Dragon Ball: Revenge of King Piccolo

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Dragon Ball: Revenge of King Piccolo
Dragon Ball Revenge of King Piccolo.jpg
Developer(s) Media.Vision
Publisher(s) Bandai
Namco Bandai Games
Series Dragon Ball
Platform(s) Wii
Release date(s)
  • JP July 23, 2009 (2009-07-23)
  • EU October 2009 (2009-10)
  • AUS October 15, 2009 (2009-10-15) [1]
  • NA October 20, 2009 (2009-10-20)
Genre(s) Action-adventure, beat 'em up, platform
Mode(s) Single-player
Multiplayer

Dragon Ball: Revenge of King Piccolo, released in Japan as Dragon Ball: World's Greatest Adventure (ドラゴンボール天下一大冒険 Doragon Bōru Tenkaichi Daibōken?), is a video game based on the anime and manga series Dragon Ball. It was developed by Media.Vision and published by Namco Bandai under the Bandai label. It was released in Japan on July 23, 2009, and in other territories in October of that same year.

The game is an arcade style beat'em up and platformer that allows players to take on the role of series protagonist Son Goku as he fights to stop both the Red Ribbon Army organization and later Piccolo Daimao from collecting the Dragon Balls to complete their plans for world domination.

Gameplay[edit]

Players can battle with a basic or mêlée combat system. The two meters on the top left hand corner represent health and ki, while the on right represent zeni just collected.

The game has two styles of gameplay to work with. The Adventure Mode retells the events within both the Red Ribbon Army and early Piccolo Daimao story arcs. In this mode game functions as arcade style beat'um up and platformer, where players in the role of protagonist Son Goku, run from point A to point B fighting various enemies and bosses and hopping gaps and ledges.[2][3] Players can use simple and melee type of attacks or use the Kamehameha battle. Each enemy the player takes out will earn them health, powerups, or zeni which can be used in the shop.[4] The game uses a lock-on system which allows players to deliver powerful connecting attacks or to grab a device to cross hard to pass places.[5] The World Tournament lets players battle as one of the available fighter in the Adventure Mode in a Tenkaichi Budokai style VS fighter.[6] Other modes include the shop, where players can buy upgrades, in game music, movies and collectables,[7] and the gallery where player can view their earned collectables, music, and movies.

Development[edit]

The game was first announced in the May issue of V Jump magazine. The article featured screenshots revealed that the game would be a platformer, and it would focus on both the Red Ribbon Army and Piccolo Daimao story arcs. Another screenshot demonstrated a few of the features with the Wiimote.[8] A few weeks later Namco Bandai's European branch would issue a statement that they would release the game throughout Europe. It also stated that the game would feature the original series music and voice overs, an unlockable VS mode, and a release date sometime in Autumn.[9]

On June 2, Namco Bandai's US branch issued a statement announcing that they would also be distributing the game as Revenge of King Piccolo throughout North America. They also would mention about the game's controls such as the Wiimote and Nunchuk's ability to issue combos and execute various ki attacks like the Kamehameha, that the game would feature an RPG element that would let the player use Zeni to buy items to help power-up Goku, and a release date sometime in the Fall season.[10] On September 25, Namco Bandai announced that Revenge of King Piccolo was complete and would be available on October 20.[11]

References[edit]

  1. ^ "IGN Wii Release Dates (AUS)". IGN. Retrieved July 30, 2009. 
  2. ^ "Playing the Game". Dragon Ball: Revenge of King Piccolo Instruction Booklet. Dragon Ball. Santa Clara, California: Namco Bandai. October 20, 2009. pp. 8–13. 
  3. ^ "Adventure". Dragon Ball: Revenge of King Piccolo Instruction Booklet. Dragon Ball. Santa Clara, California: Namco Bandai. October 20, 2009. p. 14. 
  4. ^ "About Items". Dragon Ball: Revenge of King Piccolo Instruction Booklet. Dragon Ball. Santa Clara, California: Namco Bandai. October 20, 2009. p. 15. 
  5. ^ "Playing the Game". Dragon Ball: Revenge of King Piccolo Instruction Booklet. Dragon Ball. Santa Clara, California: Namco Bandai. October 20, 2009. p. 10. 
  6. ^ "World Tournament". Dragon Ball: Revenge of King Piccolo Instruction Booklet. Dragon Ball. Santa Clara, California: Namco Bandai. October 20, 2009. p. 16. 
  7. ^ "Shop". Dragon Ball: Revenge of King Piccolo Instruction Booklet. Dragon Ball. Santa Clara, California: Namco Bandai. October 20, 2009. p. 17. 
  8. ^ "Wii→今夏→アクション→Dragon Ball天下一大冒険" [Wii → Summer → Action → Dragon Ball: World's Greatest Adventure]. V Jump (in Japanese) (Tokyo-to, Chiyoda-ku Hitotsubashi 2-5-10: Shueisha): 55 & 56. May 2009. 
  9. ^ "Namco Bandai Games Europe Announces ‘Dragon Ball: Revenge of King Piccolo’ for Wii Bringing the Fun-filled, Action-packed Original Dragon Ball Story to Wii for the First Time with 3D Graphics, Launching in Europe Autumn 2009". Namco Bandai EU. May 25, 2009. Retrieved June 6, 2009. 
  10. ^ "Namco Bandai Games Announces Dragon Ball: Revenge of King Piccolo for Wii Relive the Action-Packed Original Dragon Ball Story". Santa Clara, CA: Namco Bandai. June 2, 2009. Retrieved June 6, 2009. 
  11. ^ "Namco's Dragon Ball: Revenge of King Piccolo Goes Gold, Action-packed side scrolling Dragon Ball adventure is coming exclusively for Wii.". IGN. September 25, 2009. Retrieved March 15, 2010. 

External links[edit]