|This article does not cite any references or sources. (February 2007)|
|Release date(s)||December 31, 1990|
|Mode(s)||Single-Player, Multiplayer (Split-screen)|
|Distribution||2-megabit cartridge, Digital Download|
Double Dungeons is a two-player role-playing video game game developed by Masaya and published by NCS for the TurboGrafx-16 in 1989 in Japan, and in 1990 in North America. It was released for the European Virtual Console on Nintendo's Wii console on March 9, 2007, and on the North American Virtual Console March 12, 2007.
In the game, players select from 22 levels, earning gold and experience by killing enemies. The last level is not accessible until the player beats the others. This gold can be used to buy items and weapons at a shop, or rest at an inn, while the experience points help to raise the player's level.
The player(s) cannot die, but are sent back to the start of the dungeon if they lose in battle. The two-player split-screen mode is co-op.
The modern VC release received poor scores by IGN and fans on the web. Players trashed it for having monotonous gameplay and graphics and lack of story. A favorable review was written at TheBrothersDuomazov.com during their quest to review all PC Engine titles.
More information on the Virtual Console version of this game can be found at: Double Dungeons VC
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