Driver (video game series)

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Driver
Driver series logo.png
Genres Action-adventure, racing
Developers Ubisoft Reflections
Sumo Digital
Ubisoft
Publishers GT Interactive (1999)
Infogrames/Atari (2000–2006)
Ubisoft (2006–present)
Creators Martin Edmondson[1]
Composers Allister Brimble (Driver, 2)
Marc Canham (3, Parallel Lines, San Francisco)
First release Driver
30 June 1999
Latest release Driver: San Francisco
Driver: Renegade 3D
1 September 2011
Official website driver-game.com

Driver is a series of mission-based action-adventure video games developed by Reflections Interactive (now Ubisoft Reflections), and originally published by GT Interactive, later by Atari and now by Ubisoft. The gameplay consists of a mixture of action-adventure and driving in open world environments. Since the series began in 1999, there have been five main installments released.

As of August 2011, the series has sold more than 16 million units worldwide.[2]

Games[edit]

Aggregate review scores
As of January 20, 2013.
Game GameRankings Metacritic
Driver (PS1) 87.57%[3]
(PC) 79.05%[4]
(GBC) 75.50%[5]
(PS1) 87[6]
Driver 2 (PS1) 69.20%[7]
(GBA) 63.36%[8]
(GBA) 73[9]
(PS1) 62[10]
Driver 3 (Xbox) 59.98%[11]
(PS2) 58.34%[12]
(GBA) 50.00%[13]
(PC) 41.21%[14]
(PS2) 57[15]
(Xbox) 56[16]
(PC) 40[17]
Driver: Parallel Lines (PS2) 69.99%[18]
(Xbox) 68.46%[19]
(PC) 61.80%[20]
(Wii) 59.82%[21]
(PS2) 69[22]
(Xbox) 69[23]
(PC) 61[24]
(Wii) 59[25]
Driver 76 (PSP) 59.89%[26] (PSP) 57[27]
Driver: San Francisco (X360) 81.00%[28]
(PS3) 79.77%[29]
(PC) 76.67%[30]
(Wii) 65.25%[31]
(X360) 80[32]
(PC) 80[33]
(PS3) 79[34]
(Wii) 64[35]
Driver: Renegade 3D (3DS) 46.14%[36] (3DS) 48[37]

Driver[edit]

Main article: Driver (video game)

The first game of the Driver series was released for the PlayStation on June 30, 1999 in the US. It was later released for Game Boy Color in April 2000, Windows in September 2000, Mac in December 2000, and iOS in December 2009. In the game, the player controls a former racecar driver turned undercover police detective named John Tanner. It featured a storyline inspired by 1970's car chase movies such as Bullitt (1968) and The Driver (1978) and based in four real-life cities; Miami, San Francisco, Los Angeles and New York City. It was the best selling game of the Driver series and an evolution of the freedom to explore a city as brought forth in the early "Grand Theft Auto" games.

Driver 2[edit]

Main article: Driver 2

The second installment in the Driver series was released for the PlayStation on November 13, 2000 in the US by Infogrames (now known as Atari), and later ported to the Game Boy Advance on October 4, 2002 in the US. It featured detective John Tanner once more, along with a new partner, detective Tobias Jones, in four more real-life cities (Chicago, Havana, Las Vegas, and Rio de Janeiro). It was the first game in the series to feature 2-player modes, curved roads, and the ability to get out of the car at any time in order to steal another car on the street.

Driver 3[edit]

Main article: Driver 3

The third installment in the Driver series and the first to get an M Rating by the ESRB (the first two were rated T), was released for the PlayStation 2 and Xbox on June 21, 2004 in the US to generally mixed or poor reviews (despite new features such as the ability to use firearms). The game takes place in Miami, Nice and Istanbul. It was subsequently followed by versions for the Windows, and Game Boy Advance.[38] The game sold rather well despite poor reviews, and Reflections paid notice to the complaints about the insipid story line, poor controls, and abundance of glitches in order to improve the series' standings with critics and gamers in Driver: Parallel Lines.

Driver: Parallel Lines[edit]

The fourth game in the series, Driver: Parallel Lines, was released March 14, 2006 for PlayStation 2 and Xbox in the US, and June 26, 2007 for Windows and Wii in the US. It is the most violent of the series—the first one to receive an 18 rating in the UK. Reflections intended Parallel Lines to "return the series to its roots" by focusing more on driving.

The game differs greatly in other aspects from its predecessors, though, as the story no longer follows undercover police officer Tanner and the game takes place in only one location, New York City. The new main player's name is TK, a criminal rather than a cop. The game includes two time periods, 1978 and 2006, when the main player is sentenced to prison for 28 years and returns in 2006. The game received better reviews, but unlike Driver 3, did not sell particularly well.

Driver 76[edit]

Main article: Driver 76

Driver 76 is a PlayStation Portable exclusive game in the Driver series. Set in New York City in 1976, two years before the events in the first half of Driver: Parallel Lines, the player takes the role of Ray, TK's friend and a supporting character from Parallel Lines. The game was developed by Sumo Digital and Reflections, and was the first Driver game published by Ubisoft after they acquired Reflections. It was released on May 8, 2007 in the US.

Driver: San Francisco[edit]

Main article: Driver: San Francisco

This fifth Driver game was long rumored to be in production.[39][40][41] After several years of speculation, Ubisoft finally unveiled Driver: San Francisco at E3 2010. After several delays, it was finally released on September 1, 2011 in Australia.

The game takes place in only one location, San Francisco, and follows the series protagonist, Tanner, being in a coma after suffering an accident. Thus, the player controls Tanner during his coma dream.[42] The plot of the Wii version of Driver: San Francisco is completely different from the other versions. It is a prequel to the events of the original Driver.

For this game, developers decided to remove the ability of getting out of a car in order to steal another car on the street. Instead, they created a new mechanic called "Shift", enabling the players to shift to any car at any time.

The game received generally positive reviews, getting the highest ratings in the whole series after Driver 1. Like Driver 3, it sold particularly well.

Driver: Renegade 3D[edit]

Main article: Driver: Renegade 3D

Exclusive for the Nintendo 3DS, Driver: Renegade 3D follows John Tanner trying to take down the New York City crime mobs with his own hands. It was released on September 1, 2011 in Australia.

Related games[edit]

Driver: Vegas (released in 2006) and Driver: LA Undercover (released in 2007) are two mobile exclusive games featuring John Tanner. Vegas features his exploits in Las Vegas in an attempt to exact revenge on Charles Jericho after Driver 3, while LA Undercover, set two years later, features Tanner's exploits in Los Angeles to take down the Los Angeles Mafia by working his way up the ladder.

C.O.P. The Recruit[edit]

On November 3, 2009, Ubisoft released C.O.P. The Recruit for Nintendo DS. It was originally registered under numerous names, one of which being "Driver: The Recruit".[43]

Watch Dogs[edit]

The Disrupt engine for Watch Dogs was originally intended for a different game focused on driving, potentially in the Driver franchise.[44] Amongst other things this new engine will even "simulate the way people drive cars".[45]

Ubisoft Reflections staff who had previously worked on Driver: San Francisco, were shown to be collaborating with Ubisoft Montreal on the development of Watch Dogs. [46]

Film adaptation[edit]

In February 2002, Impact Pictures, the production team of Paul W. S. Anderson and Jeremy Bolt, announced that it had acquired the film and TV rights to adapt the Atari video game Driver. Screenwriters James DeMonaco, Todd Jason Harthan, and James Roday were developing a script at the time. Impact Pictures had originally intended to produce the film Driver to coincide with the release of the video game Driver 3.[47] The following November, Impact Pictures announced its plans to produce a $50 million adaptation of Driver after wrapping up principal photography on Resident Evil: Apocalypse.[48] In April 2006, Rogue Pictures acquired the film rights to Driver from Impact Pictures and Constantin Films, the production companies responsible for the Resident Evil film franchise. Roger Avary replaced the original screenwriters in writing the script for Driver, as well as directing the film.[49]

Prior to January 2007, Driver, having a budget of $48 million, was slated to shoot at Cinespace Studios' MT28 lot in Toronto, Canada. Due to a waterfront revitalization project, the studio has been forced to move and the film has been put on hold.[50] In May 2009, the movie script was leaked on the internet.[51][52]

Notes and references[edit]

  1. ^ "Martin Edmondson". Giant Bomb. Retrieved 2014-03-01. 
  2. ^ "At a glance". Ubisoft. 2011-02-28. Retrieved 2011-04-19. 
  3. ^ "Driver Reviews". GameRankings. Retrieved January 20, 2013. 
  4. ^ "Driver Reviews". GameRankings. Retrieved January 20, 2013. 
  5. ^ "Driver: You are the Wheelman Reviews". GameRankings. Retrieved January 20, 2013. 
  6. ^ "Driver Reviews". Metacritic. Retrieved January 20, 2013. 
  7. ^ "Driver 2 Reviews". GameRankings. Retrieved January 20, 2013. 
  8. ^ "Driver 2 Advance Reviews". GameRankings. Retrieved January 20, 2013. 
  9. ^ "Driver 2 Advance Reviews". Metacritic. Retrieved January 20, 2013. 
  10. ^ "Driver 2 Reviews". Metacritic. Retrieved January 20, 2013. 
  11. ^ "Driv3r Reviews". GameRankings. Retrieved January 20, 2013. 
  12. ^ "Driv3r Reviews". GameRankings. Retrieved January 20, 2013. 
  13. ^ "Driv3r Reviews". GameRankings. Retrieved January 20, 2013. 
  14. ^ "Driv3r Reviews". GameRankings. Retrieved January 20, 2013. 
  15. ^ "Driv3r Reviews". Metacritic. Retrieved January 20, 2013. 
  16. ^ "Driv3r Reviews". Metacritic. Retrieved January 20, 2013. 
  17. ^ "Driv3r Reviews". Metacritic. Retrieved January 20, 2013. 
  18. ^ "Driver: Parallel Lines Reviews". GameRankings. Retrieved January 20, 2013. 
  19. ^ "Driver: Parallel Lines Reviews". GameRankings. Retrieved January 20, 2013. 
  20. ^ "Driver: Parallel Lines Reviews". GameRankings. Retrieved January 20, 2013. 
  21. ^ "Driver: Parallel Lines Reviews". GameRankings. Retrieved January 20, 2013. 
  22. ^ "Driver: Parallel Lines Reviews". Metacritic. Retrieved January 20, 2013. 
  23. ^ "Driver: Parallel Lines Reviews". Metacritic. Retrieved January 20, 2013. 
  24. ^ "Driver: Parallel Lines Reviews". Metacritic. Retrieved January 20, 2013. 
  25. ^ "Driver: Parallel Lines Reviews". Metacritic. Retrieved January 20, 2013. 
  26. ^ "Driver '76 Reviews". GameRankings. Retrieved January 20, 2013. 
  27. ^ "Driver '76 Reviews". Metacritic. Retrieved January 20, 2013. 
  28. ^ "Driver: San Francisco Reviews". GameRankings. Retrieved January 20, 2013. 
  29. ^ "Driver: San Francisco Reviews". GameRankings. Retrieved January 20, 2013. 
  30. ^ "Driver: San Francisco Reviews". GameRankings. Retrieved January 20, 2013. 
  31. ^ "Driver: San Francisco Reviews". GameRankings. Retrieved January 20, 2013. 
  32. ^ "Driver: San Francisco Reviews". Metacritic. Retrieved January 20, 2013. 
  33. ^ "Driver: San Francisco Reviews". Metacritic. Retrieved January 20, 2013. 
  34. ^ "Driver: San Francisco Reviews". Metacritic. Retrieved January 20, 2013. 
  35. ^ "Driver: San Francisco Reviews". Metacritic. Retrieved January 20, 2013. 
  36. ^ "Driver: Renegade Reviews". GameRankings. Retrieved January 20, 2013. 
  37. ^ "Driver: Renegade Reviews". Metacritic. Retrieved January 20, 2013. 
  38. ^ Driver 3 speeds onto the GBA - Game Boy Advance News at GameSpot
  39. ^ "Atari sells Reflections". 
  40. ^ "How a computer game is made". BBC. June 18, 2008. Retrieved 2008-06-18. 
  41. ^ "UK games industry needs brains". BBC. June 18, 2008. Retrieved 2008-06-18. 
  42. ^ "Driver: San Francisco coming to 360, PS3, Wii and PC". Joystiq. 2010-06-14. Retrieved 2010-06-15. 
  43. ^ "E3 2009: C.O.P. The Recruit – Driver's little brother?". One Last Continue. 2009-06-02. Retrieved 2009-11-08. 
  44. ^ "Watch Dogs’ Engine Was Originally Built for Driver". 2013-12-18. Retrieved 2014-01-08. 
  45. ^ "The Secrets Behind Watch Dogs’ Next Gen Experience". 2013-06-10. Retrieved 2014-01-08. 
  46. ^ "Driver: San Francisco dev collaborating with Ubi Montreal on Watch Dogs". 2012-06-07. Retrieved 2014-01-08. 
  47. ^ Linder, Brian (2003-02-03). "Games to Film: Infogrames' Driver Makes Impact". IGN. Retrieved 2006-10-18. 
  48. ^ Gaudiosi, John (2003-11-03). "Game filmer keeps on driving". The Hollywood Reporter. Retrieved 2006-10-18. [dead link]
  49. ^ John Callaham (2006-04-19). "EXCLUSIVE: Roger Avary To Write And Direct Driver Movie". FiringSquad. Retrieved 2007-02-13. 
  50. ^ Tim Lai (2007-01-12). "Film industry flickers as studio closes". Toronto Star. Retrieved 2007-01-18. 
  51. ^ Griffin McElroy (2009-05-23). "Rumor: Partial script for Driver film adaptation leaked". Joystiq. Retrieved 2009-12-26. 
  52. ^ Ryan Davis (2009-05-27). "Driver Script Leak Surfaces". Giant Bomb. Retrieved 2009-12-26. 

External links[edit]