Drill Dozer

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Drill Dozer
Drill Dozer.jpg
North American box art
Developer(s) Game Freak
Publisher(s) Nintendo
Director(s) Ken Sugimori
Producer(s) Junichi Masuda
Artist(s) Hironobu Yoshida
Composer(s) Go Ichinose
Satoshi Nohara
Platform(s) Game Boy Advance
Release date(s)
  • JP September 22, 2005
  • NA February 6, 2006
Genre(s) Action/Platform
Mode(s) Single-player
Distribution Game Boy Advance Cartridge

Drill Dozer, known in Japan as Screw Breaker Gōshin Drillero (スクリューブレイカー 轟振どりるれろ Sukuryū Bureikā Gōshin Dorirurero?) is an action platformer video game for the Game Boy Advance system, released in 2005 in Japan, and in 2006 in North America. It features a built-in rumble pak. It is also one of the only two games to use a Rumble Feature, the other game is WarioWare: Twisted!.

Plot[edit]

The player plays as Jill, known as Dori Kururi (ドリ・くるり?) in the Japanese version. She is the daughter of Doug, the leader of a bandit gang known as The Red Dozers. Doug was ambushed by a rival gang known as the Skullkers. They attacked the Red Dozers to steal the powerful Red Diamond, a gift from Jill's dead mother. To retrieve it, Jill mounts the powerful vehicle, the Drill Dozer.

On the way, she also comes across four other diamonds: the Yellow Diamond, which was kept in the Art Museum and drove Carrie insane; the Blue Diamond, which was floating about Kuru Ruins and stirring things up (it brought a stone statue to life and even took control of a swarm of fish); the Green Diamond, which the unnamed police warden used to animate his massive robot, with which he battles Jill; and the Dark Diamond, which gave Croog his alien appearance and unimaginable power. At the end, the Dark Diamond shatters and Croog's alien face falls off, revealing it to be a mask. Croog's true face is unknown, as a head of long blond hair drops over his eyes and he runs off-screen, sobbing and concealing his appearance with his hands. At the game's conclusion, two of the Diamonds- the Blue and Green Diamonds- are stolen by the Magnet Sisters (both serve as a recurring boss), the Yellow Diamond is returned to the Art Museum and Jill keeps the Red Diamond. Afterwards, Jill is appointed the new boss by her father, and they drive away. These events were, apparently, meant to prompt a sequel, but due to the game's unsuccessful sales, it seems unlikely.

Gameplay[edit]

Jill revs up the Drill Dozer to battle Croog at the finale of the Skullker Factory level. Croog is a recurring boss character, and the game's ultimate antagonist. The white overlay indicates the drill's power level.

The Red Dozers' Trailer serves as Drill Dozer's "main menu". Here the player can save his or her progress, examine Jill's Drill Dozer's equipment, check the treasure he or she has accumulated, or visit shopkeeper's shop purchase energy tanks, drill bit upgrades, and maps to access chips. The shop is available after the first area, Skullker Factory, is beaten.

Drill Dozer is an action platformer in which the player controls Jill and her Drill Dozer. All seventeen massive stages are flooded with enemies, obstacles, and puzzles which force Jill to use Drill Dozer's drill in a wide variety of ways. The drill is activated by simply pushing one of the shoulder buttons. The R button spins the drill forward and the L button spins it backwards.

Scattered throughout the stage are red boxes marked with yellow wrenches that contain either chips or health. Each stage also contains two red gears that allow Jill to shift her Drill Dozer to the second and third gears. The higher the gear, the more powerful the Drill Dozer's drill is and the longer it spins.

At the end of each stage (with the exception of the secret stages), Jill must face off against an enormous boss and use her drill to exploit and damage its weak point.

In each world, there is a mini-boss and a boss. All of the bosses can be defeated by using your drill in various ways. The only boss where the drill isn't used is in the final battle with Croog. Your Drill Dozer falls apart, and Jill's only method of attack (and defense at that) is her fists. This final battle is the only battle where the boss does not have a health meter, as only one successful hit is required to defeat him.

When Jill's Drill Dozer runs out of health, the player receives a game over. He or she can resume the game at the beginning of the room the Drill Dozer was destroyed in by paying the shopkeeper fifty chips.

Development[edit]

Drill Dozer was originally revealed at E3 2005, originally titled Screw Breaker, a translation of its Japanese title. It would later be released in Japan on September 22, 2005, and in North America on February 6, 2006.

The game was localized by Nintendo of America's Treehouse division, specifically by employee Thomas Connery, who translates all of the Japanese text into English, and fellow Treehouse employee Eric Peterson's job was to rewrite and polish it afterward. Peterson states that much of his time is spent rewriting jokes or lines to make them funny or understandable for English audiences. He was also responsible for naming every character, stage, and room in the game.[1] Eric stated that the developers infused protagonist Jill with a lot of personality and attitude, stating that her actions rather than her dialogue, which is limited, define her character. He describes her as cute as well as tough, having to grow up fast due to her father's injuries in order to fill in for him while he recovers, as well as recovering the Red Diamond that a rival gang stole that was given to her by her now-deceased mother. He also called her a great example of a character who unapologetic in how tough and cute she is. An interviewer described Jill's appearance as eccentric, and asked Peterson if anything had been done to transition from Japan to America. Peterson stated that while things often do change during localization, Jill was already interesting enough that she didn't need to be changed; he also added that the Drill Dozer itself was as much of a character as Jill was, citing the scene where the drill had to go on its own to find her.[2]

Reception[edit]

Reception
Aggregate scores
Aggregator Score
Metacritic 81/100 (34 reviews)[3]
Review scores
Publication Score
1UP.com A-[4]
Eurogamer 8/10[5]
Game Informer 7.75/10[6]
GameSpot 8.2/10[7]
IGN 8.0/10[8]

Drill Dozer was nominated as GBA Game of the Year by Nintendo Power, as well as Overall Game of the Year, and Best New Character (Jill) and Best Platformer throughout all systems for 2006.[9] Of these, it won GBA Game of the Year as "NP's Pick".[10] It was also runner-up for GameSpot's Game Boy Advance Game of the Year.[11]

Legacy[edit]

References[edit]

  1. ^ http://www.gamerdad.com/detail.cfm?itemID=3034
  2. ^ http://kotaku.com/156863/nintendo-localization-talks-drill-dozer
  3. ^ "Drill Dozer". Metacritic. Retrieved 2012-09-12. 
  4. ^ Jeremy Parish (2006-08-02). "Drill Dozer Review". 1UP.com. Retrieved 2012-09-12. 
  5. ^ Tom Bramwell (2006-04-19). "Drill Dozer Review". Eurogamer. Retrieved 2012-09-12. 
  6. ^ "Game Informer: Drill Dozer Review". 
  7. ^ Bob Colayco (2006-01-27). "Drill Dozer Review". GameSpot. Retrieved 2012-09-12. 
  8. ^ Mark (2006-02-06). "Drill Dozer Review". IGN. Retrieved 2008-10-15. 
  9. ^ NP Team: "Nintendo Power vol. 213", pages 74-82. Nintendo, 2007
  10. ^ NP Team: "Nintendo Power vol. 215", pages 50-56. Nintendo, 2007
  11. ^ http://www.gamespot.com/special_features/bestof2006/platform/index.html?page=2

External links[edit]