Exodus (video game)
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| Exodus: Journey to the Promised Land | |
|---|---|
| Developer(s) | Color Dreams |
| Publisher(s) | Wisdom Tree |
| Engine | Crystal Mines |
| Platform(s) | NES, Sega Mega Drive, Game Boy, MS-DOS PC |
| Release date(s) | 1991 |
| Genre(s) | Puzzle/Christian |
| Rating(s) | not rated |
| Media/distribution | Cartridge (PC version on CD or floppy) |
Exodus is a video game that was released for the Nintendo Entertainment System by Color Dreams through its Wisdom Tree label in 1991. Like all Wisdom Tree games, Exodus was not officially licensed by Nintendo.
According to the game's instruction manual, the player controls the biblical figure Moses as he leads the Israelites to the promised land, meaning he goes through a labyrinth. Moses has the ability to shoot glowing "W"s, which signify the word of God, to defeat enemies and remove obstacles. To finish each level, Moses must acquire five question marks as well as a certain amount of manna while avoiding enemies such as magicians and soldiers. After a level is completed, the player must answer five multiple choice bible-related questions before advancing to the next level. After answering enough questions correctly, the player is rewarded with an extra life.
Exodus, like many Wisdom Tree games, is a modified version of a Color Dreams game, in this case Crystal Mines. It was later ported to the Game Boy.
The background music of the Exodus levels is to the theme of "Father Abraham" (A popular Christian children's song based after an iconic figure of the old testament).
[edit] Joshua
Wisdom Tree would later release a sequel to Exodus, titled Joshua, featuring slightly improved graphics and gameplay.
Joshua is based after the Biblical figure Joshua, who was Moses's apprentice in the Old Testament. He later became the leader of the Israelite tribes after the death of Moses. Joshua's most popular biblical story is about the taking back of the "promised land," where Joshua sent his men to march around the walls of the city Jericho for 7 days. After God saw his people's loyalty, he destroyed the city walls.
Similar to Moses shooting W's (to symbolize the word of god) in Exodus, Joshua shots music notes which symbolize the music for the priest's trumpets.
Unlike it's predecessor, Joshua has no level background music.