F-15 Strike Eagle (video game)
|F-15 Strike Eagle|
1986 (Amstrad CPC), 1987 (ZX Spectrum). 1991 (Arcade)
|Genre(s)||Combat flight simulator|
|Distribution||Tape, floppy disk, cartridge|
F-15 Strike Eagle is an F-15 Strike Eagle combat flight simulator first released in 1985 by MicroProse for the Amstrad CPC in 1986 and ZX Spectrum in 1987. It is the first in the F-15 Strike Eagle series comprising also the sequels F-15 Strike Eagle II and F-15 Strike Eagle III.
The game begins when the player selects Libya (much like Operation El Dorado Canyon), the Persian Gulf, or Vietnam as a mission theater. Play then begins from the cockpit of an F-15 already in flight and armed with a variety of missiles, bombs, drop tanks, flares and chaff. The player flies plane in combat to bomb various targets including a "primary" and "secondary" target while also engaging in air-to-air combat with enemy fighters. The game ends when either the player's plane is destroyed or when the player returns to base.
F-15 sold over 1.5 million copies, and was MicroProse's best-selling Commodore game as of late 1987. Computer Gaming World in 1984 called F-15 "an excellent simulation" with "excellent documentation". It stated that "the action is fast and furious ... the graphics are excellent". The game won the "Action game of the Year" in the magazine's 1985 reader poll. Compute! listed the game in 1988 as one of "Our Favorite Games", stating that it "makes jet fighter combat nerve-wracking and fun at the same time".
- Strike Eagle at World of Spectrum
- "Management, Trevor Chan". Enlight Software. n.d. Retrieved 27 August 2007.
- "2006 Walk of Game Inductees, 2006 Lifetime Achievement, Sid Meier". Walk of Game. n.d. Archived from the original on May 29, 2007. Retrieved 27 August 2007.
- Ferrell, Keith (1987-12). "The Commodore Games That Live On And On". Compute's Gazette. pp. 18–22. Retrieved 24 January 2015. Check date values in:
- Battles, Hosea Jr. (December 1984). "F-15 Strike Eagle". Computer Gaming World (review). p. 39.
- "Game of the Year". Computer Gaming World. November–December 1985. pp. 32–33.
- "Our Favorite Games". Compute!. May 1988. p. 12. Retrieved 10 November 2013.