Euphoria (software)

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Euphoria Game Engine
Developer(s) NaturalMotion
Operating system Microsoft Windows
Xbox 360
PlayStation 3[1]
Type Motion Engine
Website NaturalMotion Website

Euphoria is a game animation engine created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system".[2] Instead of using predefined animations, the characters' actions and reactions are synthesized in real-time; they are different every time, even when replaying the same scene. While it is common for current video games to use limp "ragdolls" for animations generated on the fly, Euphoria employs a more complex method to animate the entirety of physically-bound objects within the game environment. [3] According to its web site, Euphoria runs on the PlayStation 3, Xbox 360 and PC[1] hardware platforms and is compatible with all commercial physics engines.

A press release that was enclosed with the second trailer eventually confirmed that Grand Theft Auto IV is the first of Rockstar's games to feature Euphoria.[4][5] The current Xbox 360 and PlayStation 3 title Star Wars: The Force Unleashed also uses Euphoria.

[edit] Upcoming Euphoria titles

In February 2007, NaturalMotion and Rockstar Games announced that Euphoria would be used in future Rockstar titles.[6]

[edit] References

[edit] External links