Fusion was originally developed in 1987 as in-house software developed for use by New York Production & Design (NYPD), a post production and visual effects boutique based out of Sydney, Australia. The very first version of the software was written in DOS and consisted of little more than a UI framework for quickly chaining together the output of pre-existing batch files and utilities. eyeon Software Inc. was formed specifically to commercialize Fusion, and all operations relating to the software were moved to Toronto, Ontario, Canada.
||date of release
|Digital Fusion 1.0
||First public Windows release (older versions for DOS or not commercially available)
|Digital Fusion 1.1
||Support for direct hardware playback/preview
|Digital Fusion 2.0
||Added timeline, 16 bit integer color processing, SCSI tape I/O
|Digital Fusion 2.1
||Render queue/batch rendering.
|Digital Fusion 2.5
||Network rendering, deep-pixel processing, AE plugin support.
|Digital Fusion 3.0
||UI rewritten, added paint capabilities, advanced text tool.
|Digital Fusion 3.1
||3D particle system (2.5D UI) introduced, added new color corrector.
|Digital Fusion 4.0
||eyeonscript (Lua based scripting language), float and HDRI color processing, concatenated transforms, nested flow groups, macro tools, new darker UI, OpenEXR, OpenFX plugins.
||3D compositing environment, ASCII save files, 16bit float processing, straight node connections.
||consoleslave, elbow nodes, multistroke paint.
||3D look up tables, fuses (just in time scripted tools), external python scripting, FBX geometry import
||64 bit executable
||June 2009 (preview release)
||3D material shaders, Region of Interest / Domain of Definition, stereo display
||GPU Supercomputing framework
||World Position Pass Tools / QuickTime 64 bit support /Linux 64bit / SVG import
||Additional color tools / New version of Primatte - 5 / Direct support for "KONA 3G - AJA Video Systems" (already existed as plugin from AJA)
||Connect to AVID, new camera formats, advanced 3D and geometry particles, LPeg scripting, PFTrack lens distortion, DirectX view spanning, Windows 8 compatibility.
||Animation Indicators, Drag and Drop Layout, User Interface Templates, Learning Environment, Multi Projects/Documents, Connected Node Position and Prediction, Templates, Native Camera Support, Screen Space Ambient Occlusion, 3D Custom Vertex, Alembic Import, Latest FBX Library, Replace Normals 3D, 3D Interactive Splines, 3D Ribbon, UV Render and Super Sampling, 3D Text Bevel Shaper, Dimension – Optical Flow and Stereoscopic Tools, Just-In-time Compiling, Script Development Interface, Linear Light Color/Open Color IO, Deep Volume Processing, Roto Onion Skinning