Exit Games
| Type | Private |
|---|---|
| Industry | Online games |
| Founded | February 2003 |
| Headquarters | Hamburg, Germany |
| Key people | Chris Wegmann, Co-founder, CEO and CTO |
| Website | www.exitgames.com |
Exit Games is a German venture capital financed company, founded in 2003, with offices in Hamburg and Portland offering a multiplayer engine for multiplayer games and massively multiplayer online games (MMOGs) on various technological platforms, including mobile, PC and consoles.
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[edit] Technology
Exit Games provides MMOG middleware technology. The core of Exit Games' technology is the network engine and socket server "Exit Games Photon" which allows the development of scalable and robust online games. This is offered as client and server SDKs which include libraries for various platforms - such as Unity, iOS, Android, Flash, Silverlight, MeeGo and more -, code samples and documentation.
Since all libraries connect to the same backend using the same commands and logics, cross-platform interactivity is possible, i.e., communication between different variants of an application running on various platforms (e.g. iOS vs. Browser vs. Android).
Photon's core is built on native C/C++ for performance reasons, while custom server-code is written in C#/.Net. Photon provides a reliability layer on top of UDP (RUDP) which can be switched-on/off on a per event basis.
Photon can be hosted in the cloud, e.g. Amazon EC2.
[edit] Business model
Exit Game provides its Photon network engine in a software license model. The different available license are differentiated by the amount of concurrent users that can connect with the Photon server:
- Photon Free: Limited to 100 concurrent user, available free-of-costs
- Photon 500: Limited to 500 concurrent user
- Photon 1000: Limited to 1,000 concurrent user
- Photon Unlimited: No concurrent user limit
All licenses are on a per server per application basis and the licenses are discounted for independent developers. All licenses can be purchased via Exit Games' web shop.
Furthermore Exit Games offers 'Enterprise' licenses, which have neither a server nor a concurrent user limit.
Additional income comes through custom development services.
In April 2007, World Golf Tour chose Exit Games Neutron as a platform for their high-definition browser-based Golf game[1].