|Developer(s)||Sony Online Entertainment|
|Publisher(s)||Sony Online Entertainment|
|Producer(s)||Dave Georgeson, Terry Michaels|
|Genre(s)||Massively multiplayer online role-playing game|
EverQuest Next is an upcoming massively multiplayer online role-playing game (MMORPG), the successor to EverQuest, EverQuest Online Adventures and EverQuest II. Sony Online Entertainment, the developer and publisher, released further details in August 2010, at which point development was still in its earliest stages and feedback was being solicited from existing EverQuest, EverQuest Online Adventures Frontiers and EverQuest 2 players.
The game will also not be a sequel or prequel to any of the games in the EverQuest franchise; it is planned to present to players a "parallel world" of Norrath, one in which some of the locations and characters may be familiar, but specific relationships and events can diverge from the official storylines of the other games. The developers have stated an intention to return to a style of gameplay more like the original EverQuest, while retaining the advances in MMORPG design that have developed in the years since that game first launched. Sony Online Entertainment will be using their game engine called Forgelight for EverQuest Next, making this the second game to use this engine. The only other game currently using this engine is PlanetSide 2. Forgelight focuses on lighting effects and making game characters more realistic.
The first indication that a new game was in development appeared in a chapter written by EverQuest creative director Rich Waters in the EverQuest 10th Anniversary Book (2009).
At PAX East 2013, game developer Dave Georgeson confirmed a full reveal of EverQuest Next on August 2 at Sony Online Entertainment Live. EverQuest Next will be subdivided into two segments: a standard, quest-based MMORPG, and a world-building tool called 'Landmark'. Applications for Landmark beta-testing are already being accepted, and John Smedley has said that the best of Landmark's player-made worlds will be brought into the MMORPG.
At the Sony Online Entertaintment Live 2012 event, John Smedley stated that EverQuest Next has been completely redeveloped, stating "What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox style MMO ever designed... We are remaking Norrath unlike anything you’ve ever seen, but you'll recognize it." During Sony Online Entertainment Live, John Smedley mentioned that EverQuest Next will attempt to keep the free-to-play model for as long as possible. This means that once a player has purchased the game, they will not be required to pay a subscription fee in order to continue to play.
- Voecks, Krystalle (2010-08-07). "Fan Faire 2010: John Smedley and the SOE crew talk EverQuest Next". Massively. Retrieved 2011-07-13.
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- "EverQuest Next". EverQuest Next. Retrieved 2011-07-24.
- Tamat (2009-08-13). "SOE Confirms Development on EverQuest "Next"". ZAM EverQuest.
- Pitcher, Jenna (2013-02-07). "SOE Live 2013 will take place in Las Vegas from Aug 1 to Aug 4, 2013". Polygon. Retrieved 2013-06-29.
- "SOE Live 2012 Welcome Reception Notes - EverQuest II News & Commentary". The EQ2 Wire. 2012-10-18. Retrieved 2012-10-30.
- Bell, Alan (2 August 2013). "EverQuest Next To Feature Music From Skyrim Composer". Retrieved 2 August 2013.
- Magrino, Tom (2010-08-09). "SOE unveils EverQuest Next". GameSpot. Retrieved 2012-09-11.
- "EverQuest Next - Tweet the Developers". Sony Online Entertainment. Retrieved 2013-06-29.
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