Dungeon Master's Guide II
| This article does not cite any references or sources. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (January 2011) |
| Dungeon Master's Guide II | |
|---|---|
Cover of Dungeon Master's Guide II |
|
| Author(s) | Jesse Decker, David Noonan, Christ Thomasson, James Jacobs, Robin D. Laws |
| Genre(s) | Role-playing game |
| Publisher | Wizards of the Coast |
| Publication date | June 2005 |
| Media type | Print (Hardcover) |
| Pages | 288 |
| ISBN | 0-7869-3687-8 |
| OCLC Number | 61176331 |
The Dungeon Master's Guide II is a book of rules for the 3.5 edition of the Dungeons & Dragons seminal fantasy role-playing game.
Contents |
[edit] Contents
Like the Dungeon Master's Guide it is focused on providing Dungeon Masters with assistance in running the game. It contains a number of chapters providing advice on the more difficult aspects of running a game as well as complex pregenerated characters (often using Prestige Classes).
[edit] Player types
The DM Guide II introduces Dungeon Masters to various types of people who enjoy the D&D game, and it explains what exactly they enjoy.
Examples include:
- Brilliant planner- A leader-type who is happiest when planning for the night's adventure
- Cool guy- Player who likes to get cool powers and cool weapons
- Lurker- Someone who is happiest when left to their own devices
- Outlier- An oddball player who likes to see their character lose, seeing it as a victory more than a defeat
- Psychodramatist- A player who likes exploring the background of his/her character, and would love to have a session centered around their character
[edit] Publication history
This book was written by Jesse Decker, David Noonan, Christ Thomasson, James Jacobs, and Robin D. Laws, and was published in June 2005.
This is the first Dungeon Master's Guide II to be published; however, it was followed by the Player's Handbook II.
[edit] Dungeons & Dragons 4th edition
The 4th edition Dungeon Master's Guide 2 was released on September 19, 2009. It is a 224-page hardcover written by James Wyatt, Bill Slavicsek and Robin D. Laws. It contains information on group storytelling, advanced encounters, skill challenges, customizing monsters, adventures and paragon campaigns. Although it does contain artifacts, it does not to contain standard magic items.
[edit] Reception
| This section is empty. You can help by adding to it. |
[edit] Reviews
| This section is empty. You can help by adding to it. |
[edit] References
| This Dungeons & Dragons article is a stub. You can help Wikipedia by expanding it. |