Black Box Games had previously developed for game publishers such as Sega, Midway Games, and EA. In June 2002, during the development of Need for Speed: Hot Pursuit 2, the firm was acquired by EA and became an entirely owned subsidiary of EA Canada. As a result of the acquisition the studio's name was changed to EA Black Box. In March 2003, the firm lacked space for their current projects and as a solution the top four floors of an office tower in downtown Vancouver were used for expansion. In March 2005, EA Black Box became an independent studio from EA Canada, but still owned by EA.
On December 19, 2008, EA announced that it would be shutting down EA Black Box's Vancouver studio location and relocating operations to EA Canada's Burnaby facilities, as part of EA's worldwide consolidation plans. Officials stressed that EA Black Box would remain open, and said they expected the move to be completed by June 2009. The studio remained a part of the EA Games label, and was independent of the EA Sports studio also located within the Burnaby facility.
In February 2012, EA confirmed a number off lay-offs at EA Canada and EA Black Box, and that they were transforming the studios towards "high-growth digital formats, including online, social gaming and free-to-play". EA declined to comment on whether EA Black Box's brand would remain.
In July 2012, EA Black Box was renamed Quicklime Games during the development of PC game Need for Speed: World, under which name it operated until its closure in April 2013.
Responsibility for the Need for Speed franchise has been taken over by Ghost Games.