspirin, As Eniripsa is "aspirine" backwards.
Osamodas's Whip 
Osamodas are the summoner classes and have a human appearance with horns and a tail. They are able to summon various AI monsters to fight alongside them - however the AI of these monsters deter many from selecting this class. They also share many cleric-type spells making them a secondary healer. Due to their many summons, they are balanced supporters with a weapon speciality in hammers.
Iop's Heart 
Iops form the warrior/paladin high-damage-dealing class. They have an elf-like appearance but with no pupil in their eyes. They are the specialist class in Dofus for close combat attackers. Weapon speciality: swords.
Enutrof's Fingers 
Enutrofs are depicted as elderly humans and are known as the treasure hunter class - around which their spells and abilities revolve. Enutrofs have a higher probability of obtaining rare drops when fighting against monsters in Dofus. They are seen as the multi-purpose ranged supporter class and are the only class with a weapon speciality in shovels. Enutrof is Fortune Backwards.
Cra's Range 
Cras are the elf-like archer class in Dofus making them a specialist long ranged attacker. Many of their spells are linked to the bow and range. Unsurprisingly, they are the only class with a weapon speciality in bows, but maybe some will use daggers.
Sram's Shadow 
Srams form the assassin/thief character class in Dofus with their appearance differing depending on the gender of the character. Their playing style is said to be more tactical than the other classes - being the only class that lay a variety of hidden traps on the ground and can render themselves invisible to get into close range. As a result - they are evasive close combat attacker with unique weapon speciality in daggers.
Feca's Shield 
Fecas have a human appearance and form the defensive spellcaster class. They are seen as defensive supporters and/or resistant tanks - with spells involving increasing ally resistance to attacks and laying a variety of (spell) glyphs which AoE damage or effects. Weapon speciality: staffs.
Xelor's Sandglass 
Xelors are the specialist denial and crowd control class with their spells focused upon restricting the moves of opponents. However they do have a number of ranged attacks and are therefore seen as the evasive ranged attacker. They have a mummy-like appearance and a weapon speciality in hammers. Xelor's Dial, Xelor Backwards is Rolex backwards, a brand of watch, given they are time wizards.
Sacrier's Blood 
Sacriers Berserkers and the primary tanks in Dofus. Their spells concentrate around receiving damage to do damage & protecting allies in a tanking role. Their appearance is similar to that of zombies. They are the only class that does not have a weapon speciality.
Pandawa's Flask
Pandawas are a P2P restricted class - meaning only subscribers have access to this class. As their names suggest, they have a panda-like appearance. Their spells are focus upon making an opponent weaker to attacks and two different states reliant on drinking alcohol. With their wide variety of spells, they are seen as the multi-purpose balanced close combat fighter. They are the only class with a speciality in Axes.

[edit] Combat

While the game takes place in real-time, combat in Dofus is conducted more like a turn based strategy game – where each player takes it in turns to make a series of moves and attacks within a time limit. As such, when a player attacks monsters – they are transported to a 'copy map' where the fighting takes place. Once a fight begins, no other players may join that fight.

Players use a series of spells (which are unique to that character class) to either: attack, heal, buff or drain one's Action Points (AP) or Movement Points (MP). All actions done in combat (by both players and monsters) consumes an amount of AP and all movement consumes MP.

[edit] Spells

Each character received 20 class spells as it progressed from level 1 to 100. A special, 21st spell can be bought in the relevant class temple. A 22nd can be acquired at level 200 and allow to invoke a doppel from the same class as the invoker.

A number of spells are not restricted to a specific class: weapons' masteries, some elements spells (Cawwot, Striking, Leek Pie, Moon Hammer, Perfidious Boomerang, Release), Soul Capture and the mount taming spell. These can either be bought in the document sellrooms of Bonta or Brakmar, be exchanged against some resources with specific NPCs, or sometimes looted from certain monsters.

[edit] Professions

Characters in Dofus can learn up to three professions [6]. A new profession cannot be learned until existing are level 30 or higher. There is a special type of profession called a specialization that can be obtained after a player gains enough experience in certain professions; specialisation (up to 3) do not count toward the 3-profession limit, but a new specialisation can only be learned is the previous one is at least level 30.

Collecting professions involve players going out into the wilderness and collecting natural resources, such as certain wood and flowers. These can be later made into breads and such that restore health. They may also be sold as many of them are needed as quests items.

Crafting professions involve the player piecing collected resources together to make a vast array of different items.

Specialisations (or Magus) Crafting of equipment can be "specialised". Once a player reaches level 65 in one of these (jeweller, shoemaker, tailor, weapon smith, or carver), he can visit Hel Munster in the Abraknyde Forest to start the quest to become a magus in that profession (a shoemaker can only become a shoemagus). A magus adds runes to an object of the corresponding profession (a shoemagus can only add runes to a shoe or belt), so as to modify the characteristics of the object.

Each profession range from level 1 to 100 (but F2P players are restricted to a max level of 30). All profession requires a special tool to be performed. Experience is gained in each profession by gathering the resources of that profession and/or by crafting items, depending on the type. As a player's collecting profession gains levels, they can collect new types of resources and obtain resources quickly. When a crafting profession levels, the player can create more powerful items and create them with a higher success rate, meaning that crafting will fail less often.

There are also pseudo-professions, who are not listed in the profession slot: pet trainer and mount trainer.

[edit] Quests

Dofus offers quests, which can help players gain experience. However, the quests system is limited, with the amount of quests getting lower as a player levels up. There are a handful of quests which completed, offer great rewards.

[edit] Alignments

The alignment system makes it possible to participate in the eternal war between the cities of Bonta (City of Angels) and Brakmar (City of Demons). It makes it possible for characters to benefit from certain advantages: such as the ability to wear a shield, access to exclusive areas and the resources within. A territorial conquest system allows most areas throughout the world to be controlled by one alignment. Players from the current alignment of the area can benefit from increased drops and experience in that area. The bonuses are determined by which alignment has the most areas, the one with the most gaining less. Bounties may be placed by a special NPC against a player of an opposing alignment. Players can use the bounty system to find and kill targets, which gives them a hefty reward of experience points.

On a limited number of servers, a third alignment is present. The Mercenary alignment, which is an exclusively roleplaying alignment and has the ability to carry out contracts assigned by other players. This last alignment is governed by players and not by NPC characters.

[edit] Guilds

Players have the opportunity to form guilds. This makes it possible for the members to speak with each other, coordinate events, place Perceptors and mark houses and Dragoturkey Paddocks with their guild insignia. A perceptor is a special NPC that is created by a member of a guild, to have an opportunity to obtain the spoils of a fight every time a fight is completed on its map.

Each guild can place a limited number of perceptor. The perceptor acts as a tax collector and has the ability to collect items from fights that occur on the same map - therefore effectively claiming ownership for the guild. Another player may attack this perceptor - to either remove it so their guild can claim ownership or to steal the items collected by the perceptor.

[edit] Dungeons

Dungeons offer a chance to fight larger amounts of certain monsters, usually with a unique boss monster at the end, and a special reward for defeating it. There are many dungeons scattered throughout the Dofus world, each one containing a specific variety of monsters. Including Sphincter Cell, and the Snoowolf.

[edit] Challenges

Dofus has many challenges that can enhance gameplay. A challenge is a special task assigned to players at the start of a fight against a group of monsters. They encourage players to fight in a special way, such as only moving one square a turn, or only being allowed to use certain attacks throughout the fight. If a team completes a challenge, their experience and drops at the end of a fight are amplified.

[edit] Economy

The currency used in Dofus is called "Kamas".

[edit] Subscription

Since its release, Dofus has seen more than 4 million accounts created, including 90% of the subscribers from its release and distributed at least 41 servers. Each language group is called a community. There are servers designed to cater to the French-speaking community, the International community, the United Kingdom and Irish communities, the Spanish-speaking community, the German community, the Italian community,the Dutch community, and the Portuguese-speaking community.

Accounts are separated into two categories, Free-to-Play and Pay-to-Play. The game includes a zone accessible to Free-to-Play accounts. Free accounts have access to the new player zone of Incarnam and access to the city of Astrub and most of its outlying areas. This makes it possible for a new player to enjoy seemingly full game play, unbounded by time restrictions. Access to the entire world of Dofus—including access to other cities, participating in factional Player vs. Player battles and being able to raise profession levels above 30—requires a monthly fee, with discounts given for longer term subscriptions.

Methods to pay for an account include: Paypal, a credit card, Pay by Cash, Audiotel phone codes and gift codes. Subscriptions to Dofus cannot be set up for recurring billing, so players must go through the payment process each time they wish to extend a Pay-to-Play account.

[edit] Abuse

In July 2008, a player sampled two and a half minutes of gameplay at a single in-game location on one game server. During that period, the player recorded approximately 130 identical speed hacking bots teleporting through that spot.[7] As of December 2008, game administrators have banned as many as 1,850,000 bots per month, subsequently noting a 30% increase in the price of in-game currency offered by unauthorized websites.[8]

In October 2008, Dofus moderators warned of several scams targeting Dofus players. These include scams conducted within the game, scams conducted through outside websites, and scams exploiting vulnerabilities particular to Dofus, such as the inability to change the amount of in-game currency in a trade window from a nonzero number back to zero.[9]

[edit] Dofus 2.0

Dofus 2.0 is the next major update for Dofus. It is a massiver overhaul of the entire game, with all of Dofus' code being completely rewritten in Action Script 3, which should make the game perform faster and more responsive, while nearly 2,000 animations and 10,000 maps are being entirely redrawn. With this complete revision the game should be more fluid, while keeping the same minimum system requirements, gameplay and features as the previous versions. There were earlier rumours that Java would be used, which would actually raise the system requirements for the game.[10]. Dofus 2.0 has been in the works since at least mid-2007. Dofus 2.0 has been released to the public on December 2, 2009. [10]

[edit] Critical reception

Dofus has received international gaming awards including the Bytten Ernie Award for Best Graphics And Concept Art in 2007 [11] and the Audience Award at the Independent Game Festival in 2006[12].

  • Prize of the best game and Prize of the Public at the Flash festival in France in May 2004.
  • Game of the month by the Edge Magazine in July 2005.
  • Prize of the best game and Price of the public in Flashforward Film Festival of Seattle in February 2006.
  • Prize of the public at the Independent Ranges Festival of San Jose in March 2006.

[edit] References

[edit] External links