Doodle Jump
| Doodle Jump | |
|---|---|
App Store art |
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| Developer(s) | Lima Sky |
| Publisher(s) | Lima Sky |
| Platform(s) | Android, BlackBerry, iOS, Symbian, Samsung Mythic, Xbox 360 Kinect, Windows Phone 7 |
| Release date(s) | iOS April 6, 2009 Android March 2, 2010 Symbian May 1, 2010 Windows Phone 7 June 1, 2011 |
| Genre(s) | Platform |
| Mode(s) | Single-player / Multi-player |
| Rating(s) |
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| Media/distribution | Download |
Doodle Jump is a video game developed and published by Lima Sky for Windows Phone, iOS, BlackBerry, Android, Java Mobile (J2ME), and Nokia Symbian and soon on the Xbox 360 for the Kinect platform.[1] It was released worldwide for iOS on April 6, 2009, and was later released for Android and Blackberry on March 2, 2010, Symbian on May 1, 2010, and Windows Phone 7 on June 1, 2011. It was released for the iPad on September 1, 2011 with a price of 2.99US$, slightly more than original 0.99US$ on iTunes and Android Market.[2] Since its release, the game has been generally well-received. The game PapiJump by SunFlat inspired the gameplay of Doodle Jump. The game is currently available on nine platforms.
Doodle Jump was renowned for its enormous selling rate by iTunes standards, which counted 25,000 copies sold daily for 4 consecutive months (later taken over by Angry Birds). As of December, 2011, the game sold 10 million copies over iTunes and Android Market and reached 15 million downloads across all platforms.[3][4]
Contents |
[edit] Gameplay
In Doodle Jump the aim is to guide a four-legged creature called "The Doodler" up a never-ending series of platforms without falling. The left side of the playing field is connected with the right side. For devices with an accelerometer, players tilt the device from side to side to move the Doodler in the desired direction. Players can get a short boost from various objects, such as propeller hats, jetpacks, rockets (having the longest boost), springs, trampolines and invulnerability shields (some levels only). There are also monsters and UFOs that the Doodler must avoid, shoot, or jump on to eliminate. Aiming is performed by tapping on different parts of the screen, on the Android and Windows Phone versions of the game there is also an automatic aim mode. Depending on the game mode being played, projectiles may fly in a straight line off the screen or be affected by gravity and fall downwards. There is no definitive end to the game, but the end for each gameplay session happens when the player falls to the bottom of the screen, jumps into a monster, gets sucked into a black hole, or is abducted by a UFO. Players can choose from several different themes including Original, Graveyard, Christmas, Rainforest, Space, Soccer World Cup, Easter, Underwater or Halloween. The themes change the look of the Doodle Jumper, his enemies, and the background. After losing the game at least 500 times (600 in the BlackBerry version) the Doodler is given the opportunity to wear a pickle costume. Furthermore, the player may enter the names of one of the Pocket God pygmies and the Doodler will turn into one of pygmies. Alternatively, the player can enter the name "Bunny" and the Doodler will wear a bunny suit, just like the one in the Easter stage.[5][6] The lowest score a player can achieve is 0 and the highest 15 million[citation needed].
[edit] Variations
There are currently 9 variations in which the player can choose. Some are only available in the iOS version of the game.
| Variation | Description |
|---|---|
| Original | The first version developed which consists of a blank background with the original Doodler and monsters. |
| Christmas | This version has a snowy background and the Doodler dresses up as Santa Claus and shoots snowballs. Monsters have also been changed to match the snowy theme. |
| Scary Ghost Phantom | This variation contains a graveyard background. The Doodler resembles a ghost and glows, lighting up the otherwise dark screen. |
| Halloween | In this version the background is dark with spiderwebs and the Doodler is dressed as a Frankenstein monster.* |
| Rainforest | In the Rainforest version the background is a jungle scenery and the monsters somewhat resemble animals. The Doodler wears a classic safari outfit. |
| Space | This edition takes place in space. The background contains a picture of stars and planets, the Doodler dressed in an astronaut outfit. |
| Soccer | This version was originally made to tie in with the 2010 FIFA World Cup, it consists of a soccer field background, the Doodler wears Argentina's shirt, and the monsters wear outfits based on countries participating in the FIFA World Cup. * |
| Ocean | This variation takes place underwater with the Doodler wearing a diving outfit and a background which consists of the ocean floor. The player shoots bubbles and the monsters resemble fish.* |
| Easter | The background in the Easter edition is blue with Easter eggs and the Doodler is dressed as the Easter Bunny.* |
| Ice Blizzard | Latest theme added in December 2011, which features penguin monsters, sharp icicle platforms and an ice blizzard.* |
* Not available for Android.
There are also two other separate apps for iOS, Doodle Jump Christmas Special (a new Christmas theme) and Doodle Jump HOP, (a new Easter theme) where you play as E.B. from the movie HOP.
[edit] Reception
Doodle Jump sold 10 million copies on iTunes and Android Market to date, and reached over 15 million downloads across all platforms currently available.
It is one of the highest ranked applications on Apple's App Store (iOS).
Doodle Jump has received favorable reviews from fans and critics alike, with TouchGen mentioning the fact that the game is 'fun as heck' and also praising the sound and cartoon graphics which they feel give the game charm. The review ends by saying that the game is a 'joy to play' and that it's obvious that a 'lot of love went into this game.' Fans of the game have mentioned the addictive nature of the game and on forums throughout the internet it is consistently mentioned as being in people's top smartphone games, alongside other successful games such as the popular Angry Birds.
[edit] Criticism
Lima Sky received criticism due the fact that they did not attempt to prevent players with jailbroken devices from manipulating and uploading their high score, hence rigging the leader boards system. However, Lima Sky later responded to the criticism by updating the game in order to make it more difficult for players to manipulate their high score.
[edit] Cultural references
The Doodler has made cameo appearances in several other iPhone games, such as Parachute Panic, The Creeps, Finger Physics and Pocket God, just like the Pocket God Pygmies are playable in Doodle Jump.
In episode 48 ("The Adhesive Duck Deficiency") of The Big Bang Theory, Sheldon Cooper makes a reference to Doodle Jump when he sees someone playing the game in a hospital. It is also later referenced in episode 82, "The Zarnecki Incursion".
The Doodler and the monsters featured in Doodle Jump were based on Elise Gravel's illustrations.
[edit] References
- ^ "Doodle Jump is coming to Kinect". http://123kinect.com/doodle-jump-for-kinect/.
- ^ Acevedo, Paul (2011-06-01). "Doodle Jump has landed on the Marketplace". WPCentral. http://www.wpcentral.com/doodle-jump-has-landed-marketplace. Retrieved 2011-06-04.
- ^ http://www.thesixthaxis.com/2011/03/16/doodle-jump-sales-hit-10-million-heads-to-xbox-360/
- ^ http://www.vg247.com/2011/03/16/doodle-jump-hits-10-million-sales-propelled-onto-xbla/
- ^ Kim, Arnold (2009-03-20). "Doodle Jump Takes PapiJump to the Next Level". TouchArcade. http://toucharcade.com/2009/03/20/doodle-jump-takes-papijump-to-the-next-level. Retrieved 2010-03-09.
- ^ Cowdell, Lisa (2009-12-31). "Doodle Jump Review". Gamezebo. http://www.gamezebo.com/features/iphone/iphone-doodle-jump. Retrieved 2010-03-09.