Emergo (board game)

From Wikipedia, the free encyclopedia
Jump to: navigation, search

Emergo is a board game created by Christian Freeling and Ed van Zon in 1986. Its name is derived from the motto of the Dutch province of Zeeland: Luctor et emergo (meaning: "I wrestle and emerge").[1]

Emergo belongs to the family of abstract strategy games in general. In particular, it belongs to the so-called "stacking games" category, and it is related to the games of Bashni and Lasca.[2] Emergo has won critical acclaim.[3]

Rules[edit]

Emergo comes in two versions, one played on the black fields of a 9×9 square board and one on a hexagonal board consisting of 37 hex cells. The latter version, also called Hexemergo, was abandoned by its inventor because a winning strategy was found in correspondence play.[4] The square version does not suffer from a similar problem.

References[edit]

  1. ^ Christian Freeling, Ed van Zon. "About Emergo". Mindsports. 
  2. ^ Wolfgang Angerstein. "The "tower" game Laska: the renaissance of an almost forgotten draughts variant in relation with chess". Board Game Studies. 
  3. ^ R. Wayne Schmittberger. New Rules for Classic Games. ISBN 0-471-53621-0. "[..] Christiaan Freeling took the key idea in Lasca, did away with the checkers-like initial position, forward movement, and promotion, and came up with one of the best little strategy games ever devised. [...] Indeed, Emergo's tactics rival those of any game I can think of." 
  4. ^ Rules and history of HexEmergo

External links[edit]