Dragon Ball Z: Burst Limit

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Dragon Ball Z: Burst Limit
Image:Dragon Ball Z Burst Limit.jpg
Developer(s) Dimps
Publisher(s) JP / EU Bandai[1]
NA Atari[2]
Designer(s) Dimps
Native resolution 720p (HDTV)
480p/576p (EDTV)
480i/576i (SDTV)
Platform(s) PlayStation 3
Xbox 360[3]
Release date(s) JP June 5, 2008 (2008-06-05)
EU June 6, 2008 (2008-06-06)
NA June 10, 2008 (2008-06-10)
Genre(s) Versus fighting
Mode(s) Single player
Multiplayer
Online multiplayer
Rating(s) CERO: A
ESRB: T
OFLC: PG
PEGI: 12+
Media Blu-ray Disc
DVD
Input methods SIXAXIS Controller
DualShock 3
Xbox 360 controller

Dragon Ball Z: Burst Limit (ドラゴンボールZ バーストリミット Doragon Bōru Zetto Bāsuto Rimitto?) is a video game based on the anime/manga series Dragon Ball Z and has been released for the PlayStation 3 and Xbox 360 consoles[4], making it the first video game from the Dragon Ball franchise for those two consoles, as well as the first HD video game from the franchise. It was announced in Shonen Jump magazine on December 12, 2007. The game was developed by Dimps and published in Japan by Namco Bandai under the Bandai label and in the US by Atari.[2]

Contents

[edit] Gameplay

On June 18, 2007, a trailer was released, detailing gameplay. It is on a general 2D plane, unlike the Dragon Ball Z Budokai Tenkaichi game series which used an over the shoulder camera perspective 3D.

The gameplay shown in the trailer is of a similar style to that of Shin Budokai and the Budokai games before Tenkaichi, with some modifications. The game focuses more on strict fighting instead of collecting capsules and Dragon Balls for the character. After completing story sequences, the player unlock certain items, characters, abilities and battle stages. If certain actions are made during the battle, "Drama Pieces" are activated, causing many different effects such as having health restored with a Senzu Bean and a helper character attacking the opponent.

In-fight cutscene of Goku powering up from Kaiô-ken into Super Saiyan

At the Tokyo Game Show 2008, the game was shown to utilize in-fight cutscenes in an effort to make the game as dramatic, and similar to the anime as possible. One such example is a character being attacked with an energy beam, and a switch to an in-game rendered cutscene depicting the character deflecting this attack in defense, and then quickly returning to the gameplay.[5] Each character is allowed to pick three different drama pieces.

The game utilizes the PlayStation 3 and the Xbox 360's online functions to battle friends and enemies alike across an internet connection[6], and online players can play against those with a copy of the game worldwide.[7]

[edit] Playable characters

The following characters are playable in the game:


[edit] Development

The combo system has been described as "simple for our button-mashing friends", and the countering system is "very timing-specific" and "simple to pull off".[29] There are 21[30] playable characters and 2 "what if" scenarios, which branch off from the original storyline.[citation needed] The game has 5 battle stages in both versions of the game.[30] In addition, more than 800 anime cut scenes were included.[citation needed]

On May 10, 2008, a trial demo was released on Xbox Live Marketplace and PlayStation Network, although the European PlayStation Network did not receive it until the 5th of June.

[edit] Reception

 Reception
Aggregate scores
Aggregator Score
GameRankings Xbox 360: 73.23%[33]
PlayStation 3: 72.37%[34]
Metacritic Xbox 360: 72/100[31]
PlayStation 3: 71/100[32]
MobyGames Xbox 360: 72/100[35]
PlayStation 3:70/100 [36]
Review scores
Publication Score
1UP.com B [37]
Electronic Gaming Monthly 78/100 [38]
Famitsu 33 [39]
GamePro 4.25/5 [40]
GameSpot 7.5/10 [41]
GameSpy 4/5 [42]
GameTrailers 8.2/10 [43]
GameZone 7.9 [44]
IGN 7.9/10 [45]
Official Xbox Magazine 7.5 [46]
TeamXbox 7.7/10 [47]

The game received generally positive reviews. IGN gave the game a 7.9/10, commenting that "Dragon Ball Z: Burst Limit is a strong fighting game, with combat mechanics that are both simple and deep. There are some issues in terms of variety, however, with a limited number of stages and characters that are fairly similar to one another." GameTrailers gave the game a 8.2/10 and said that "Drama pieces are a nice touch but can sometimes burden the action." and "Burst Limit should no doubt please fans of the show, thanks to a large cast of characters, a fleshed-out story mode, and all the special attacks fireworks you'd expect." In March the game was nominated for a Spike award for best fighting game. [48]

[edit] References

  1. ^ http://image.com.com/gamespot/images/bigboxshots/5/944315_101024_front.jpg
  2. ^ a b Investor Relations - News Release
  3. ^ http://www.jeux-france.com/Webmasters/Images/6250620071213_173958_1_big.jpg
  4. ^ Atari (January 16). Atari Announces the Next Generation Chapter for Dragon Ball Z(R) Video Game Series. Press release. http://phx.corporate-ir.net/phoenix.zhtml?c=66845&p=irol-newsArticle&t=Regular&id=1097059&. "Dragon Ball Z(R): Burst Limit is in development for Xbox 360(R) video game and entertainment system from Microsoft and PLAYSTATION 3 computer entertainment system." 
  5. ^ Gametrailers.com. "Dragon Ball Z: Burst Limit New!! by MadAngel". http://www.gametrailers.com/player/usermovies/168129.html. 
  6. ^ Tom Magrino. "DBZ Bursts onto 360, PS3". http://au.gamespot.com/xbox360/action/dragonballzburstlimit/news.html?sid=6184760&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;1. 
  7. ^ Erik Brudvig and Chris Roper. "Dragon Ball Z: Burst Limit Details". http://ps3.ign.com/articles/860/860570p1.html. "Well we have a multi-regional online mode set up so you can play people all over the world." 
  8. ^ ドラゴンボールZ|バーストリミット
  9. ^ ドラゴンボールZ|バーストリミット
  10. ^ ドラゴンボールZ|バーストリミット
  11. ^ ドラゴンボールZ|バーストリミット
  12. ^ ドラゴンボールZ|バーストリミット
  13. ^ ドラゴンボールZ|バーストリミット
  14. ^ ドラゴンボールZ|バーストリミット
  15. ^ ドラゴンボールZ|バーストリミット
  16. ^ ドラゴンボールZ|バーストリミット
  17. ^ ドラゴンボールZ|バーストリミット
  18. ^ ドラゴンボールZ|バーストリミット
  19. ^ ドラゴンボールZ|バーストリミット
  20. ^ ドラゴンボールZ|バーストリミット
  21. ^ ドラゴンボールZ|バーストリミット
  22. ^ ドラゴンボールZ|バーストリミット
  23. ^ ドラゴンボールZ|バーストリミット
  24. ^ ドラゴンボールZ|バーストリミット
  25. ^ ドラゴンボールZ|バーストリミット
  26. ^ ドラゴンボールZ|バーストリミット
  27. ^ ドラゴンボールZ|バーストリミット
  28. ^ ドラゴンボールZ|バーストリミット
  29. ^ Shonen Jump (VIZ Media) Volume 6 (Issue 6). 
  30. ^ a b IGN: Dragon Ball Z: Burst Limit Details
  31. ^ http://www.metacritic.com/games/platforms/xbox360/dragonballzburstlimit
  32. ^ http://www.metacritic.com/games/platforms/ps3/dragonballzburstlimit
  33. ^ http://www.gamerankings.com/xbox360/944316-dragon-ball-z-burst-limit/index.html
  34. ^ http://www.gamerankings.com/ps3/944315-dragon-ball-z-burst-limit/index.html
  35. ^ http://www.mobygames.com/game/xbox360/dragon-ball-z-burst-limit
  36. ^ Dragon Ball Z: Burst Limit for PlayStation 3 - MobyGames
  37. ^ Dragon Ball Z: Burst Limit Review
  38. ^ Electronic Games Monthly, July 2008, p.78
  39. ^ Dragon Ball Z Burst Limit - Famitsu Scores Archive
  40. ^ Review: Dragon Ball Z: Burst Limit for Xbox 360 on GamePro.com
  41. ^ Dragon Ball Z: Burst Limit for Xbox 360 Review - Xbox 360 Dragon Ball Z: Burst Limit Review
  42. ^ GameSpy: Dragon Ball Z: Burst Limit Review
  43. ^ Gametrailers.com - Dragon Ball Z: Burst Limit: Reviews, Trailers, and Interviews
  44. ^ Dragon Ball Z: Burst Limit Review - Xbox 360
  45. ^ IGN review
  46. ^ Dragon Ball Z: Burst Limit | OXM ONLINE
  47. ^ Dragon Ball Z: Burst Limit Review (Xbox 360)
  48. ^ Crecente, Brian (Nov 13, 2008). "Spike TV Announces Nominees for 6th VGAs". Kotaku. http://kotaku.com/5085433/spike-tv-announces-nominees-for-6th-vgas. Retrieved on May 21, 2009. 

[edit] External links

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