E Sharp (programming language)

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The correct title of this article is E# (programming language). The substitution or omission of the # is because of technical restrictions.
E#
Paradigm(s) multi-paradigm: object-oriented, message passing
Designed by Adrian Punga
Appeared in 2012
Typing discipline dynamic
Major implementations Reference E# implementation in C++
OS Cross-platform
License MIT License
Website http://code.google.com/p/esharp/

E# is an object-oriented programming language for embedding, created by Adrian Punga in 2012. E# is mainly based on ideas in SmallTalk, Python, Java and C# but it resembles the syntax of Java. E# combines message-based computation with Java-like syntax.

Philosophy[edit]

E# is an effort to create a programming language suitable for being embedded in various applications on various platforms. It aims to have a flexible architecture and a clean syntax while keeping the total size of the language under 1MB. E# is fully object oriented (anything is an object) with pure encapsulation (only private properties) and uses message passing to connect code actions.

Syntax and examples[edit]

E#'s syntax is most similar to Java, though it also bears some resemblance to Python and C#. Here is an extremely simple E# program:

stdout.println("Hello, world!")

Another more complex example is a class definition:

class D {
        readwrite a = 2.7182818311111;
        readonly b = 2.71828183;
        writeonly c = 1.3806504e-23;
        d = 3.14159265;
        printme(con) {
"""none <- D.printme(console <c>)
        Prints all the properties for class D to console <c>.
"""
                con.println("a=",a);
                con.println("b=",b);
                con.println("c=",c);
                con.println("d=",d);
        }
}

External links[edit]